<?xml version="1.0"?>
<rss version="2.0"><channel><title>The Guilty (SPOILERS) Bugs Latest Topics</title><link>https://forums.warframe.com/forum/2213-the-guilty-spoilers-bugs/</link><description>The Guilty (SPOILERS) Bugs Latest Topics</description><language>en</language><item><title>Prime Vanguards Omamori bug</title><link>https://forums.warframe.com/topic/1508589-prime-vanguards-omamori-bug/</link><description><![CDATA[<p style="background-color:#ffffff;color:#353c41;font-size:14px;">
	I'm sorry—I didn't realize there was a dedicated bug report forum. 
</p>

<p style="background-color:#ffffff;color:#353c41;font-size:14px;">
	I keep encountering this bug in Prime Vanguards. First off, I’m playing as Mag, and I have Omamori equipped in Helminth.
</p>

<p style="background-color:#ffffff;color:#353c41;font-size:14px;">
	For some reason, whenever I get hit by Ash’s Blade Storm attack while Omamori is active, I freeze up. I can’t switch to Operator, but at least I was able to open the settings and cancel the mission.
</p>

<p style="background-color:#ffffff;color:#353c41;font-size:14px;">
	Even using “unstuck” didn't work. yeah, I try. but didn't work. It seems like Omamori and Ash's attack are causing some kind of conflict. 
</p>
]]></description><guid isPermaLink="false">1508589</guid><pubDate>Fri, 05 Jun 2026 11:15:12 +0000</pubDate></item><item><title>Hunhullus Archwing Instant Death</title><link>https://forums.warframe.com/topic/1500425-hunhullus-archwing-instant-death/</link><description><![CDATA[<p>
	When you're out of shield and going to Archwing phase, you instantly die. An example can be seen from youtube at 4:20 <span style="white-space:pre;"> </span><span style="white-space:pre;"> </span>show exactly how it happen:<span style="white-space:pre;"> </span>
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="WARFRAME | The Guilty | Full Guide" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/Ef2IDGwpWUE?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">1500425</guid><pubDate>Wed, 01 Apr 2026 00:56:47 +0000</pubDate></item><item><title>Velox Conclusion not working for Clients</title><link>https://forums.warframe.com/topic/1506448-velox-conclusion-not-working-for-clients/</link><description><![CDATA[<p>
	The new Nightwave Augment for Velox
</p>

<p>
	doesn't work properly for Clients
</p>

<p>
	Multishot Hits don't seem register when Client, resulting in much slower charging than when Host.
</p>

<p>
	 
</p>

<p>
	Reminds me of a similar glitch with Incarnon Charging; whereby when Host, a shot that kills will gain charge for all multishot hits in that shot. but when Client, a shot that kills only gains charge for 1 pellet in the group.
</p>

<p>
	very likely related.
</p>
]]></description><guid isPermaLink="false">1506448</guid><pubDate>Wed, 13 May 2026 06:14:06 +0000</pubDate></item><item><title>Erroneous Arcane Buffs Displayed</title><link>https://forums.warframe.com/topic/1506576-erroneous-arcane-buffs-displayed/</link><description><![CDATA[<p>
	I've been seeing Arcane stacks displayed, even when my current weapon does not have those arcane's equipped.<br />
	<br />
	Example, my secondary is using Secondary Ennervate, yet Cascadia Flare stacks are also being tracked.
</p>

<p>
	<br />
	-worth noting, my Archgun does have Cascadia Flare on it.<br />
	Suspect this may be the cause.<strong> UI may be displaying Archgun Arcane stacks even though it is not currently being wielded.</strong>
</p>

<p>
	Is that intended behavior?<br />
	UI is very cluttered, would it make more sense to hide weapon Arcane indicators when the given weapon is not active?
</p>
]]></description><guid isPermaLink="false">1506576</guid><pubDate>Thu, 14 May 2026 11:40:52 +0000</pubDate></item><item><title>Missing sumdali</title><link>https://forums.warframe.com/topic/1497966-missing-sumdali/</link><description><![CDATA[<p>
	I cleared the mission and the reward sumdali is not there even after restarting the game
</p>

<p>
	saw someone else in reddit mention also missing it but also an image of someone having it on their landing craft
</p>

<p>
	 
</p>

<p>
	//did it again and now it showed up again in the rewards and actually got it, same thing with the honoria(it also showed the unlocked on first clear but didn't actually get it)
</p>
]]></description><guid isPermaLink="false">1497966</guid><pubDate>Wed, 25 Mar 2026 19:55:48 +0000</pubDate></item><item><title>Player locked upon loading into the guilty</title><link>https://forums.warframe.com/topic/1503966-player-locked-upon-loading-into-the-guilty/</link><description><![CDATA[<p>
	Twice i tried this mode and both times i am locked out of playing. Warframe wont move or attack, locked out of operator form and can only move my camera. Tried to use Unstuck command but does not work, reviving does not reset me to move, and moving onto the next boss segement also keeps me in  the locked state. I was using Excalibur Umbra at the time if its a warframe issue and not  a mode issue. Will test other frames incase 
</p>
]]></description><guid isPermaLink="false">1503966</guid><pubDate>Tue, 21 Apr 2026 22:42:22 +0000</pubDate></item><item><title>Bosses on second phase bypassing void mode?</title><link>https://forums.warframe.com/topic/1503249-bosses-on-second-phase-bypassing-void-mode/</link><description><![CDATA[<p>
	I am noticing a trend of my abilities being locked while in void mode; Is this a bug or a feature? For context, this is happening when I have been in void mode for more than enough time for ability disabling procs to wear off.
</p>
]]></description><guid isPermaLink="false">1503249</guid><pubDate>Wed, 15 Apr 2026 23:22:45 +0000</pubDate></item><item><title>Complete softlock bug on PV</title><link>https://forums.warframe.com/topic/1502932-complete-softlock-bug-on-pv/</link><description><![CDATA[<p>
	I was doing The Guilty solo, just got to the end of Primed Vanguard and had 2 frames left to kill, Ash and Volt. <br />
	<br />
	Suddenly I got staggered mid-jump (I had 100% knockdown resistance), some weird animation played and I fell to the ground. When I got up I couldn't move, attack, use abilities, go into operator, anything. Only thing I could do is block using my melee, couldn't even swap from my melee to my primary or secondary.<br />
	<br />
	I did not go into the typical bleedout phase, nor did my sentinel start reviving me. At the top right it just said "Dead" and I couldn't do anything.<br />
	<br />
	I was practically soft locked and could only abandon the mission.... <br />
	<br />
	P.S. I was playing with Mag, using Burston Incarnon, Laetum and Sampotes with Nautilus as my companion. I doubt that is of any significance but might as well mention it.<br />
	<br />
	<a href="https://imgur.com/a/wf-bug-HuEkm31" rel="external nofollow">https://imgur.com/a/wf-bug-HuEkm31</a> &lt;- Screenshot of the "limbo" state
</p>
]]></description><guid isPermaLink="false">1502932</guid><pubDate>Mon, 13 Apr 2026 22:25:29 +0000</pubDate></item><item><title>IS NOT Fixed Choralyst scans at all...</title><link>https://forums.warframe.com/topic/1500743-is-not-fixed-choralyst-scans-at-all/</link><description><![CDATA[<p>
	i have not choralyst entry in codex(grey shadowed), but i tryed a lot of times to scan choralysts during the guilty hunullus phase, or better, my helios with investigator can't scan it and if i try with manual scanning charges, it is shown a colors-green scanning activity, so this means that i HAVE already completed my choralyst max scans in the codex, but, as sayd i have not. plz fix it, thnx
</p>
]]></description><guid isPermaLink="false">1500743</guid><pubDate>Thu, 02 Apr 2026 17:39:01 +0000</pubDate></item><item><title>I couldn't use Transference</title><link>https://forums.warframe.com/topic/1501367-i-couldnt-use-transference/</link><description><![CDATA[<p>
	So I was with another player attempting The Guilty and it was going well. Then I transfered out of my frame and then suddenly couldn't anymore. And then when I died I didn't transfer back but instead couldn't move, communicate, or even open my menu. When that person I was play with left I then died and failed the mission<img alt="screenshot.jpg?ex=69d3d028&amp;is=69d27ea8&amp;h" class="ipsImage" data-ratio="62.50" height="800" width="1280" src="https://cdn.discordapp.com/attachments/989877582298247198/1490371537247928502/screenshot.jpg?ex=69d3d028&amp;is=69d27ea8&amp;hm=ea9038d56e6bd394abca4494e22d532c775b01fa808520d5f7ffc55add80c3d8&amp;" />
</p>
<blockquote class="ipsQuote" data-ipsquote="" data-ipsquote-contentapp="forums" data-ipsquote-contentclass="forums_Topic" data-ipsquote-contentcommentid="13522436" data-ipsquote-contentid="1501367" data-ipsquote-contenttype="forums" data-ipsquote-timestamp="1775402826" data-ipsquote-userid="10196446" data-ipsquote-username="Mark6O9">
	<div class="ipsQuote_citation">
		Just now, Mark6O9 said:
	</div>

	<div class="ipsQuote_contents">
		<p>
			So I was with another player attempting The Guilty and it was going well. Then I transfered out of my frame and then suddenly couldn't anymore. And then when I died I didn't transfer back but instead couldn't move, communicate, or even open my menu. When that person I was play with left I then died and failed the mission<a href="https://cdn.discordapp.com/attachments/989877582298247198/1490371537247928502/screenshot.jpg?ex=69d3d028&amp;is=69d27ea8&amp;hm=ea9038d56e6bd394abca4494e22d532c775b01fa808520d5f7ffc55add80c3d8&amp;" title="Enlarge image" rel="external nofollow"><img alt="screenshot.jpg?ex=69d3d028&amp;is=69d27ea8&amp;h" class="ipsImage ipsImage_thumbnailed" data-ratio="62.50" height="800" width="1280" src="https://cdn.discordapp.com/attachments/989877582298247198/1490371537247928502/screenshot.jpg?ex=69d3d028&amp;is=69d27ea8&amp;hm=ea9038d56e6bd394abca4494e22d532c775b01fa808520d5f7ffc55add80c3d8&amp;" /></a>
		</p>
	</div>
</blockquote>

<p>
	This is me after I died
</p>
]]></description><guid isPermaLink="false">1501367</guid><pubDate>Sun, 05 Apr 2026 15:27:06 +0000</pubDate></item><item><title>Invincible Vanguards</title><link>https://forums.warframe.com/topic/1501174-invincible-vanguards/</link><description><![CDATA[<p>
	This has happened to me a few times before. Once with Trinity and the other Vanguard that spawned with her. The second time (one in the video) it may have been Mesa and Trinity as well, because I recall shooting Trinity and doing 0 damage with her health bar being completely depleted, and only after she was trying to bless was able to see actual damage numbers and not 0s. I have a feeling this is another bug around one of Trinity's abilities during the fight.
</p>

<p>
	<a href="https://www.youtube.com/watch?v=SeNQ8U8bjTE" rel="external nofollow">https://www.youtube.com/watch?v=SeNQ8U8bjTE</a>
</p>
]]></description><guid isPermaLink="false">1501174</guid><pubDate>Sat, 04 Apr 2026 16:23:46 +0000</pubDate></item><item><title>revive bug</title><link>https://forums.warframe.com/topic/1500694-revive-bug/</link><description><![CDATA[<p>
	Don't know if the guilty exclusive but i got killed but could freely walk but couldn't activate incarnon abilities or last gasp <a href="https://imgur.com/a/qrXsww8" rel="external nofollow">https://imgur.com/a/qrXsww8</a>
</p>
]]></description><guid isPermaLink="false">1500694</guid><pubDate>Thu, 02 Apr 2026 13:05:03 +0000</pubDate></item><item><title>Knocked down despite 100% resist</title><link>https://forums.warframe.com/topic/1500427-knocked-down-despite-100-resist/</link><description><![CDATA[<p>
	Kept getting knocked down during the first phase (Prime Vanguard) despite having 100% resist to knockdown, pretty sure it was Mesa that was doing it (so knockdown plus disarm). I tried with Sure Foot + Fortitude and PSF, same result with both. I would get knocked down and disarmed. This is very detrimental especially since I had Volt before Mesa, so I was getting basically one shot by Volt's AoE when knocked down. This leaves no counterplay despite having modded for such a situation.
</p>

<p>
	Not sure if this is intended or not. 
</p>

<p>
	Please confirm/address.
</p>
]]></description><guid isPermaLink="false">1500427</guid><pubDate>Wed, 01 Apr 2026 01:07:53 +0000</pubDate></item><item><title>Mi riven de Latron ya no es compatible con la variante fantasma</title><link>https://forums.warframe.com/topic/1500248-mi-riven-de-latron-ya-no-es-compatible-con-la-variante-fantasma/</link><description><![CDATA[<p>
	Compre un Riven de la Latron que se veía normal pero después de probarlo en la Latron Prime se quedó como Latron Prime y ya no está disponible para la Latron Fantasma solo para la Latron Prime 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">1500248</guid><pubDate>Tue, 31 Mar 2026 09:58:11 +0000</pubDate></item><item><title>Sentinel getting deleted mid-fight | Update: Warframe deleted mid-fight</title><link>https://forums.warframe.com/topic/1498517-sentinel-getting-deleted-mid-fight-update-warframe-deleted-mid-fight/</link><description><![CDATA[<p>
	I've been using a Carrier Prime with Sacrifice+Primed Regen to solo the Guilty and sometimes it just disappears
</p>

<p>
	Like it no longer appears on the sidebar under your Health/Shields. Little guys just gone. If downed after that point there is no bleedout, just instafail, so even the mission acknowledges that it no longer exists
</p>

<p>
	I don't know what ability or combination of effects is causing the little dude to get yoinked outta reality, but its a real pain. Maybe its getting hit with the "Ability Nullifier" effect, dies under the effect, and then because its "ability" to self revive is disabled it just poofs out of existence
</p>

<p>
	UPDATE - Video attached
</p>

<p>
	I just had my Warframe deleted during a fight with the Guilty Prime Vanguard
</p>

<p>
	After using a Tauron Strike and entering Operator mode my Warframe crumpled dead and I was unable to exit Operator mode. Once my Operator was killed, I entered a sort of limbo where I could move and look around, but couldn't pull up the options menu or do anything else
</p>

<p>
	<span><a href="https://youtube.com/watch?v=eI1D4Rj5-Yw" rel="external nofollow">https://youtube.com/watch?v=eI1D4Rj5-Yw</a></span> 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="113" title="Vanguard deletes my Warframe" width="200" data-embed-src="https://www.youtube-nocookie.com/embed/eI1D4Rj5-Yw?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">1498517</guid><pubDate>Thu, 26 Mar 2026 11:44:02 +0000</pubDate></item><item><title>Softlock with operator during the fight</title><link>https://forums.warframe.com/topic/1499084-softlock-with-operator-during-the-fight/</link><description><![CDATA[<p>
	Very rarely, my operator loses ability to go back to my warframe (without any nullifying effects happening), and when I die as operator, I would come back as the operator again, but now with invincibility and unable to do anything.<br />
	I'm also unable to open the menu to leave the mission and have to force quit the game.<br />
	This has happened twice, once during a solo run, another in a 2-player run.
</p>
]]></description><guid isPermaLink="false">1499084</guid><pubDate>Fri, 27 Mar 2026 15:36:51 +0000</pubDate></item><item><title>Bosses spawn on top of each other</title><link>https://forums.warframe.com/topic/1499662-bosses-spawn-on-top-of-each-other/</link><description><![CDATA[<p>
	Got not even halfway through the dactolysts when hunhullus suddenly spawns on top of them before we have a chance to finish them off, causing the healthbars to clip into each other and become incomprehensible. The arena was packed full of 3 bosses and all the smaller sentients spawned in by the dactolysts lol
</p>
]]></description><guid isPermaLink="false">1499662</guid><pubDate>Sun, 29 Mar 2026 09:43:18 +0000</pubDate></item><item><title>Warframe melee blocks randomly, interrupting fire</title><link>https://forums.warframe.com/topic/1499030-warframe-melee-blocks-randomly-interrupting-fire/</link><description><![CDATA[<p>
	Title. I faintly remember that this bug has existed before, but I've only encountered it in this fight for now. When using my secondary, my Warframe will sometimes simply stop firing and start melee blocking instead. I'm linking a video of the bug down below. It also happens when trying to melee attack normally.
</p>

<p>
	Also pictured: My sentinel being completely deleted. 
</p>

<p>
	<a href="https://imgur.com/a/uQzmwSp" rel="external nofollow">Here's the video.</a>
</p>
]]></description><guid isPermaLink="false">1499030</guid><pubDate>Fri, 27 Mar 2026 12:12:41 +0000</pubDate></item><item><title>Downed allies in the archwing segment keep flying away</title><link>https://forums.warframe.com/topic/1499555-downed-allies-in-the-archwing-segment-keep-flying-away/</link><description><![CDATA[<p>
	I had an insanely hard time resing my allies in the archwing segment because they kept flying around while being down. they seemed to actually be moving faster than i was. even with instant revive (i love you vazarin), half my squad died fully because of this.
</p>

<p>
	 
</p>

<p>
	i wouldnt be surprised if this was related to the weird behaviour where my own character seems to be getting pushed around the arena during the entire fight, like something is pulling on it.
</p>
]]></description><guid isPermaLink="false">1499555</guid><pubDate>Sun, 29 Mar 2026 00:14:14 +0000</pubDate></item><item><title>Hotfix 41.0.3 bugged last boss</title><link>https://forums.warframe.com/topic/1499256-hotfix-4103-bugged-last-boss/</link><description><![CDATA[<p>
	Hunhullus is no longer taking extra dmg from the rings <a href="https://streamable.com/hcvus2" rel="external nofollow">https://streamable.com/hcvus2</a>
</p>
]]></description><guid isPermaLink="false">1499256</guid><pubDate>Sat, 28 Mar 2026 00:28:11 +0000</pubDate></item><item><title>No mentor honoria title after completing but have sumdali</title><link>https://forums.warframe.com/topic/1499198-no-mentor-honoria-title-after-completing-but-have-sumdali/</link><description><![CDATA[<p>
	Not sure what im doing wrong but cant find the mentor title honoria that you get after completing the guilty. I have the sumdali though and I dont want to ever do that fight again.
</p>
]]></description><guid isPermaLink="false">1499198</guid><pubDate>Fri, 27 Mar 2026 20:18:15 +0000</pubDate></item><item><title>Mentor Ayatan Sumdali ignores Landing Craft Color Customization.</title><link>https://forums.warframe.com/topic/1499180-mentor-ayatan-sumdali-ignores-landing-craft-color-customization/</link><description><![CDATA[<p>
	<img alt="8TrBlLq.jpeg" class="ipsImage" data-ratio="56.25" height="720" width="1280" src="https://i.imgur.com/8TrBlLq.jpeg" />
</p>

<p>
	 
</p>

<p>
	Now, I personally would like it if we could customize the colors of sumdalis separately from the landing craft, but if I can't have the Janus Key in default colors, then this sumdali shouldn't be allowed to either!<br />
	But actually, I can imagine a lot of people would like it if they could change the egg color and the gold trim color too.
</p>
]]></description><guid isPermaLink="false">1499180</guid><pubDate>Fri, 27 Mar 2026 19:16:16 +0000</pubDate></item><item><title>Loading into The Guilty with incorrect operator loadout and AMP</title><link>https://forums.warframe.com/topic/1497776-loading-into-the-guilty-with-incorrect-operator-loadout-and-amp/</link><description><![CDATA[<p>
	Every time I have loaded into the mission i have the wrong amp as well as the incorrect appearance load out. I tried switching amps to a different one and it still loaded me in with the same incorrect amp as before, it also seems that my set appearance is to load out (A) but I am loading into the mission with load out (C). 
</p>
]]></description><guid isPermaLink="false">1497776</guid><pubDate>Wed, 25 Mar 2026 16:38:38 +0000</pubDate></item><item><title>Loading screen not working correctly</title><link>https://forums.warframe.com/topic/1498871-loading-screen-not-working-correctly/</link><description><![CDATA[<p>
	This bug happens since The Perita Rebellion launch, and is that the orbital drop loading screen only happens on regular Perita Rebellion, not on SP version and, at least what I've seen, neither on The Guilty.
</p>

<p>
	I don't know if it's intended, because the three modes load the same, our Warframe landing from orbit, but the loading screen itself only appears on normal The Perita Rebellion. Is not a critical bug, but it feels less intense loading from our ship than landing from orbit.
</p>
]]></description><guid isPermaLink="false">1498871</guid><pubDate>Fri, 27 Mar 2026 00:29:14 +0000</pubDate></item><item><title>Operator only exist frame gone</title><link>https://forums.warframe.com/topic/1498543-operator-only-exist-frame-gone/</link><description><![CDATA[<p>
	After killing 2nd vanguard enemy group while the 3rd group spawns in cast transference then Thara the ultimate, my frame and sentinel was gone, couldn't use transference and when operator died became this image. And can't open chat or menu, mission fail at 17 minutes 54 seconds after waiting. camera was moveable while in the state shown in photo, not sure what group this is 3rd or 4th, killed 3 trinity, 1 ash, 1 protea, 1 mesa prime in solo mode
</p>

<p>
	<img alt="gHaORlQ.jpeg" data-ratio="51.61" width="1920" src="https://i.imgur.com/gHaORlQ.jpeg" />
</p>
]]></description><guid isPermaLink="false">1498543</guid><pubDate>Thu, 26 Mar 2026 13:01:01 +0000</pubDate></item></channel></rss>
