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Corrupted Mods


angrykenji
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Corrupted mods list complete!

use the http://warframe.wikia.com/wiki/Category:Corrupted_Mods'>Wiki page for in-depth details but keep discussing here!

 

DE, please add just two more mods slots on our frames and weapons so we can use these great new mods!

 

o4il.jpg  

 

Dzz1rt:

250px-CriticalDelayMod.png

 

TzTokBoggle:

4M2lP.jpg

 

spacedkadet:

4M2Nt.jpg

 

SirSlayer:

taintedclip.png narrow.png cc.png

 

Stakhanov:

2ah8qxz.png

 

Gaige:

4rbq.pngnzn6.png11ar.png

 

FrothyOmen:

94CySB5.png

 

Wiki:

250px-MagnumForceMod.png

 

Skeptic:

d9vFSFL.jpg

 

thanks all!

Edited by angrykenji
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i'd like to compile a list of the new Corrupted mods as we find them.

got these on my first two runs

 

de0r.jpg h44x.jpg

 

share yours and i'll update the OP

 

Im going to put that power efficiency mod on Ex and max it out so SnD cost 10 energy but he just takes one step forward.

It basically going to turn SnD into a melee attack!

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So wait... the new corrupted mods have a Positive and Negative effect? Well that's different :P

Nice pace change though... you can now focus a specific thing instead of getting 2 of the mods that usually have multiple effects.

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Isnt heavy cal going to be OP for charge weapons? You will have a charge time so recoil doesn't really matter. Cool idea though you can also lower it with the recoilless mod (cant remember the name but its -60%).

Probably will be a bit OP on them. Same with continuous weapons that have no recoil. Though anyone who can actually max out the Heavy Caliber deserves it. They must have spent a million fusion cores.

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Probably will be a bit OP on them. Same with continuous weapons that have no recoil. Though anyone who can actually max out the Heavy Caliber deserves it. They must have spent a million fusion cores.

Actual number is probably pretty close to 2k fusion cores.  Holy bajesus.

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Wait, why are there so many ranks on Heavy Caliber? That is an absolutely insane number of fusion cores. That is twice as many as a serration to max out.

Actually, 1.5x as many.

Amount of fusion power increases linearly from Common to Rare... so Uncommon costs 2x as much as Common, but Rare only 1.5x as much as Uncommon (3x as much as Common).

edit: very roughly, you're looking at 1200 fusion cores from zero to hero (I used approx 400 to the last rank on Serration), and over a million credits.

Edited by kgb_cyborg
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??

 

They're both 10...

Serration is an uncommon, Heavy Caliber is a rare.  Rares take x1.5 the energy to level than uncommon, uncommon are x2 as much as common.

 

Edit: Or apparently kgb knows more than I do.  Edited for new info.

Edited by MeteorKing
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Actually, 1.5x as many.

Amount of fusion power increases linearly from Common to Rare... so Uncommon costs 2x as much as Common, but Rare only 1.5x as much as Uncommon (3x as much as Common).

 

 

Serration is an uncommon, Heavy Caliber is a rare.  Rares take x2 the energy to level than uncommon, uncommon are x2 as much as common.

 

 

Not sure which of you is right, but that does not matter. The amount of grinding that will have to happen is insane. This needs to be changed.

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Just so you all know. 

Heavy Caliber will be one of the gamebreaking mods. 

Maxed out it will have 150% extra damage and 150% extra recoil. 

However. The 150% extra recoil will NOT affect weapons like the Flux Rifle and Dera rifle. Because they allready have 0% recoil. 
Also, weapons like Ogris and Torid which are slow singleshot weapons will have the most benefit from this mod.

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Serration is an uncommon, Heavy Caliber is a rare.  Rares take x1.5 the energy to level than uncommon, uncommon are x2 as much as common.

 

Edit: Or apparently kgb knows more than I do.  Edited for new info.

ah... yeah, wasn't gathering that part.

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Actually, 1.5x as many.

Amount of fusion power increases linearly from Common to Rare... so Uncommon costs 2x as much as Common, but Rare only 1.5x as much as Uncommon (3x as much as Common).

really? thats interesting...

 

ive never heard it that way before but im hoping youre right

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