[DE]Megan Posted October 11, 2013 Share Posted October 11, 2013 CHANGES Made victory default if opposing team abandons a conclave. Kunai and other thrown weapons now hide on player's thighs when player is attacking with melee weapons. FIXES Fixed many possible bad cases happening when doing multiple vault runs including: loss of player functionality, potential crash, debuff applied to wrong player, and debuff fx applied to non-debuffed player. Fixed a number of bow animation issues. Fixed ESC-key being ignored when chat window is active (so you can back out of a lobby even with the chat window open). Fixed Dx11 driver errors that would happen if last thing rendered before PostFX had tessellation enabled Hot Fix 10.3.4 CHANGES Added a profile setting to enable/disable runtime tessellation for DirectX 11. We encourage players to give us feedback whether disabling this option results in performance improvement on mid-to-low-end video cards when playing Orokin Derelicts. FIXES 5 minute Survival reward is only rewarded once. (Was giving double rewards, lucky ducks!) Link to comment Share on other sites More sharing options...
OniDarkClown Posted October 11, 2013 Share Posted October 11, 2013 Thank you DE, Now I must go forth and blast my Foes to dust. With my Bow Link to comment Share on other sites More sharing options...
CViper57 Posted October 11, 2013 Share Posted October 11, 2013 BUMBLE Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted October 11, 2013 Share Posted October 11, 2013 With my Bow AND MY AXE! Link to comment Share on other sites More sharing options...
StanicEnemy Posted October 11, 2013 Share Posted October 11, 2013 Hello there when you will fix the lag problem? Link to comment Share on other sites More sharing options...
Gekker Posted October 11, 2013 Share Posted October 11, 2013 Neat Link to comment Share on other sites More sharing options...
Judas-Priest Posted October 11, 2013 Share Posted October 11, 2013 thanks! :D Link to comment Share on other sites More sharing options...
OniDarkClown Posted October 11, 2013 Share Posted October 11, 2013 AND MY AXE! Gimli is that you? Link to comment Share on other sites More sharing options...
YouHaveShamedYoFamory Posted October 11, 2013 Share Posted October 11, 2013 · Hidden by [DE]Megan, October 12, 2013 - not constructive Hidden by [DE]Megan, October 12, 2013 - not constructive CHANGES Made victory default if opposing team abandons a conclave. Kunai and other thrown weapons now hide on player's thighs when player is attacking with melee weapons. FIXES Fixed many possible bad cases happening when doing multiple vault runs including: loss of player functionality, potential crash, debuff applied to wrong player, and debuff fx applied to non-debuffed player. Fixed a number of bow animation issues. Fixed ESC-key being ignored when chat window is active (so you can back out of a lobby even with the chat window open). Fixed Dx11 driver errors that would happen if last thing rendered before PostFX had tessellation enabled. i have more posts than you >:D Link to comment
KaraLotus Posted October 11, 2013 Share Posted October 11, 2013 Thanks DE :) Link to comment Share on other sites More sharing options...
Aver Posted October 11, 2013 Share Posted October 11, 2013 so wait you took away their crash to desktop power? now how else are they going to be a challenge.. Link to comment Share on other sites More sharing options...
Elkyn Posted October 11, 2013 Share Posted October 11, 2013 We don't need conclave : we want this to be fixed and we need it now ! https://forums.warframe.com/index.php?/topic/118363-mod-interface-bug/ Link to comment Share on other sites More sharing options...
Kato-san Posted October 11, 2013 Share Posted October 11, 2013 So does this mean hubbled will now be used for vaults ? Link to comment Share on other sites More sharing options...
Lord_zasca Posted October 11, 2013 Share Posted October 11, 2013 yay Link to comment Share on other sites More sharing options...
Fonola Posted October 11, 2013 Share Posted October 11, 2013 fun story: after the patch deploy, my 30 mins survival mission crashed for everybody. that was like 4K ferrite and 2 levels. good job !? Link to comment Share on other sites More sharing options...
YauYin Posted October 11, 2013 Share Posted October 11, 2013 I can finally use Paris Prime properly :D Link to comment Share on other sites More sharing options...
General_Krull Posted October 11, 2013 Share Posted October 11, 2013 Fixed Dx11 driver errors that would happen if last thing rendered before PostFX had tessellation enabled. uhhh, I know some of those words. Link to comment Share on other sites More sharing options...
Exinanis Posted October 11, 2013 Share Posted October 11, 2013 (edited) Finally found a vault I could open after an hour or so, then I crashed due to lag. Still, nice to know that you guys are working your hardest to fix stuff. ( no sarcasm intended) Edited October 11, 2013 by Exinanis Link to comment Share on other sites More sharing options...
Wishseeker Posted October 11, 2013 Share Posted October 11, 2013 Those comments so sick. (This is another one) Link to comment Share on other sites More sharing options...
-GM-Cha_Dude- Posted October 11, 2013 Share Posted October 11, 2013 Thanks! Link to comment Share on other sites More sharing options...
ntyd1s Posted October 11, 2013 Share Posted October 11, 2013 WHEEEEEEE~~~~~~~ Link to comment Share on other sites More sharing options...
Renkai141 Posted October 11, 2013 Share Posted October 11, 2013 "Fixed ESC-key being ignored when chat window is active (so you can back out of a lobby even with the chat window open)." Senpai noticed me! Link to comment Share on other sites More sharing options...
n1kon Posted October 11, 2013 Share Posted October 11, 2013 and where is latron prime barel fix!? Link to comment Share on other sites More sharing options...
-GM-Cha_Dude- Posted October 11, 2013 Share Posted October 11, 2013 We don't need conclave : we want this to be fixed and we need it now ! https://forums.warframe.com/index.php?/topic/118363-mod-interface-bug/ This. Link to comment Share on other sites More sharing options...
Haldos Posted October 11, 2013 Share Posted October 11, 2013 (edited) FIXES Fixed many possible bad cases happening when doing multiple vault runs including: loss of player functionality, potential crash, debuff applied to wrong player, and debuff fx applied to non-debuffed player. I really hope that was the cause of my crash last night. If not, I might be in trouble. Thanks for the update, as always. Edited October 11, 2013 by Haldos Link to comment Share on other sites More sharing options...
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