Introducing our wind elemental type Warframe, the Zephyr! As an avid player and an artist we wanted to contribute to the game and chose the element of wind seeing as the theme is missing among the roster of official frames' elements. Zephyr specializes in high damage wind attacks at a high speed play style packed in a elegant yet edgy streamline design.
Meet the artist - We are better known as Liger Inuzuka with our main gallery being located on Deviant Art. This is the screen name we carry almost everywhere on the web. You can find our links below.
| Deviantart | Original Deviation |
Disclaimer - Zephyr as a design, concept, idea, and all of the artwork and writing found in this post belong to a single creator; Liger Inuzuka a.k.a. Volkovyi. Please excuse our use of the 'royal we' for a more formal way of writing. There is not two of us!
Our sincerest wishes would be to share our ideas below with the developers and hope for some attention.
Full body figure and back sub-view V
Profile view of original helm, including two alternative helms and close up of the hands V
Gray scale painting of the figure to showcase the design without the interference of the suggested color palette V
We tried to create a design that is in line with the official frames to make Zephyr believable and easily interpreted into the Warframe universe while still expressing personal ideas in his figure such as the fashion-inspired armor, 'winged' arms, and falcon like helmet.
Prime Zephyr Concept
The Prime version of Zephyr would be mostly black with geometric designs in beige, and all the silver metals around his limbs would be replaced with gold.
Below are several suggestions for Zephyr's possible abilities. Combinations of four of these abilities will result in Zephyr's role as a Tenno. That is if he is offensive, defensive, utility, etc.
ABILITY DISCLAIMER - The abilities and descriptions are purposely vague, so that they can be interpreted as an idea and not discarded for undesired statistics! Therefore you will not find out if an ability does stagger, knock-back, elemental, proc chances, energy consumption, and etc! Enjoy them as concepts for now, and here's hoping if Zephyr gets implemented the teams behind that feat will work that out!
-Gale Force (This ability is a Zephyr MUST and all other abilities are complimented by Gale Force)
Wow! Zephyr has been featured on Prime Time Episode 4! If you guys want to see the feature yourself, Zephyr shows up at around 49 minutes into the stream!
I am so proud my art and concept have been featured, thank you so much Miss Megan and Miss Rebecca!
In the near future I will add a custom Syndana for Zephyr, and perhaps a signature weapon!
EDIT II - Dec.01.13
A mistake with Zephyr's Gale flight ability, we meant to say that flight is controlled by the WASD keys, not the arrow keys.
EDIT III - Dec.12.13
New Unique Synadas added!
Suggestion 1 - Turbulance
Suggestion 2 - Sylph
Suggestion 3 - Mistral
Revised and new abilities added, old abilities tweaked in descriptions. Note- We realize that in some of the images and pictures Zephyr's name has been referred to as 'Zyphyr.' This is a typo mistake on our part and his name is actually spelled 'Zephyr!'
We have wonderful news to share. Last night in-game we have received not only acknowledgement for the Zephyr concept, which was all we could have wished for, but also a gracious gift from DE.
With permission we have decided to show the gifts in an effort to appease some of the conflict and discussions that have been going on recently on the topic of fellow Tenno beckoning for our honor, so to speak.
We have received the following…
- A personal in-game letter~
- A 3 day Affinity and Credit booster.
- An amount of Platinum.
- A super charged Phage, Akstilletto, and Jat Kittag all with their own inventory slot.
- A super charged Zephyr also with her own inventory slot.
We are overjoyed at this development, how everything resolved itself in good manner.
Also check out this little shout out to our IGN from one of the developers, Scot. https://twitter.com/...314187940126721
Once again thank you DE!
Edited by Volkovyi, 09 February 2014 - 05:30 AM.