[DE]Rebecca Posted November 29, 2013 Share Posted November 29, 2013 Hotfix 11.1.2 Changes: - A lot of players have expressed that the “15 minute mark” reward tier is often the most desirable for Survival missions. Changes have been made to Survival Reward tiers reward logic to reflect this feedback. We now cycle more efficiently through these tiers to ensure more reward variety. Supplementary info: Before, there would be a limited amount of chances to get rewards within certain tiers as the mission time progressed. Now, with the tier cycling, this means after the 20 minute mark you will have more chances to earn rewards from all tiers. - Changed tooltip “View Warframe Profile” to “Profile”. - Tweaked Contact to delay showing you the in-session icon until the session details are available and you can attempt to join them Fixes: - Nyx’s Absorb will now go affect enemies behind walls or cover. - Fixed Nyx’s absorb not doing damage to Infested Crawlers and Chargers. - Fixed issues with whisper awareness while in game. Incoming private messages are now shown in squad chat as well as in their own tab. - Fixed Volt Chassis dropping instead of Volt Chassis Blueprint. - Fixed Grineer sawblade residing in the heads of the Anti Moa. We know the Corpus are trying to save money wherever possible, but their imports of Grineer Parts has caused them much embarrassment. - Fixed Valkyr’s Warcry being permanent on enemies. - Fixed Soul Punch not ragdolling enemies. - Fixed issues with only Hellions and Eviscerators spawning on Phobos Survivals. - Fixed issues where “Ceiling Fish” would occur in Dojo. This marks the end of Ceiling Fish’s times of horseplay. - Fixed issue where users Keys would not show up in menu if the game suffered very low frame-rate. - Fixed issues with Vauban’s Vortex causing crashes when dealing damage. - Fixed enemies being stationary on Xini. - Fixed issues where equipping 2 mod cards with same elemental damage messes up the compound types created - Fixed issues where enemies would not ragdoll for Clients. - Improvements to issues with in-game chat. Progress ongoing. Are you experiencing crashes or other game-breaking issues like freezes or hangs? Please visit our support.warframe.com desk for assistance. Making a ticket with your EE.log (found in \%localappdata%\Warframe) after an issue has occurred AND filling out the automatic crash handler if a crash occurs will greatly assist us. Thank you. Link to comment Share on other sites More sharing options...
OniDarkClown Posted November 29, 2013 Share Posted November 29, 2013 a good way to start my day is with a nice Hotfix. Thanks DE Link to comment Share on other sites More sharing options...
DeejayPwny Posted November 29, 2013 Share Posted November 29, 2013 (edited) Hot fix shortly after waking up, nice day already Edited November 29, 2013 by DeejayPwny Link to comment Share on other sites More sharing options...
DiBBz Posted November 29, 2013 Share Posted November 29, 2013 (edited) Great job :) Thx DE Edited November 29, 2013 by DiBBz Link to comment Share on other sites More sharing options...
Boosted.Oreo Posted November 29, 2013 Share Posted November 29, 2013 thx DE :D Link to comment Share on other sites More sharing options...
BleiDD__ Posted November 29, 2013 Share Posted November 29, 2013 love u DE! amazing job... Link to comment Share on other sites More sharing options...
Underdrill Posted November 29, 2013 Share Posted November 29, 2013 Best in a while! Link to comment Share on other sites More sharing options...
AlexCrytek Posted November 29, 2013 Share Posted November 29, 2013 Good job DE :) Link to comment Share on other sites More sharing options...
EDeN153 Posted November 29, 2013 Share Posted November 29, 2013 Thanks, DE. Link to comment Share on other sites More sharing options...
NearlyDedicated Posted November 29, 2013 Share Posted November 29, 2013 Great change! Link to comment Share on other sites More sharing options...
AlienOvermind Posted November 29, 2013 Share Posted November 29, 2013 - A lot of players have expressed that the “15 minute mark” reward tier is often the most desirable for Survival missions. Changes have been made to Survival Reward tiers reward logic to reflect this feedback. We now cycle more efficiently through these tiers to ensure more reward variety. I think I would like more detailed explaination on this. Link to comment Share on other sites More sharing options...
Dataz Posted November 29, 2013 Share Posted November 29, 2013 Thanks a lot! Link to comment Share on other sites More sharing options...
strifezero Posted November 29, 2013 Share Posted November 29, 2013 - A lot of players have expressed that the “15 minute mark” reward tier is often the most desirable for Survival missions. Changes have been made to Survival Reward tiers reward logic to reflect this feedback. We now cycle more efficiently through these tiers to ensure more reward variety. can you expand on this please Link to comment Share on other sites More sharing options...
kubbi Posted November 29, 2013 Share Posted November 29, 2013 Thanks you guys :) Link to comment Share on other sites More sharing options...
BaSiLB Posted November 29, 2013 Share Posted November 29, 2013 thanks for your work ! Link to comment Share on other sites More sharing options...
Lunaticked Posted November 29, 2013 Share Posted November 29, 2013 Deal doesn't seem to have shown up. Link to comment Share on other sites More sharing options...
[DE]Rebecca Posted November 29, 2013 Author Share Posted November 29, 2013 I think I would like more detailed explaination on this. - A lot of players have expressed that the “15 minute mark” reward tier is often the most desirable for Survival missions. Changes have been made to Survival Reward tiers reward logic to reflect this feedback. We now cycle more efficiently through these tiers to ensure more reward variety. can you expand on this please Yes, will expand on OT shortly with more details. Link to comment Share on other sites More sharing options...
Hereon Posted November 29, 2013 Share Posted November 29, 2013 Nothing better then a hotfix after dinner^^ Link to comment Share on other sites More sharing options...
Icebreccer Posted November 29, 2013 Share Posted November 29, 2013 I want mah DETRON! Pleaaasee~ Link to comment Share on other sites More sharing options...
Destopia Posted November 29, 2013 Share Posted November 29, 2013 Thanks for Everything DE (^_^)/ Link to comment Share on other sites More sharing options...
Leuca Posted November 29, 2013 Share Posted November 29, 2013 "Fixed issues where equipping 2 mod cards with same elemental damage messes up the compound types created" Is this supposed to enable corrosive+magnetic combinations and similar setups? Link to comment Share on other sites More sharing options...
buriburi Posted November 29, 2013 Share Posted November 29, 2013 - A lot of players have expressed that the “15 minute mark” reward tier is often the most desirable for Survival missions. Changes have been made to Survival Reward tiers reward logic to reflect this feedback. We now cycle more efficiently through these tiers to ensure more reward variety. ??? can you explain this? Link to comment Share on other sites More sharing options...
BloodKitten Posted November 29, 2013 Share Posted November 29, 2013 thanks for the update. Link to comment Share on other sites More sharing options...
LegofanPC Posted November 29, 2013 Share Posted November 29, 2013 DAYUM :3 Link to comment Share on other sites More sharing options...
DarknightK Posted November 29, 2013 Share Posted November 29, 2013 Still no fix on how useless Quick Thinking is? :L Link to comment Share on other sites More sharing options...
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