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What Would Happened If? (Shield Discussion)


Freelancer27
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What would happened if all Warframe Shields shrank about 66% of their original capacity (dividing shield levelling by half), and are given a Shield Mitigation system?

 

Shield Mitigation is commonly known as reactive protection shielding, increases damage resistance when a number of damage point is enough to resist further damage.

 

Like say, Frost with 300 shields took 200 shield damage, 100 shield point is left carrying 40% damage resistance, the reaction of the damage resistance increase resolves from the recent-ness of the damage received, somewhat like a damage resistant curve.

 

Recovering shields up to 250, and not the max shielding of 300, the mitigation shrank a bit to about 30% and it will continue to shrink down to 0% damage resistance over time.

 

Speaking of which, this mechanic revolves around the Shield Mitigation system used by the game Sins of a Solar Empire.

Edited by Freelancer27
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I'd like shield gate.

Ie half a second of invulnerability when shields drop to 0

Said invulnerability would require shields to be fully recharged before being available again.

You will still go down under heavy fire, but small ticks of damage would be avoided.

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What would happened if all Warframe Shields shrank about 66% of their original capacity (dividing shield levelling by half), and are given a Shield Mitigation system?

 

Shield Mitigation is commonly known as reactive protection shielding, increases damage resistance when a number of damage point is enough to resist further damage.

 

Like say, Frost with 300 shields took 200 shield damage, 100 shield point is left carrying 40% damage resistance, the reaction of the damage resistance increase resolves from the recent-ness of the damage received, somewhat like a damage resistant curve.

 

Recovering shields up to 250, and not the max shielding of 300, the mitigation shrank a bit to about 30% and it will continue to shrink down to 0% damage resistance over time.

 

Speaking of which, this mechanic revolves around the Shield Mitigation system used by the game Sins of a Solar Empire.

Certain bosses could become impossible to kill then I think...Or stalker...

SOASE is a nice game and all, but it is a very different game.

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