plus10charisma Posted January 8, 2014 Share Posted January 8, 2014 Yay new update Link to comment Share on other sites More sharing options...
stpwncold Posted January 8, 2014 Share Posted January 8, 2014 (edited) Thank you DE! Sounds like a lot is being fixed very quickly this year! Nice. but I still want gender swap. Please god no. ::shudders:: Edited January 8, 2014 by stpwncold Link to comment Share on other sites More sharing options...
magnus89 Posted January 8, 2014 Share Posted January 8, 2014 Woo, thanks DE. lol you always be first Link to comment Share on other sites More sharing options...
buriburi Posted January 8, 2014 Share Posted January 8, 2014 There have not been changes to Detron's current logic (3 pieces), but campaigning and discussion ongoing. That is really dissapointing Rebecca. I am trying to farm Detron for 20 hours now. I am speechless that DE didnt react to the players wishes at all. Link to comment Share on other sites More sharing options...
Anzuul Posted January 8, 2014 Share Posted January 8, 2014 (edited) Still waiting for an answer if we are going to get: "The flame of the Ignis color is determined by your aura color back." My sole reason for getting that gun was shooting black flames. Never got a reply on my bug thread about it so figured I would ask here. Edited January 8, 2014 by Anzuul Link to comment Share on other sites More sharing options...
Loveshack Posted January 8, 2014 Share Posted January 8, 2014 Please bring back all old infested nodes to the starmap. Link to comment Share on other sites More sharing options...
Tsoe Posted January 8, 2014 Share Posted January 8, 2014 grineer weapon again... seriously Link to comment Share on other sites More sharing options...
.solitus Posted January 8, 2014 Share Posted January 8, 2014 There's a fix on Loki...well that's a sign that he's gonna be the next prime The Flak Cannon looks great The Fog Epidemic is fixed Good job. Link to comment Share on other sites More sharing options...
SpilockT_T Posted January 8, 2014 Share Posted January 8, 2014 -Now continuous fire weapons now limit the frequency of damage numbers by using a minimum time between impacts, regardless of how much damage has accumulated. This gives us a lot more control and should make things more obvious for players who are applying damage mods (it's easier to notice that numbers are 5% larger in magnitude vs being generated 5% faster)” Can someone explain this to me?Is this a nerf to continuous weapons? Link to comment Share on other sites More sharing options...
Othergrunty Posted January 8, 2014 Share Posted January 8, 2014 (edited) Looking at tha high slash damage i guess the Tigris just became totaly outdated. Makes me regret having tattered it. Edited January 8, 2014 by Othergrunty Link to comment Share on other sites More sharing options...
XAN3MK Posted January 8, 2014 Share Posted January 8, 2014 DE, do you mind if I ask what was the reasoning behind the bulk of the damage being slashing instead of puncturing?It just seems odd to me that a flak cannon would not have the frontload of its damage as puncturing. Link to comment Share on other sites More sharing options...
Mikiio Posted January 8, 2014 Share Posted January 8, 2014 You still didn't fix the Detron. I don't even care about this other stuff. Detron fixes are all I want. Harvester spawned for me twice in 2 hours and I got all the part and even a spare Detron BP. They don't need to fix the Detron droprate, you need to find how to make the harvester spawn and have little bit of luck. May the Harvester be ever kind with y'all ;) Link to comment Share on other sites More sharing options...
sedu13 Posted January 8, 2014 Share Posted January 8, 2014 What is there to discuss about the Detron? Pick some solutions provided by the forums (Clan Research, Only BP, Higher spawn rate and actuallt tell people what to do) and do some kind of voting among you guys, it'll take 20 minutes max. No solution thus far seems like you guys have hopes that we will forget about it. Link to comment Share on other sites More sharing options...
xRufus7x Posted January 8, 2014 Share Posted January 8, 2014 That is really dissapointing Rebecca. I am trying to farm Detron for 20 hours now. I am speechless that DE didnt react to the players wishes at all. Why would you try to farm it when it isn't even clear what makes Harvester appear. Link to comment Share on other sites More sharing options...
kojacques Posted January 8, 2014 Share Posted January 8, 2014 thanks Link to comment Share on other sites More sharing options...
RahuHordika Posted January 8, 2014 Share Posted January 8, 2014 (edited) Why would you try to farm it when it isn't even clear what makes Harvester appear.You know, that the very least they could have done. Just that at least.They could have told us how to spawn/attract the bloody thing. Edited January 8, 2014 by RahuStalker Link to comment Share on other sites More sharing options...
Runabou Posted January 8, 2014 Share Posted January 8, 2014 Still crashing midgame. Link to comment Share on other sites More sharing options...
MagmaTung Posted January 8, 2014 Share Posted January 8, 2014 (edited) [DE] I would of made droppable parts that one must get from doing missions,\ to then create the blueprint in a lab, to then build the weapon.. This could of been a lot more fun trying to find the dropable weapons parts by doing different missions. Instead of like - "here is the weapon blueprint on market" .... .Just saying, i would of had a lot more fun trying to find the parts to make the weapon rather than just buying the bp on the market. A sense or goal and achievement once i gained the reward.... IMHO Edited January 8, 2014 by MagmaTung Link to comment Share on other sites More sharing options...
KaraLotus Posted January 8, 2014 Share Posted January 8, 2014 It's finally here! Link to comment Share on other sites More sharing options...
Vishous Posted January 8, 2014 Share Posted January 8, 2014 still no endgame content. Link to comment Share on other sites More sharing options...
-Eliminator-one- Posted January 8, 2014 Share Posted January 8, 2014 (edited) More guns more fun! :) I want minigun, thx DE! Edited January 8, 2014 by -----Eliminator_one----- Link to comment Share on other sites More sharing options...
es.iiden Posted January 8, 2014 Share Posted January 8, 2014 now to find what got ninja'd! Link to comment Share on other sites More sharing options...
6xPrinceofDarknessx9 Posted January 8, 2014 Share Posted January 8, 2014 An amazing update for the New Year; I'm so happy. Thanks DE!!!!!!!!!!!!!!!! You guys are awesome. :) Link to comment Share on other sites More sharing options...
Insulin54 Posted January 8, 2014 Share Posted January 8, 2014 I like the idea of the new flak cannon, but I am unsure about the whole continuous weapons change. My synapse used to have 1500 base corosive damage before the update today, and now with the same setup it is only pumping out 158 corosive base damage. I know that the values are sometimes screwed up in the arsenal window, but it seems that those values are true. Is this how the Synapse will be from now on or is this just a glitch for the time being? Link to comment Share on other sites More sharing options...
Ronyn Posted January 8, 2014 Share Posted January 8, 2014 Update 11.6.0: Drakgoon Additions: Drakgoon Flak cannon available now! Send volleys of hot shrapnel flying and dominate the enemy with the Drakgoon Flak Cannon! Fire it in wide bursts to target multiple enemies or take aim and attack with a powerful, concentrated shot. AWESOME! THIS is how you do an anti-infested shotgun. Mine is in the cooker and I shall be using it soon. You guy's have made me a happy tenno. So like....Please either change the Tigris damage type to something other than slash OR change its cone of fire. Slash damage is generally used against infested because they have the most common weaknesses against it. However Infested swarm up close making a two shot weapon with smallish spread and decent range (The Tigris) an inefficient choice. The Ancients are the type of infested that have enough HP to potentially call for a big shot or two... but then they aren't that prone to slash damage anyway. The Tigris is having an identity crisis! So two choices- 1:If the Tigris did impact or pierce it could at least be used more effectively against grineer or corpus. I'd vote to make it pierce since we could use a piercing shotgun to round things out. It would be an ideal weapon to cut grineer heavies down to size. 2: Give the Tigris a big wide cone blast. Let it be something that will literally clear the area in front of you. If my two Tigris shots were literally clearing waves of infsted out of my way it would be worth taking into battle and the slash damage would make sense. Yes I know that either way is a change and some players will be upset but I'd wager that most players (who take on tougher challenges where damage type matters) have already discovered that the tigris isn't cutting it. That's my two cent for the day. Long live DE! May the fans of Warframe engulf the world! Link to comment Share on other sites More sharing options...
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