If the globe can be killed, then it shouldn't be able to be killed by a timer.
pretty much this^ that's my only thought on the matter. guess I'll have to break out frost prime for some testing these next couple days, try to get some good feedback going. for now, I'll just comment from the sideline
I can now say again; "FROST PRIME MASTER RACE"
not yet, but we're getting there
If you do that, allow us to shoot through the globe. Because if there will be tons and tons of globes that have to expire before we can shoot that area, that wont help.
that is actually a reasonable concern. I wouldn't say we should be able to damage our own snow globes. relying on enemies to take out rogue snowglobes may not be the best way to deal with it. but if only the frost can remove them, then it doesn't matter either way. my concern is snowglobe trolls, who could potentially litter a battlefield with snowglobes, making it impossible to shoot at enemies as they're running through the frosty field. without the duration, those globes could be up for a while, especially if the enemies don't shoot the globes
that gave me a thought, what happens to the snowglobe against infested? without a duration timer, would they stay up indefinitely? then a field of snowglobes is definitely a real possibility. and it would be extremely annoying. so my biggest concern now is infested interactions with the snow globe. the "if health, then no duration" seems to be a good solution to the current issues, but this new issue will then arise