zelklen Posted April 12, 2014 Share Posted April 12, 2014 All us glaive users out there, I'm sure have noticed. When you "wield" the Glaive Prime and throw it, you can begin channeling to cause it to explode at its currently location dealing AoE damage and immediately return to you. When you simply charge and throw it (Not having "wielded" it first, so nothing to do with channeling), it randomly explodes on impact. Quite possibly killing you as it does self inflicted damage. Why does the glaive need to explode? Why does the Glaive's stance mod not make it semi homing, similar to the bombard's rockets? Why does my glaive now kill me all the time? Link to comment Share on other sites More sharing options...
zelklen Posted April 13, 2014 Author Share Posted April 13, 2014 I figured out the following: The glaive explodes when it reaches maximum flight range, so long as it has bounced at least once. Link to comment Share on other sites More sharing options...
Eyeless Posted April 13, 2014 Share Posted April 13, 2014 Bumping this, getting killed by your own Glaive is not my idea of a good time. Link to comment Share on other sites More sharing options...
Psychonite Posted April 13, 2014 Share Posted April 13, 2014 do you have power throw on cause that what lets your glaive explode Link to comment Share on other sites More sharing options...
MidnightViolence Posted April 14, 2014 Share Posted April 14, 2014 I sincerely enjoy the exploding part. It makes glaive a very interesting aoe weapon. I like using it with my pri / sec weapon, with whirlwind, quick return and power throw all max, the only time you can kill yourself is by throwing it on a surface right in front of you. The explosion like someone mentioned is at the end of flight range, so with quick return max, it will explode on at the first touch on any surface, making it really fun. The only thing I really dislike is when wielding it, it kinda suck as the E then hold charge issue is irritating. Link to comment Share on other sites More sharing options...
Loveshack Posted April 14, 2014 Share Posted April 14, 2014 I love the new exploding glaive - especially the impact explosion on final bounce. I don't mind the backblast - it makes life exciting. Love it, love it, love it.I do wish that when the glaive was equipped you didn't have to do a fake swing before you throw it :( Link to comment Share on other sites More sharing options...
Noble_Cactus Posted April 14, 2014 Share Posted April 14, 2014 (edited) The explosion seems to go through shields. Just learned that the hard way. EDIT: Actually, I'm not even sure anymore. All I remember that one time was that I suddenly had 43 health but my shields were intact. Edited April 14, 2014 by Noble_Cactus Link to comment Share on other sites More sharing options...
zelklen Posted April 14, 2014 Author Share Posted April 14, 2014 It is interesting to see all the people who like the Glaive exploding and killing yourself. The Quick Return mod seems to be a decent solution, however it is in the opposite direction of my play style, as I enjoy using Power Throw Couldn't they have instead made a Stance Mod that caused the Glaive to explode? Or anything that wasn't just changing the default behaviour of the Glaive so that it kills you. Also, Why does the Glaive's stance mod not make it so that instead of getting a "combo" attack, when you throw it while having it equipped first, you don't pull out other weapons, and instead the Glaive is semi homing, like the Bombard's rockets, similar to how it was in Dark Sector. Link to comment Share on other sites More sharing options...
zelklen Posted April 17, 2014 Author Share Posted April 17, 2014 Glaive still kills you when you use it. Why would they decide that the Glaive needs to explode? Why not add "Thunderjoke" as a Glaive mod, like they did for bows? That would have been a much better idea. Or even make it a stance mod; Thunderjoke Stance: The Glaive now randomly kills you for no reason. Link to comment Share on other sites More sharing options...
Felandi Posted April 17, 2014 Share Posted April 17, 2014 Make it NOT kill the wielder and we are all happy. Link to comment Share on other sites More sharing options...
Warriorrogue Posted April 17, 2014 Share Posted April 17, 2014 So, all other explosions should harm me, but this single one? No. If it explodes, it should be capable of self damage. Link to comment Share on other sites More sharing options...
Noble_Cactus Posted April 17, 2014 Share Posted April 17, 2014 Upon further investigation, the health damage I was receiving seems to be from the Toxin mod I have on my Glaive. So the explosions do take elements into account. They just don't seem to proc them. Also the damage done to yourself seems to be based on distance. Sometimes my explosion will barely scratch my shield, sometimes it'll do a hefty amount of damage, and in elevators it will outright down me. Darzk was doing some interesting work on how the self-damage is calculated, but it's hard to measure and all-in-all it's very confusing. https://forums.warframe.com/index.php?/topic/215981-some-testing-on-the-glaive-prime-explosion/ Link to comment Share on other sites More sharing options...
Loveshack Posted April 17, 2014 Share Posted April 17, 2014 The glaive explosions are awesome - even if they kill the player. I wouldn't change a thing. Link to comment Share on other sites More sharing options...
zelklen Posted April 18, 2014 Author Share Posted April 18, 2014 Alright, I understand that some players really like killing themselves with the Glaive. But simply DECIDING that the Glaive should now explode and kill the user was dumb. Why didn't they make a Thunder-Glaive mod? I would bring up "The Glaive exploding is really cramping my stealth clears" but I know that DE doesn't actually care about stealth game play at all, and also that explosions are silent. I can stealth clear with my Ogris. Link to comment Share on other sites More sharing options...
GSDAkatsuki Posted April 18, 2014 Share Posted April 18, 2014 Should allow us to abuse the self damage to perform rocket jumps like in quake. Link to comment Share on other sites More sharing options...
Gregio Posted April 18, 2014 Share Posted April 18, 2014 The glaive doesn't randomly kill anyone at no reason.It's all very simple.Power Throw makes the final bounce of the Glaive explosive.Coupled with quick return, it explodes on every throw, wherever it impacts, but not on enemies it slashes through.It never explodes coming back, you can only blow yourself up if the glaive impacts on a wall or moa or anything solid on it's throw path. It doesn't explodes on return path.Players in this thread are either very bad at aiming or being blown up by the explosion because of weirdly directed bounces/not using quick return.Every other explosive weapon has the potential for self harm, the Glaive needs to be no different, it's excellent as is, I love the addition of explosive Power Throw, the minor drawback of self damage is easily avoiable 97% of the time with Quick Return. Link to comment Share on other sites More sharing options...
Noble_Cactus Posted April 18, 2014 Share Posted April 18, 2014 Yeah, once I slapped a max Quick Return on I haven't had any problems at all. I highly recommend doing the same, because the random stray bounce that hits near your feet without QR could cost you your life. Link to comment Share on other sites More sharing options...
Loveshack Posted April 18, 2014 Share Posted April 18, 2014 Its true, quick return is a must (for me, it always has been). Link to comment Share on other sites More sharing options...
zelklen Posted April 21, 2014 Author Share Posted April 21, 2014 Quick return works... But it makes me sad because it means I will never be able to get that warm fuzzy feeling, when I hit a perfect rebound to kill an enemy standing behind a pillar. "You got to make some sacrifices to not kill yourself." I just don't understand why sacrifices have to be made at all, why did they randomly decide "You know what the Glaive needs? It needs to explode for no reason. Better yet! It needs to explode and kill its user for no reason. Yes, this is what the game has been lacking. This is what the players want." Link to comment Share on other sites More sharing options...
Kharn-The-Betrayer Posted April 21, 2014 Share Posted April 21, 2014 The glaive explode on the last rebund OR at the max flight range IF you have hit an ennemy before OR if you use channeling while he flight If you dont know play the glaive, dont put power throw on it and you'll fix the issue :) Link to comment Share on other sites More sharing options...
zelklen Posted April 24, 2014 Author Share Posted April 24, 2014 If you dont know play the glaive, dont put power throw on it and you'll fix the issue :) I'm not sure if you're accusing me of not actually using the Glaive, or if you think you're being cleaver... If you don't put on power throw, your Glaive will not cut through enemies in a line, which is basically my favourite thing to do with it. Always got to see how many enemies I can get lined up in a row. My whole point is that I don't like, or even see why, they added a default "effect" to the Glaive that not only makes no sense, but also kills you, and other than drastically changing your play style, there isn't a way to get around it. It would have made way more sense to make a Thunder-Glaive mod, that causes the Glaive to exhibit this "explodes and kills the user" effect. Link to comment Share on other sites More sharing options...
MageSkeleton Posted April 25, 2014 Share Posted April 25, 2014 OMFG I must have the Glaive Prime and every mod possible that improves it's ability to kill myself!!! I will purposly go into an extermination mission, then after a minute of no combat and everyone else running to extraction, i will use it to kill myself!! Link to comment Share on other sites More sharing options...
shut Posted April 25, 2014 Share Posted April 25, 2014 OMFG I must have the Glaive Prime and every mod possible that improves it's ability to kill myself!!! I will purposly go into an extermination mission, then after a minute of no combat and everyone else running to extraction, i will use it to kill myself!! That'll show them. Link to comment Share on other sites More sharing options...
LordMelvin Posted April 25, 2014 Share Posted April 25, 2014 See the problem I run into is that I like using the Glaive's throw mechanic at close ranges. What happens is I throw the weapon to get some breathing room after emptying a magazine and end up flat on my back because it hit the floor/doorway/wall and blew up in my face. It's the same reason I don't use Thunderbolt, as I've blown myself up with point-blank arrows more than I've killed enemies with it. However I also like the Power Throw/ Quick Return combo for sniping high priority targets and clearing groups. Throwing it at head height will clear a line of grunts beautifully, or you can aim a bit higher to double-headshot heavy grineer and ancients. It's a perfect compliment to a sniper loadout or to a frame for whom walking into melee range is a possible death sentence. If only one thing changes just make the explosion not deal self-damage. I'd advocate for taking the explosion effect off Power Throw and making a new mod with the effect or adding it to a combo since it doesn't really see to match up with the parent mod's intended effect (you don't see Shred or Seeker adding explosions to their respective weapon groups). Link to comment Share on other sites More sharing options...
zelklen Posted June 7, 2014 Author Share Posted June 7, 2014 The galive now does reduced self damage. A huge step up from simply killing you. I still don't understand why the galive exploding at all isn't a mode, like Firestorm. It doesn't make any sense, nobody was asking for it. Link to comment Share on other sites More sharing options...
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