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Furax Is Now Obsolete


Vargras
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With the loss of the charge system, the Furax has lost the one thing it was still somewhat good at.

1IwceQF.png

The Furax has almost identical stats to the Ankyros -- except the Ankyros has a faster attack speed. Is there even a point in using the Furax now, other than mastery fodder?

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Well one difference is their stance polarity, altho I haven't got my hands on the Seismic Palm stance to compare, I can't really imagine it being that huge a difference, unless the Furax stance has a crazy damage modifier with useful combos that offer some utility as well.

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Hang on...

 

As far as I remember Furax had more damage on both charge and regular attacks but was slower.

What kind of weird reason is behind this change

Yep, Furax's saving grace was that it did high charge damage (highest of all fist and fist/feet weapons, if I remember right).

 

No more charge system means the Furax is kinda... trash.

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With the loss of the charge system, the Furax has lost the one thing it was still somewhat good at.

1IwceQF.png

The Furax has almost identical stats to the Ankyros -- except the Ankyros has a faster attack speed. Is there even a point in using the Furax now, other than mastery fodder?

There has to be weaker weapons, not all can be good. So for advanced players yes it is mastery fodder.

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There has to be weaker weapons, not all can be good. So for advanced players yes it is mastery fodder.

 

That is terrible logic. System mastery is never a valid mechanic in a game. Skill should lie in a players abilities to play the game and run strong builds that fit their style. Having to filter out garbage mods and weapons is just lazy balance/development.

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I think that DE needs to not make the Channeling base buff the same for every weapon. Some weapons that used to rely on charge damage (Galatine, Furax, etc) needs to get a higher base multiplier for channeling. This would allow them to have unique channeling uses that isn't overshadowed by another weapon with same/better non-channeling base-damage.

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That is terrible logic. System mastery is never a valid mechanic in a game. Skill should lie in a players abilities to play the game and run strong builds that fit their style. Having to filter out garbage mods and weapons is just lazy balance/development.

So youre saying that the skana should be just as powerful as the galantine? Powercreep is inevitable, so of course there is going to be stronger weapons

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So youre saying that the skana should be just as powerful as the galantine? Powercreep is inevitable, so of course there is going to be stronger weapons

Sure could, one could be fast and precise, the other clunky but powerful

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there're probably style differences in hidden multipliers and effects (knockdown, whatever)...  they're both still terribly weak overall.

Edited by Guest
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You should change the "now" for "still" on the title.

In Damage 1.0, Furax charge attacks did Serrated Blade damage, which is basically superior to the Ankyros' Physics Impact (guaranteed armour ignore on everything, damage bonus against Infested). Doesn't send enemies flying, but that's why you had the normal and the slide (SHORYUKEN!) attacks.

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