lightini Posted July 3, 2014 Share Posted July 3, 2014 Hello to everyone, here is the concept:A mod for sentinel, just like ennemy perception, the same one, but applied to sentinel it's as simple as that. i know this idea will really please all soloers of warframe, like me.Now teamwork wise why would it be a good idea? well mostly for defenses, interception and survival missions, and here is why:-knowing where the ennemy is comming from will get the team to act accordingly, get more strategy and gameplay into it.-putting it on the sentinel will get people to consider more about sentinel than just a vacuum for loot-if we put it on the sentinel, there is room on the warframe for those who use it, more variables for more mods. And for the funny part, if it's done there are only good points, it would be a shame not to put a downside on this. i recommend this mod to be more more costly, something like maxed rank 5 with 13 consommation.I am open to any ideas or discussion. be constructive we are here to build something, not to stop it in it's tracks thanks you. Link to comment Share on other sites More sharing options...
Taikaponi Posted July 3, 2014 Share Posted July 3, 2014 I'd rather like to see a new radar sentinel or something, because new sentinels are always nice. But I like your idea! Sometimes it's just too hard to make room for the Enemy Sense mod for the Warfames. Link to comment Share on other sites More sharing options...
Nkomo-Sama Posted July 3, 2014 Share Posted July 3, 2014 I'll admit a radar mod on the SENTINEL would be welcome. Link to comment Share on other sites More sharing options...
Krjal Posted July 3, 2014 Share Posted July 3, 2014 Hm, I like this too. It'd probably have to be less powerful than the 'frame version or cost a buttload of mod power but I think I'd use it. Link to comment Share on other sites More sharing options...
lightini Posted July 4, 2014 Author Share Posted July 4, 2014 i tried to think of a downside and the cost is the only one we can use. the mini map range is about 30mn wich is the normal range for ennemy perception and ennemy radar. reducing it would mean we could already have them on visual, and that would defeat the purpose of range detecting the ennemy. so making it costly will force players to consider either putting a reactor or forma or unload room for that mod. Link to comment Share on other sites More sharing options...
Trenggiling Posted August 15, 2014 Share Posted August 15, 2014 I assume that you would lose the enemy radar as soon as you sentinel is destroyed. That in itself is a downside, add that to a heightened cost and I think that the mod would be balanced. Link to comment Share on other sites More sharing options...
DeadVoid118 Posted August 15, 2014 Share Posted August 15, 2014 I'd like to see a mod that boosts YOUR shields :3 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now