Hunter126 Posted July 19, 2014 Share Posted July 19, 2014 (edited) okay instead i'm going to make this a girl This is Vapor (Mysterious and Deadly) Base Stats Health: 100 (300.0 at rank 30) Power: 100 (150.0 at rank 30) Armor: 65 Shield Capacity: 100 (300.0 at rank 30) Sprint Speed: 1.1 Stamina: 120 Codex Blurb Master of all Gas, Vapor poisons and weakens her enemies. Abilities Vapor's abilities, created through the air, causes deadly effects to her foes. 1)Gas Bomb- throws a bomb of gas to a nearby enemy, dealing gas damage, when pressed again, it ignites and explodes, dealing Blast and heat damage in a small radius. Upgrade This ability deals 75/100/125/150 gas damage to the enemy, this can be thrown to an enemy within a 3m/5m/7m/10m radius, if this ignites, it deals 100/125/150/175 Blast & Heat damage to enemies within a 3m/5m/6m/7m radius. Strength mods affect the ignited damage, Range mods are affected. 2)Depletion- Surrounds nearby enemy heads with a small sphere, depleting them of oxygen for a short duration, this will cause affected enemies to be unable to fight while dealing damage during the effect. Upgrade This ability lasts 3/4/5/6 seconds and targets 2/3/5/7 enemies to be affected, this deals 20/40/60/80 gas damage per second, this ability targets enemies within a 3m/4m/5m/6m radius. Strength mods affect numbers, Duration mods are affected. 3)Sublime Rush- charges forth as a gaseous state, disrupting part of enemies affected (Corpus= disrupted Shields, Grineer= ignored Armor, Infested= lost some Health). Upgrade This ability dashes forward as a gaseous form in a 3m/4m/5m/6m radius, Infested health will be lost by 10%/15%/20%/25%, Grineer armor and Corpus Shields will be ignored for 3/5/7/10 seconds. Strength and Range mods are affected, Duration mods aren't affected. Do not breathe this air Tenno 4)Corrupted Gas- fills the air with deadly gas, dealing massive Gas & Viral damage to enemies affected. At the end of the duration, the gas becomes ignited and explodes, dealing massive blast damage overtime. Upgrade This ability deals 200/350/500/850 Gas & Viral damage to enemies within a 5m/10m/12m/15m radius for 7/9/12/15 seconds, overtime blast damage deals 200/350/525/875. Alternate Abilities You want to see the alternate abilities, is that correct? No▼ then please close this. Yes▼ Are you sure Continue▼ I tried to come up with some 3)Sublimation- turns into a gaseous form, to defend against incoming projectiles for a short duration. 3)Sublimation#2- turns into a gaseous state, destroying enemy parts if she goes through them. 1)Smoke Cloud- shoots clouds of smoke to poison enemies. Through the Sky and the Land, Vapor takes gas to a devastating effect. If this were to get in the game, DE would've automatically made changes comments please Edited July 22, 2014 by Hunter126 Link to comment Share on other sites More sharing options...
Sasquatchias Posted July 19, 2014 Share Posted July 19, 2014 Pretty neat idea, love to see you churn out so much interesting stuff. However (and this is just my humble opinion, so take it with a grain of salt) I feel that the First and Fourth abilities are a bit redundant. They're nice ideas sure, but are a bit too similar for my liking. A suggestion I just thought up: Why not have the first ability fill the air/area around enemies with a volatile gas that explodes when shot at? (Maybe have it so that pressing the ability again will ignite it?) Another suggestion would be to have Vapor turn into a gaseous form for a short while, becoming "invincible" for a short duration at the expense of not being able to use weapons. Link to comment Share on other sites More sharing options...
Max7238 Posted July 19, 2014 Share Posted July 19, 2014 Saryn Link to comment Share on other sites More sharing options...
Hunter126 Posted July 19, 2014 Author Share Posted July 19, 2014 (edited) Another suggestion would be to have Vapor turn into a gaseous form for a short while, becoming "invincible" for a short duration at the expense of not being able to use weapons. i wanted to do that but i did that on another and someone said that its too OP because its invincibility, even though i can probably sneak past anyone with my ash's smoke screen (i changed my energy to black so not even I can see my ash in smoke screen) A suggestion I just thought up: Why not have the first ability fill the air/area around enemies with a volatile gas that explodes when shot at? (Maybe have it so that pressing the ability again will ignite it?) I like your idea, I'll change it to that, PS this sounds a bit like Molecular Prime Edited July 19, 2014 by Hunter126 Link to comment Share on other sites More sharing options...
Hunter126 Posted July 19, 2014 Author Share Posted July 19, 2014 Saryn Saryn is not gas, she's all the others but gas Link to comment Share on other sites More sharing options...
Sasquatchias Posted July 19, 2014 Share Posted July 19, 2014 i wanted to do that but i did that on another and someone said that its too OP because its invincibility, even though i can probably sneak past anyone with my ash's smoke screen (i changed my energy to black so not even I can see my ash in smoke screen) I like your idea, I'll change it to that If invincibility is the issue why not have the ability work like this: Sublimation: Vapor turns into a gaseous form that can move around solid objects/beings, but loses parts of itself doing so. If it goes through enemies they get stunned and blinded for a short time, and bullets/lazers break apart chunks. Once enough pieces are lost Vapor is forced back into a solid state. Link to comment Share on other sites More sharing options...
Hunter126 Posted July 19, 2014 Author Share Posted July 19, 2014 If invincibility is the issue why not have the ability work like this: Sublimation: Vapor turns into a gaseous form that can move around solid objects/beings, but loses parts of itself doing so. If it goes through enemies they get stunned and blinded for a short time, and bullets/lazers break apart chunks. Once enough pieces are lost Vapor is forced back into a solid state. okay but i think i'll change it into a duration Link to comment Share on other sites More sharing options...
vaugahn Posted July 19, 2014 Share Posted July 19, 2014 Like I said before, you have to think about it from a gameplay perspective. The one I'd change is the 3rd one, I'd make it a intangible dash forward rather than full intangible mobility. Link to comment Share on other sites More sharing options...
Hunter126 Posted July 19, 2014 Author Share Posted July 19, 2014 (edited) Like I said before, you have to think about it from a gameplay perspective. The one I'd change is the 3rd one, I'd make it a intangible dash forward rather than full intangible mobility. hmm i'll make it the same effect but instead a dash right Oh one thing, did you know I can even sneak past an ally with ash's smoke screen, i made him turn completely invisible with it even to allies and even to me. Edited July 19, 2014 by Hunter126 Link to comment Share on other sites More sharing options...
vaugahn Posted July 19, 2014 Share Posted July 19, 2014 hmm i'll make it the same effect but instead a dash right Oh one thing, did you know I can even sneak past an ally with ash's smoke screen, i made him turn completely invisible with it even to allies and even to me. That's black energy, it's hilarious in PvP And here's what you have so far: 1. single target damage, toggle again for AoE on that target's position 2. AoE stun with DoT 3. Timed damage reduction with debuffs applied to enemies on contact 4. AoE damage cloud Link to comment Share on other sites More sharing options...
Hunter126 Posted July 20, 2014 Author Share Posted July 20, 2014 That's black energy, it's hilarious in PvP And here's what you have so far: 1. single target damage, toggle again for AoE on that target's position 2. AoE stun with DoT 3. Timed damage reduction with debuffs applied to enemies on contact 4. AoE damage cloud, well if someone were to put a gas warframe on the official game (beta) they would make changes right, if this isn't good it might just be an inspiration black energy used to be grey but now its pitch black so i asked someone when i activated smoke screen "can you see me" and they were like "! no I can't how'd you do that". Link to comment Share on other sites More sharing options...
Hunter126 Posted July 20, 2014 Author Share Posted July 20, 2014 bump Link to comment Share on other sites More sharing options...
Hunter126 Posted July 21, 2014 Author Share Posted July 21, 2014 i want people to see this bump Link to comment Share on other sites More sharing options...
Cobalt313 Posted July 21, 2014 Share Posted July 21, 2014 I think the gas cloud fourth ability should also be combustible and ignite under certain conditions, kind of like how Volt's Overload deals bonus damage if light fixtures are nearby. Link to comment Share on other sites More sharing options...
Hunter126 Posted July 22, 2014 Author Share Posted July 22, 2014 I think the gas cloud fourth ability should also be combustible and ignite under certain conditions, kind of like how Volt's Overload deals bonus damage if light fixtures are nearby. sure but its just like that the first is already like that Link to comment Share on other sites More sharing options...
Hunter126 Posted July 22, 2014 Author Share Posted July 22, 2014 bump Link to comment Share on other sites More sharing options...
vaugahn Posted July 22, 2014 Share Posted July 22, 2014 The abilities still need work on this one. Link to comment Share on other sites More sharing options...
Hunter126 Posted July 22, 2014 Author Share Posted July 22, 2014 The abilities still need work on this one. its hard because i try to make it close to gas but people think I'm doing poisonous gas but I'm just doing gas some of theses ideas are from others but okay I'll still keep working on it, I won't give up just yet. Link to comment Share on other sites More sharing options...
vaugahn Posted July 22, 2014 Share Posted July 22, 2014 its hard because i try to make it close to gas but people think I'm doing poisonous gas but I'm just doing gas some of theses ideas are from others but okay I'll still keep working on it, I won't give up just yet. I'd suggest branching out a little. There's no reason to stick so crazy-close to your theme, especially a tricky one like gas. Link to comment Share on other sites More sharing options...
Hunter126 Posted July 22, 2014 Author Share Posted July 22, 2014 I'd suggest branching out a little. There's no reason to stick so crazy-close to your theme, especially a tricky one like gas. I know but that's what i can only do, if I don't do this, I don't have any abilities relating. so all i have is 1.chemical gas 2.Oxygen 3.Corrosive gas 4. Chemical gas Link to comment Share on other sites More sharing options...
vaugahn Posted July 22, 2014 Share Posted July 22, 2014 Why don't you just say the frame has control over state changes? That way you can include gas as well as other fun stuff. Also, if you need help writing lore/descriptions for a frame I'm pretty good at that stuff. Link to comment Share on other sites More sharing options...
Hunter126 Posted July 22, 2014 Author Share Posted July 22, 2014 (edited) Why don't you just say the frame has control over state changes? That way you can include gas as well as other fun stuff. Also, if you need help writing lore/descriptions for a frame I'm pretty good at that stuff. yea but this isn't your concept, besides how many state changes are there? 7 maybe I actually have an old concept that has the ability to control the most common 4 states liquid, solid, gas & plasma but it was a concept for multiple of my ideas. Edited July 22, 2014 by Hunter126 Link to comment Share on other sites More sharing options...
vaugahn Posted July 22, 2014 Share Posted July 22, 2014 There are 4 common states, 10 or 12 if you count the exotic states. And the problem you've got here is you've sort of limited yourself to one very specific thing, you don't have very much room for new stuff. Link to comment Share on other sites More sharing options...
sorq Posted July 22, 2014 Share Posted July 22, 2014 Seems pretty similar to hydroid but it's cool because it's a totally different element. By the way, how about introducing Water Elemental mods? Link to comment Share on other sites More sharing options...
Hunter126 Posted July 23, 2014 Author Share Posted July 23, 2014 There are 4 common states, 10 or 12 if you count the exotic states. And the problem you've got here is you've sort of limited yourself to one very specific thing, you don't have very much room for new stuff. I know I just said i did the 4 common states, I'll do concept until i find an element with multiple ideas like Mirage's Illusions, Ash's Stealth or Disappearing element, stuff like that right Link to comment Share on other sites More sharing options...
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