[DE]Rebecca Posted April 12, 2013 Share Posted April 12, 2013 Tenno, behold new weapons and explore new terrains! New Ether Melee Weapons and Twin Vipers will devastate the enemy. New Level Expansions to be explored and conquered await you, Tenno! ADDITIONS: - New Weapon: Twin Vipers - New Weapon: Dual Ether - New Weapon: Ether Daggers - New Level Expansion: New levels added to Grineer Asteroid and Corpus Outpost tile sets - New animations for Infested enemies - New Grineer helmets for Trooper, Seeker and Commander CHANGES: - Banshee blueprints moved to the uncommon pool - Quiver and arrows for the Paris now properly apply colour customization - Half of the active players in a squad must reach extraction before extraction timer starts - Effect added to revive from bleedout - Corpus Crewmen can use zip-lines now too. Enemies on zip-lines will not stagger or stun. - Sentinels can now properly shoot crawling enemies - Shade sentinel will now cloak as well when casting Ghost - Increased the amount of time before targets change in the 2nd and 3rd round of the target shooting rank up challenge - Melee enemies will no longer attack the sentinel when sentinel is out of range - Increased weapon critical chance for all weapons - Buffed Rifle mods to bring them closer to Pistol and Shotgun mods - Laser door traps no longer deal health damage, will still damage shields and knockback - Added damage reduction description to Ember's Overheat power, boosted level increase damage reduction - Removed red overlay from Ember’s World on Fire power - Increased the DoT for Ember’s Fireball power - Increased the spread range of Saryn's Venom power - Saryn's Moult power will no longer expire after a set time, must be destroyed - Performance optimizations! Fixed portal/occlusion not working in network games, reduced network replication set. This should give a nice boost to low/mid range hardware, reducing both CPU and GPU burden. - Shifting mod rarity to balance the the distribution better (too many rares before). FIXES: - Fixed frame-rate affecting weapon fire-rate. Some weapons will have different stats in the UI: don't panic, the baseline values had to change when the frame-rate dependency was fixed. - Fixed network-related bug that enabled parry damage reduction even when you weren't parrying. - Fixed selling recipes into a negative amount - Fixed akimbo pistols firing from the offhand while wall sliding - Fixed an issue with Sgt Nef Anyo remaining in cloak mode permanently - Fixed an issue with squad chat breaking when exiting and re-entering a lobby - Fixed an issue with bogus alerts appearing on Terminus - Fixed an error when trying to whisper a user with a hyphen in their name - Fixed enemy/loot radar not kicking in for existing players when new player joins mission in progress - Fixed an issue where Clients were attempting to replicate thousands of objects causing severe performance issues - Fixed charged Paris shot that would be spent without the player releasing the shot - Fixed profile picture showing as default on profile screen, and added support for showing friend's picture when viewing profile - Fixed energy colour not showing properly for Clients - Fixed sentinel re-equipping itself when returning from a mission - Fixed an issue with AI becoming inactive after a host migration - Fixed an issue with the contacts list not properly updating and leaving large gaps intermittently - Fixed an issue with host migration not occurring if host quits after objective is completed Link to comment Share on other sites More sharing options...
AnnoyingCat Posted April 12, 2013 Share Posted April 12, 2013 MORE LEVELS! Link to comment Share on other sites More sharing options...
Stalat Posted April 12, 2013 Share Posted April 12, 2013 YES! Very nice changes and additons. Link to comment Share on other sites More sharing options...
Bionicme Posted April 12, 2013 Share Posted April 12, 2013 (edited) YES! THE SHADE WILL SELF-CLOAK! OH HOW I LOVE YOU ALL :D EDIT: ALL CAPS BUT I DON'T CAAAAARE :3 Edited April 12, 2013 by Bionicme Link to comment Share on other sites More sharing options...
Altale Posted April 12, 2013 Share Posted April 12, 2013 Looks good. I came at the optimization note. Link to comment Share on other sites More sharing options...
Zero_Effect Posted April 12, 2013 Share Posted April 12, 2013 Augh. Now I have to play fifty more hours. THANKS A LOT. Wait, actually yes, thanks a lot! :D Link to comment Share on other sites More sharing options...
ethics Posted April 12, 2013 Share Posted April 12, 2013 Awesome, that'll teach me though i failed the rank up test about 2 hours ago! Still, gives me more time with those swanky new weapons! Link to comment Share on other sites More sharing options...
Gryphticon Posted April 12, 2013 Share Posted April 12, 2013 (edited) AWESOME! what about clan update? - Saryn's Moult power will no longer expire after a set time, must be destroyed +900000000 Edited April 12, 2013 by Gryphticon Link to comment Share on other sites More sharing options...
-DrazeGod- Posted April 12, 2013 Share Posted April 12, 2013 woot :D Link to comment Share on other sites More sharing options...
Solstic Posted April 12, 2013 Share Posted April 12, 2013 Thanks for the cool update!I really hated using World on Fire because of the red overlay. It really was unnecessary. Link to comment Share on other sites More sharing options...
Ethnic Posted April 12, 2013 Share Posted April 12, 2013 dammit steve we love you Link to comment Share on other sites More sharing options...
Valkav Posted April 12, 2013 Share Posted April 12, 2013 - Shade sentinel will now cloak as well when casting Ghost - Melee enemies will no longer attack the sentinel when sentinel is out of range - Laser door traps no longer deal health damage, will still damage shields and knockback THANK YOU, THANK YOU, THANK YOU! Link to comment Share on other sites More sharing options...
SupaRedz Posted April 12, 2013 Share Posted April 12, 2013 (edited) yeah ! great works :p ! Need the dual daggers <3 Shade can self cloak...! Pretty awesome :O Edited April 12, 2013 by SupaRedz Link to comment Share on other sites More sharing options...
Habulin Posted April 12, 2013 Share Posted April 12, 2013 Thumbs up! Can't wait for my download to finish! Link to comment Share on other sites More sharing options...
TheSuperTaco Posted April 12, 2013 Share Posted April 12, 2013 (edited) YES. i love this! you guys deserve some tacos for making the game alot better! Edited April 12, 2013 by TheSuperTaco Link to comment Share on other sites More sharing options...
VioletDwarfStar Posted April 12, 2013 Share Posted April 12, 2013 Lol should have made Shade instead of Wyrm... Link to comment Share on other sites More sharing options...
I_Am_Relaxed Posted April 12, 2013 Share Posted April 12, 2013 love it! Link to comment Share on other sites More sharing options...
KenseiSeraph Posted April 12, 2013 Share Posted April 12, 2013 Thanks for the update. Now my Paris will be even more fun. Link to comment Share on other sites More sharing options...
AwAveZ Posted April 12, 2013 Share Posted April 12, 2013 - Increased weapon critical chance for all weapons What about the critical chance and damage mods ? How can we know which and how this affect each weapon ? Great patch nonetheless thanks. Link to comment Share on other sites More sharing options...
lyravega Posted April 12, 2013 Share Posted April 12, 2013 derp Link to comment Share on other sites More sharing options...
f3llyn Posted April 12, 2013 Share Posted April 12, 2013 Awesome fixes. Loving the sound of rifle mod buffs and duel vipers! Link to comment Share on other sites More sharing options...
SleepStriker Posted April 12, 2013 Share Posted April 12, 2013 SWeet Link to comment Share on other sites More sharing options...
Iymarra Posted April 12, 2013 Share Posted April 12, 2013 The melee weapons, looks one one dagger set and one sword set? Will have to examine the market when update finishes downloading. Nice look in the blurb picture, though. Link to comment Share on other sites More sharing options...
Chunder Posted April 12, 2013 Share Posted April 12, 2013 Seems like a good update, thanks a lot! Link to comment Share on other sites More sharing options...
Prestige717 Posted April 12, 2013 Share Posted April 12, 2013 thank you for your efforts! Link to comment Share on other sites More sharing options...
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