Renegade343 Posted July 29, 2014 Share Posted July 29, 2014 So while I was messing around in Mercury testing weaponry, I happened to play a Sabotage mission, and got my way to the core. When I was halfway into destroying all the tubes, I stopped and wondered: What is the volume of a Reactor Core? So, getting my Oberon and Codex Scanner again, I went out for another Sabotage mission and started taking measurements needed to calculate the volume. From messing around with Pythagoras's Theorem, algebra, and a bit of GDC usage, I found out the radius to be 0.367m. Since the core is a sphere, we shall first make a 2-D formula for it (i.e.: When the sphere is a circle), which would be in the form of (x-z)^2 + (y-w)^2 = r^2. Thus, the circle formula is: x^2 + y^2 = 0.135 (since we would be placing this circle on the origin [0, 0]) Then, using the formula for the volume of revolution (since the circle formula will be rotated 2π around the x-axis): V = ∫π*(y^2) dx V = π * ∫(0.135 - x^2) dx V = π * (0.135x - 0.333x^3 + c) Now, since the domain is -0.367 ≤ x ≤ 0.367, V = π * (0.135 * 0.367 - 0.333 * (0.367)^3) - π * (0.135 * -0.367 - 0.333 * (-0.367)^3) V = 0.1039 + 0.1039 V = 0.208 m^3 Of course, to do a quick check, V = (4/3) * π * r^3 V = (4/3) * π * (0.367)^3 V = 0.207 m^3, which is very, very close. So the volume of a Reactor core is 0.208 m^3, if you have the sudden urge to know what it is while destroying it. And by the way, the name of the assault rifle 'Karak' is a palindrome. Just putting it out there. Link to comment Share on other sites More sharing options...
Owmion Posted July 29, 2014 Share Posted July 29, 2014 just wait for our smarties to check this thread ;) Link to comment Share on other sites More sharing options...
zavienh5 Posted July 29, 2014 Share Posted July 29, 2014 I understand all your calculations but the big question is, how the hell did u measure the in game object.... Link to comment Share on other sites More sharing options...
Renegade343 Posted July 29, 2014 Author Share Posted July 29, 2014 I understand all your calculations but the big question is, how the hell did u measure the in game object.... Codex Scanners. They have a small meter indicator telling you the distance between you and the surface you are pointing at. Link to comment Share on other sites More sharing options...
-ExT-H4sk33r Posted July 29, 2014 Share Posted July 29, 2014 Cool typ :D Link to comment Share on other sites More sharing options...
zavienh5 Posted July 30, 2014 Share Posted July 30, 2014 Codex Scanners. They have a small meter indicator telling you the distance between you and the surface you are pointing at.man i gotta start using these codex scanners more Link to comment Share on other sites More sharing options...
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