d3me Posted August 24, 2014 Share Posted August 24, 2014 (edited) Description A lone wanderer, a stray spirit, she wanders the space seeking injustice. Other Tenno often shun her, for she have her own code of honor which have some deviations from the Tenno code. She favours gunplay, playing "catch the bullet" with her prey. A dust cloud, formed from millions of nanomachines covers this ominous warframe's exploits, leaving only death on her wake. She was forgotten, but re-emerged in the time of need. And this world is another gauntlet for her to run...IdeaWell, there are too many frames that specialize on close quarters combat or elemental attacks, but how about one centered on gunplay?Concept art Image created by DrEADcoffins StatsHealth: 100 (300 at lvl 30)Shield: 100 (300 at lvl 30)Armor: 50Energy: 100 (150 at lvl 30)Speed: 1.15Abilities Concussive shot Drifter releases custom projectile via nanomachine sling, delivering heavy hit on targeted enemy and all who surround him. Projectile don't do much damage but guarantee prolonged knockdown to its main target and have a high chance to flinch foes caught into AoEDamage 50 / 100 / 125 / 150AoE radius: 1 / 1 / 2 / 3Mod effects:Power — affects damageRange — affects power range and AoE radius Ricochet Drifter orders her nanomachines to improve her firearms. Every shot fired will ricochet to random enemy in range, delivering partial damage of original shot. Bullets can ricochet off enemies and hard surfaces. Launcher-type weapons are unaffected by this ability.Ricochet damage 20% / 35% / 50% / 65% of original shotRicochet radius 2 / 3 / 4 / 5Ability duration 10 / 12 / 15 / 18Mod effects:Range — affects Ricochet radiusDuration — affects duration Dust Devil A swarm of nanomachines are ejecting from warframe, forming a protective cloud which will travel with Drifter. Nanomachine swarm will try to block and dismantle projectiles entering the cloud, destroying bullets, rockets and laser shots. Each destroyed projectile will be repurposed and transformed into ammo for any allied Tenno in the cloud. Nanomachines are too weak to do damage, but will hinder enemy movementPower range 4 mPower duration 8 / 10 / 12 / 15Ammo regen is based on a number of projectiles absorbedEnemy slowdown 50%Chance to block projectiles: 25% / 25% / 50% / 75%Mod effects:Range — affects cloud's radiusPower — affects slowdownDuration — affects duration Lead Storm Don't bring a knife to a gunfight, Tenno!Drifter orders her nanomachines to improve and overcharge weapons of her allies. At start, allies' firearms will be instantly reloaded, then they receive an increase in firing and reload speed. Velocity of projectiles are increased too: not-hitscan ones will be speed up. High-velocity projectiles deal slightly more damage, have increased critical strike chance and punch-through.Buff range 15 / 20 / 22 / 25 mProjectile velocity +30% / +50% / +75% / +100%Increased firearm damage 5% / 10% / 15% / 25%Increased critical chance 10% / 25% / 50% / 75% Punch-trough 0.5 / 1 / 1.5 / 2 m (will not work for launcher-type weapons)Duration 15 / 15 / 20 / 25Mod effects:Range — affects buff rangePower — affects projectile velocity and firearms damageDuration — affects duration Edited August 24, 2014 by d3me Link to comment Share on other sites More sharing options...
Rorkyr Posted August 24, 2014 Share Posted August 24, 2014 Really cool ^^ Link to comment Share on other sites More sharing options...
VKhaun Posted August 24, 2014 Share Posted August 24, 2014 Nice! Link to comment Share on other sites More sharing options...
Petersheikah Posted August 24, 2014 Share Posted August 24, 2014 Oh my god. THIS IS EPIC! I LOVE IT! Link to comment Share on other sites More sharing options...
FrostBittenHero Posted August 24, 2014 Share Posted August 24, 2014 I was imagining ricochet in my head and i must say that is sick. I can just imagine the crowd clearing ability with something like a soma. Link to comment Share on other sites More sharing options...
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