SpaceDeerEdith Posted October 2, 2014 Share Posted October 2, 2014 (edited) Ever since the rework of Hallowed Ground to include proc immunity, I've noticed that sometimes procs would still occur when I was clearly standing in a HG field. At first I chalked it up to lag, but after a while I noticed a pattern so I set out to do some digging. After a bit of testing, I can pretty confidently say that this is the situation: If you place two Hallowed Ground fields such that they overlap and then walk from one field into the next, you will lose your proc immunity until you exit and re-enter any of the fields. I have only tested this as the host so I don't know if there's a host/client difference with this bug, but I invite anyone else to help reproduce and confirm what I'm seeing. I think the easiest way to test it is to find a couple Hellions on Phobos since they can reliably proc both Blast and Slash (and since it's Oberon we're talking about, Rage+Renewal should give you all the energy you need and keep you alive indefinitely). Edited October 2, 2014 by Fanboy50Y Link to comment Share on other sites More sharing options...
Chub_N_Tuck Posted October 16, 2014 Share Posted October 16, 2014 Yes, this has not been fixed yet. This bug is still there and not only the proc immunity, knockdown immunity is not working correctly when hallowed ground is used more than once. Please fix this. Link to comment Share on other sites More sharing options...
PlayMakerrr Posted October 24, 2014 Share Posted October 24, 2014 Fixed in patch 15 Link to comment Share on other sites More sharing options...
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