ukovalian Posted October 6, 2014 Share Posted October 6, 2014 (edited) Lamia vampire/sacrifice frame Lamia is a female, she is quite thin and the tallest of all tenno. Her frame is black with pulsing trims of blood red. an idea i had for her helmet was based around lotuses helmet with the mouth uncovered, showing vampire teeth, and hair coming from the back art by Oomatu art by arch111 alt helmet idea Stats: Health 200 (600) Armor 15 Shields 75 (225) Energy 100 (150) Speed 1.1 Stamina 100 Polarities V (Madurai), D (Vazarin), 4x= (Zenurik) Aura D (Vazarin) Unique: health orbs and internal healing can break health max. Abilities Blood leach Cast cost: 10 energy Drain: 1 energy per victim per second Immobilises 2/3/4/5 enemies within 10m and deals 10 damage per second while lamia gains 50/60/70/75% (static, rounded down) of life lost this way. Any attacks, damage or movement stops blood leach. If target dies a new one is picked effected by range and strength Shadows blessing cast cost: 50 while in shadows lamia is invisible and has a sprint of 1.3 while in light lamia losses 40 health per second lasts 5/7/9/12s effected by duration Unholy strength cast cost: 75 additional cost: 100 health drain: 50 health per second boost CritD and CritC of all weapons by 20/30/40/50%. duration toggle effected by strength Dark ritual Cast cost: 100 additional cost: 50% of current health deals X damage to all enemies within 20/25/30/30m where X is sacrificed health mulptipied by 2/3/4/5 effected by range and strength acquisition idea: the lamia BP and componants are acquied from the orokin vaults in the derelicts Bleeding (blueprint) Decaying (system) Extinguished (helmet) Hobbled (chassis) Edited January 13, 2015 by ukovalian Link to comment Share on other sites More sharing options...
Sync527 Posted October 6, 2014 Share Posted October 6, 2014 Is this the new Warframe coming up in U15? Link to comment Share on other sites More sharing options...
Flatline22 Posted October 6, 2014 Share Posted October 6, 2014 No this is fan made, hence it's under fan concepts. Also her Ult is terrible, at moderate to high levels weapons can already deal enough damage equivalent to 90% of your health or at the very least deal enough that makes a one time sacrifice of your personal hp down to 10% a poor trade off. Anyways like all damaging abilities, at high levels that damage will only work at tickling mobs. It's an idea worth considering, seeing as it would be the first time an ability could put you at a disadvantage, but you would definitely need to change the values around to make that ability useful. Link to comment Share on other sites More sharing options...
Pearlkryer Posted October 6, 2014 Share Posted October 6, 2014 Is this the new Warframe coming up in U15? This is a fanmade concept of a warframe. So... no. Link to comment Share on other sites More sharing options...
RobWasHere Posted October 6, 2014 Share Posted October 6, 2014 Dark ritual Cast cost: 100 additional cost: 90% of current health deals X damage to all nearby enemies within 20/25/30/30m where X is sacrificed health mulptipied by 1.0/1.1/1.3/1.5 effected by range and strength Quite weak if you ask me. 3x multiplier at max rank, at least. Link to comment Share on other sites More sharing options...
GinKenshin Posted October 6, 2014 Share Posted October 6, 2014 your idea of her is awesome, but the abilities needs a little work Link to comment Share on other sites More sharing options...
ukovalian Posted October 6, 2014 Author Share Posted October 6, 2014 (edited) Quite weak if you ask me. 3x multiplier at max rank, at least. 2/2.5/2.5/3? keep in mind that that when pushed she deal 10634 if the multiplier is 3 would it aso be aceptable to make the ability deal the total damage to each enemy seperatly? so 5317 to each enemy when pushed No this is fan made, hence it's under fan concepts. Also her Ult is terrible, at moderate to high levels weapons can already deal enough damage equivalent to 90% of your health or at the very least deal enough that makes a one time sacrifice of your personal hp down to 10% a poor trade off. Anyways like all damaging abilities, at high levels that damage will only work at tickling mobs. It's an idea worth considering, seeing as it would be the first time an ability could put you at a disadvantage, but you would definitely need to change the values around to make that ability useful. 5317 is tickling? Edited October 6, 2014 by ukovalian Link to comment Share on other sites More sharing options...
ukovalian Posted October 9, 2014 Author Share Posted October 9, 2014 tweaked abilities 2 and 3 Link to comment Share on other sites More sharing options...
Guest GordonLei Posted October 9, 2014 Share Posted October 9, 2014 I hope this warframe is awesome :) Link to comment Share on other sites More sharing options...
ukovalian Posted October 9, 2014 Author Share Posted October 9, 2014 tweaked 4 and specified strength of 1 Link to comment Share on other sites More sharing options...
ukovalian Posted October 10, 2014 Author Share Posted October 10, 2014 update Link to comment Share on other sites More sharing options...
(PSN)eVu_GOD Posted October 14, 2014 Share Posted October 14, 2014 polarities have actual names now u know Link to comment Share on other sites More sharing options...
ukovalian Posted October 14, 2014 Author Share Posted October 14, 2014 polarities have actual names now u know they do? Link to comment Share on other sites More sharing options...
ukovalian Posted October 14, 2014 Author Share Posted October 14, 2014 added helmet idea Link to comment Share on other sites More sharing options...
arch111 Posted October 19, 2014 Share Posted October 19, 2014 Hmm not bad. I have some suggestions though. 1) Shadows. I think an additional set of code would need to be written. The same thing we all want for real stealth. 2) Design. Black and red, lets upp it some. How about black and green instead? The r&b is so common its not that effective anymore. 3) helm. How about dangs part of the helm and the "hair" being either bio-braids or energy ribbons? Might try some art if you like? Link to comment Share on other sites More sharing options...
ukovalian Posted October 19, 2014 Author Share Posted October 19, 2014 (edited) Hmm not bad. I have some suggestions though. 1) Shadows. I think an additional set of code would need to be written. The same thing we all want for real stealth. 2) Design. Black and red, lets upp it some. How about black and green instead? The r&b is so common its not that effective anymore. 3) helm. How about dangs part of the helm and the "hair" being either bio-braids or energy ribbons? Might try some art if you like? for the helm. yea that sounds awesome, 'specially the energy ribons for the deign. i was try to go with a blood-esk theme, but the main thing theme is sacrifice so if that's still there i'm happy for shadows. mirage has a shadow/light ability (eclipse) i just applied that to a stealth ability please, any art would be awesome Edited October 26, 2014 by ukovalian Link to comment Share on other sites More sharing options...
ukovalian Posted October 26, 2014 Author Share Posted October 26, 2014 some art added Link to comment Share on other sites More sharing options...
ukovalian Posted October 31, 2014 Author Share Posted October 31, 2014 added some alt art Link to comment Share on other sites More sharing options...
ukovalian Posted January 5, 2015 Author Share Posted January 5, 2015 a thanks to Oomatu for new art Link to comment Share on other sites More sharing options...
ukovalian Posted January 13, 2015 Author Share Posted January 13, 2015 bump Link to comment Share on other sites More sharing options...
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