[DE]Rebecca Posted November 6, 2014 Share Posted November 6, 2014 Hotfix 15.1.1 Changes: Trinity’s Energy Vampire can no longer be cast on inactive Corpus turrets. Changed and fixed several spawning, navigation, and objective details on Eris - Viver. Fixes: Fixed Revive button resulting in an instant mission fail when playing alone. Fixed Archwing Trench Run levels having invisible walls. Fixed issue with AI flying into geometry in Archwing missions. Fixed stealth finishers being far less effective than they should be. Fixed Christmas coming early for Dojo Decorations. Fixed an issue with melee channeling effects not properly matching the selected energy color. Fixed several Sigil icons appearing as ammo boxes. Fixed a Crash related to accessing a Clan Dojo. Fixed many crashes on Windows XP systems. Various Crash fixes. Link to comment Share on other sites More sharing options...
Haukai Posted November 6, 2014 Share Posted November 6, 2014 (edited) Fixes: Fixed Archwing Trench Run levels having invisible walls. Edited November 6, 2014 by Haukai Link to comment Share on other sites More sharing options...
Kacc Posted November 6, 2014 Share Posted November 6, 2014 lololo Link to comment Share on other sites More sharing options...
Sir_Caleb Posted November 6, 2014 Share Posted November 6, 2014 (edited) Yay! 3rd!!! Edited November 6, 2014 by Sir_Caleb Link to comment Share on other sites More sharing options...
koorinosekai Posted November 6, 2014 Share Posted November 6, 2014 my crash helmet is ready! Link to comment Share on other sites More sharing options...
Buldozers Posted November 6, 2014 Share Posted November 6, 2014 (edited) Edited November 6, 2014 by Buldozers Link to comment Share on other sites More sharing options...
Pandoran_Stallion Posted November 6, 2014 Share Posted November 6, 2014 Hotfix 15.1.1 Changes: Changed and fixed several spawning, navigation, and objective details on Eris - Viver. Wat. Link to comment Share on other sites More sharing options...
Aeteris Posted November 6, 2014 Share Posted November 6, 2014 Viver fixed? NOOOOOOOO Link to comment Share on other sites More sharing options...
sinistrality Posted November 6, 2014 Share Posted November 6, 2014 We're allowed to have one. Link to comment Share on other sites More sharing options...
KaskaMatej Posted November 6, 2014 Share Posted November 6, 2014 Wat. Good night, sweet prince. Link to comment Share on other sites More sharing options...
Kethus Posted November 6, 2014 Share Posted November 6, 2014 What's with the no homers club? Link to comment Share on other sites More sharing options...
GhostSwordsman Posted November 6, 2014 Share Posted November 6, 2014 (edited) Hotfix 15.1.1 Changes: Trinity’s Energy Vampire can no longer be cast on inactive Corpus turrets. Haha XD first thing I thought of after reading this: Edit: Even though it's not Wednesday. Edited November 6, 2014 by GhostSwordsman Link to comment Share on other sites More sharing options...
-Ropefish- Posted November 6, 2014 Share Posted November 6, 2014 awww nu christmas yet D: Link to comment Share on other sites More sharing options...
God_is_a_Cat_Girl Posted November 6, 2014 Share Posted November 6, 2014 No mention of the Interception/Defence bug? Guess I won't be going on those until it gets fixed. Link to comment Share on other sites More sharing options...
Arkezuli Posted November 6, 2014 Share Posted November 6, 2014 Changed and fixed several spawning, navigation, and objective details on Eris - Viver. [snip] Aaaaand goodbye Tenno heaven... Link to comment Share on other sites More sharing options...
Haukai Posted November 6, 2014 Share Posted November 6, 2014 (edited) Dang it, wrong button, didn't record what I wanted to do >.<Anyhow, thanks DE! ^-^ Edited November 6, 2014 by Haukai Link to comment Share on other sites More sharing options...
koorinosekai Posted November 6, 2014 Share Posted November 6, 2014 (edited) Fixed Christmas coming early for Dojo Decorations. what about dojos that already set some of those up? also, after the holiday season is over, are we going to keep those or they are getting turned back to the vault as resources? Edited November 6, 2014 by koorinosekai Link to comment Share on other sites More sharing options...
LethalRayne Posted November 6, 2014 Share Posted November 6, 2014 I literally saw Limbo Chassis excavated show up right as I clicked revived and mission failed as I got the hotfix message :-_( Link to comment Share on other sites More sharing options...
Monolake Posted November 6, 2014 Share Posted November 6, 2014 RIP rep farm Link to comment Share on other sites More sharing options...
Mitsara Posted November 6, 2014 Share Posted November 6, 2014 Is that dev speak for another nerf to viver, this time not so stealth? Link to comment Share on other sites More sharing options...
9IR_nullfield Posted November 6, 2014 Share Posted November 6, 2014 Viver nerf? Good night, sweet prince. You were too good for this sinful solar system. Link to comment Share on other sites More sharing options...
WERElektro Posted November 6, 2014 Share Posted November 6, 2014 lol... awesome! Link to comment Share on other sites More sharing options...
Princess_Alicia Posted November 6, 2014 Share Posted November 6, 2014 pls fixes uranus archwing ty Link to comment Share on other sites More sharing options...
AngelGuardcc Posted November 6, 2014 Share Posted November 6, 2014 i wonder what happen in viver......e.e Link to comment Share on other sites More sharing options...
xNegikunx Posted November 6, 2014 Share Posted November 6, 2014 What about getting a glitched screen (makes you unable to do anything) when choosing whether to extract/proceed during Defense/Interception missions? Link to comment Share on other sites More sharing options...
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