Retrikaethan Posted November 15, 2014 Share Posted November 15, 2014 as most of us know by now, archwings take on the health/shields/armor/sprintspeed?/and some auras from the warframe you use. as is, the best option for a frame to use with the archwings is probably valkyr what with her ridiculously large base armor. i see this as a problem since the frame itself doesn't actually decide much of anything when using an archwing. so! here is my ever so diabolical suggestion to rectify this: make the warframe you use in archwing missions affect what the abilities do. that is to say, for example, have Oberon and Elytron together, elytron's first deals radiation procs to things it hits, the second increase armor while active and have the cloud do some radiation damage, third have a heal over time within the AoE and have larger heals apply to allies hit by the randomized explosions, and finally the fourth apply a radiation proc to things hit by it and blind the rest. this kind of logic works with pretty much every frame i could think of. (could also simply have the frame apply their damage type to things, though it would be nice to get some way to heal people with archwings as well. rejuvenation doesn't count :D ) of course, doing the above suggestion as 1:1 would likely take far more effort than the problem actually merits (feel free to take that as a challenge but i like to be practical as well :D ) more simply, have each frame have an aura (specific to them) they apply to team mates and themselves (preferably in addition to whatever auras they already have). for example of oberon again, have downed team mates countdown timers last longer and/or a HoT which doesn't deactivate when taking damage like rejuvenation does, or in the case of trinity a sporadic heal proc which heals the shields/health of team mates slightly every so often. basically a buff specific to the frame for team mates and yourself which gives reason to use one frame over another without immediately defaulting to the ones with the most shields/hp/armor. so those are my ideas on this, i'd like to see what everyone else thinks of this little tidbit of disparity (that frame choice doesn't really matter when using an archwing). Link to comment Share on other sites More sharing options...
Tali Posted November 15, 2014 Share Posted November 15, 2014 Another thing i really could need, is having the rest of energy mods affect archwing abilities Link to comment Share on other sites More sharing options...
JohnProdman Posted November 15, 2014 Share Posted November 15, 2014 Zephyr > Valkyr because health doesn't naturally regenerate. comes with a nice Rejuvination aura slot too. Link to comment Share on other sites More sharing options...
Tali Posted November 15, 2014 Share Posted November 15, 2014 Zephyr > Valkyr because health doesn't naturally regenerate. comes with a nice Rejuvination aura slot too. Rhino/Frost is also a viable option because of their high shield and armor and a good chunk of health Link to comment Share on other sites More sharing options...
Retrikaethan Posted November 15, 2014 Author Share Posted November 15, 2014 Zephyr > Valkyr because health doesn't naturally regenerate. comes with a nice Rejuvination aura slot too. Rhino/Frost is also a viable option because of their high shield and armor and a good chunk of health except in neither case is any of that specific to the frame itself, you can put rejuv on anyone and rhino/frost aren't the only frames with good shield/hp/armor. Link to comment Share on other sites More sharing options...
FourThoughts Posted November 15, 2014 Share Posted November 15, 2014 Comparing inheritable statistics at rank 30 before mods: Speed AV Rhino Prime 1.25 Loki (Prime) 1.25 Zephyr 1.15 Valkyr 1.10 Shields AV Rhino Prime 450 Zephyr 450 Loki (Prime) 225 Valkyr 150 Effective Health = Shields + Health / (1 - ArmorReduction) Valkyr 1050 AV Rhino Prime 940 Zephyr 922.5 Loki (Prime) 498.75 Conclusions Arcane Vanguard Rhino Prime has both speed and shields while Valkyr can survive the largest hits. For individuals without the Arcane Vanguard helmet, Zephyr and Rhino Prime with a stat free helm are good alternatives in speed and durability, respectively. Loki (Prime) can be substituted for speed runs, but has too little durability for serious combat. All other frames are mathematically inferior for any form of Archwing content. I dislike being able to say that. Link to comment Share on other sites More sharing options...
Archwizard Posted November 15, 2014 Share Posted November 15, 2014 (edited) Comparing inheritable statistics at rank 30 before mods: You appear to have forgotten Frost (as well as its Prime variant and standard Rhino), whose stats are identical to Rhino Prime's bar a minor speed difference (though you verbally lump him in with "all other frames are mathematically inferior"), but you otherwise got the point across. Edited November 15, 2014 by Archwizard Link to comment Share on other sites More sharing options...
CY13ERPUNK Posted November 15, 2014 Share Posted November 15, 2014 +1 OP anything that makes the frame interact with the archwing more atm archwing suffers from incredibly one-dimensional frame and mod "choices" since archwing takes so little from frame stats and mods, there is basically no choice, thus why even have them interact at all? im pretty disappointed with the way in which archwing uses so little from the frames and their mods =/ (i was hoping for more of a kubrow mod type of thing, with percentage gains based on the core build) Link to comment Share on other sites More sharing options...
FourThoughts Posted November 15, 2014 Share Posted November 15, 2014 (edited) You appear to have forgotten Frost (as well as its Prime variant and standard Rhino), whose stats are identical to Rhino Prime's bar a minor speed difference (though you verbally lump him in with "all other frames are mathematically inferior"), but you otherwise got the point across. Yep, that's why I was so specific in distinguishing Arcane Vanguard Rhino Prime from stat free helmet Rhino Prime in every instance -- it's a free, stackable r9 Hyperion Thrusters. Edited November 15, 2014 by FourThoughts Link to comment Share on other sites More sharing options...
Repligon Posted November 15, 2014 Share Posted November 15, 2014 DE made a separate powers for archwing to not rework every warframe power. Basicly you suggest to do this anyway but also multiply on archwing amount. But I support this idea anyway because it's cool. Link to comment Share on other sites More sharing options...
Retrikaethan Posted November 17, 2014 Author Share Posted November 17, 2014 ConclusionsArcane Vanguard Rhino Prime has both speed and shields while Valkyr can survive the largest hits. For individuals without the Arcane Vanguard helmet, Zephyr and Rhino Prime with a stat free helm are good alternatives in speed and durability, respectively. Loki (Prime) can be substituted for speed runs, but has too little durability for serious combat. All other frames are mathematically inferior for any form of Archwing content. I dislike being able to say that. hence my posting this. hope de has something in the works for this and just hasnt gotten it out yet but it seems like that might not be the case. Link to comment Share on other sites More sharing options...
DoomsDayDan Posted November 17, 2014 Share Posted November 17, 2014 I use Zephyr with my Odonata because it looks great and feels right Link to comment Share on other sites More sharing options...
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