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Update 7.9.0: The Glaive


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#1 Staff DERebecca

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Posted 26 April 2013 - 05:56 PM

Additions:

vKAJLaB.jpg

- New melee weapon: The Glaive.*

- Added new damage deformers for enemies, meaning more ways to dismember your foes.

- Added Dual Dagger stealth attack (was sharing dual sword stealth attack).

- Added new Grineer death/fall sounds.

 

Changes:

 

- Frost power mods moved to common pool, increased chance for drops.

- Increased base Crit Chance and Damage on Grakata.

- Trinity and Mag's helmet effect now works with "energy" palette color changes.

- Moved Objectives to later part of missions so the route to extraction is shorter after objective is complete.

- Toned down lighting/flare on most melee weapons.

- Added damage fall-off to all shotguns--no more shotgun sniping.

- Revised sounds for security cameras.

- Revised sound for Trinity's Link power.

- Multiple improvements to various sounds events (mixing, attenuation, surface materials).

- Removed pit under Jackal spawn to prevent any accidents.
- Gorgon accuracy adjustments while aimed.

- Fire rate adjustments to Akimbo and Semi-Auto Pistols.

 

Fixes:

 

- Fixed Saryn's Miasma power not awarding XP or kills.

- Fixed Saryn's Miasma power not being affected by Continuity or Focus mods.

- Fixed Saryn's Venom power not being affected by Continuity mod.

- Fixed the linking of Loki's Decoy and Switch Teleport powers that was causing avatars to sometimes fall outside the level.

- Fixed Trinity's link ability that was affecting/destroying her Sentinel.

- Fixed Rhino Charge and Slash Dash powers framerate dependencies, powers now consistently work as intended.

- Fixed Banshee Soundquake power that was causing visibility issues for other players (not the caster).

- Fixed Ember's Fire Blast power that was causing visibility issues for other players (not the caster).

- Fixed Apex particles that would remain on ragdolls after using Nyx's Mind Control power.

- Fixed Mag's Shield Polarize power playing sound twice.

- Fixed Frost's Freeze power not being affected by Continuity mod.

- Fixed Frost's Snow Globe power not being affected by Continuity and Range mods.

- Fixed Ancient Healer power that was not healing surrounding Infested.

- Fixed Nyx's armband FX showing up with projectors.

- Fixed some Defense mission issues with enemies spawning in areas they can't get down from.

- Fixed host migration during Spy missions where objectives would reset for clients after a host migration.

- Fixed Slash Dash not dealing appropriate damage on clients.

- Fixed login rewards clobbering your current loadout.

- Fixed Long Range weapons not consistently hitting targets at 50m or greater.

- Fixed visibility of "BACK" button on color customization screen.

- Fixed various bugs and nav mesh issues in reported levels.

- Fixed common matchmaking issue where users would receive a “Disconnected” error.

- Fixed Sentinel death affect that was causing frame rate issues.

- Fixed Ash’s Bladestorm power, it will no longer target turrets or security cameras.
- Fixed Login reward handing out "0 Shotgun Ammo" boxes.

 

 

*Glaive blueprints are part of the Alert system.



#2 Aver

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Posted 26 April 2013 - 05:57 PM

oh this is so sweet

 

- Added damage fall-off to all shotguns--no more shotgun sniping.

 

:D feed me your tears


Edited by Aver, 26 April 2013 - 06:16 PM.


#3 modded

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Posted 26 April 2013 - 05:57 PM

Yeah!



#4 shattereddreams

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Posted 26 April 2013 - 05:57 PM

Added new damage deformers for enemies, meaning more ways to dismember your foes.

 

w0000000000000000000000t :D:D:D



#5 Alvenon

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Posted 26 April 2013 - 05:57 PM

Yeah, neat X)



#6 austinrelis

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Posted 26 April 2013 - 05:57 PM

YESSS



#7 Gryphticon

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Posted 26 April 2013 - 05:58 PM

Awesome!!!!

 

Edit: So it isn't awesome? (Check the -1s)

 

Facepalm. Haters are after me...


Edited by Gryphticon, 29 April 2013 - 04:32 PM.


#8 Slayblaze

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Posted 26 April 2013 - 05:58 PM

Looks nice and sharp, like someone light lose a finger or two just throwing that thing!



#9 RawGritz

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Posted 26 April 2013 - 05:58 PM

Sweeeeeet. Thank you DE.

 

Now back to my work. No not that work. Beta testing Warframe!!!!!!!!!!!



#10 Gezus

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Posted 26 April 2013 - 05:58 PM

YES!!!!!!!!!!!!!!!!!!!!!!!!!!!!



#11 Z-Sync

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Posted 26 April 2013 - 05:58 PM

hell yesssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss



#12 Shaftronics

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Posted 26 April 2013 - 05:58 PM

I thank you so much for this. <3



#13 modded

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Posted 26 April 2013 - 05:58 PM

Tired of 0 ammo boxes lol.



#14 FlyingKiwi

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Posted 26 April 2013 - 05:58 PM

yeah ^^



#15 Nertlespeed

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Posted 26 April 2013 - 05:59 PM

"Moved Objectives to later part of missions so the route to extraction is shorter after objective is complete."

 

Many thanks! That makes me a happy person!


Edited by Nertlespeed, 26 April 2013 - 06:01 PM.


#16 Deaths.Reap3r

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Posted 26 April 2013 - 05:59 PM

OMG. Tons of Bugfixes yay!

 

EDIT:
Is it me, or CAN U NOT GET THAT BLOODY SEXY LOOKING GLAVE via Blueprint?

NOOOOOOOOOOOOOOOOOOOOOO

 

EDIT MORE:

*Glaive Blueprints are part of the Alert System...

:/ that wiped the smile off my face for some time :(


Edited by Deaths.Reap3r, 26 April 2013 - 06:14 PM.


#17 SleepStriker

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Posted 26 April 2013 - 05:59 PM

YEAS!!!!



#18 ethics

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Posted 26 April 2013 - 05:59 PM

Awesome, thanks guys



#19 Ashengrace

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Posted 26 April 2013 - 05:59 PM

The Glaive...MINE!



#20 AxelTheDarkHero

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Posted 26 April 2013 - 05:59 PM

"- Fixed Login reward handing out "0 Shotgun Ammo" boxes."

 

Finally. Good work, devs.