OsoVega Posted December 12, 2014 Share Posted December 12, 2014 I think the name Aether has come up several times already, but I liked it. Also, Aether was the son of Nyx in Greek mythology; just a fun fact. Any feedback is appreciated! 1- Noxious Fumes: Aether emits a directed line of Gas dealing 25/50/75/100 Gas damage(effected by power strength) to affected targets. Aether is slowed by 25% while casting due to the force of the emissions. Gas has innate punch through effecting all targets within its range. Fixed 15m range. Cone of 1.5/1.75./2/2.25m radius (effected by power range). Costs 20 energy to cast; drains 5/4/3/2 energy per second. 2- Corrosive Fog/Coalesce: Aether coalesces moisture from the air, distorting the space around him within 10/15/20/25m (effected by power range). All units within the fog have their movement speed slowed by 15% (fixed). Effected allies gain 25/50/75/100 armor (effected by power strength) while enemies lose 5%/10%/12.5%/15% armor (effected by power strength). Costs 50 energy to cast. Lasts 7/10/12.5/15s (effected by power duration). 100% of all damage dealt to units affected by the fog causes gas to coalesce around Aether. Gas stacks up to a pool 25k/50k/75k/100k health which can then be manipulated by Aether.Gas bubble last until consumed. 3- Purify/Breath of Fresh Air: Aether calls forth a purifying breeze restoring 50%/60%/70%/80% health and stamina to allies it touches (effected by power strength). Costs 65 energy to cast. Travels between allies (near to far). While a coalesced bubble is active Aether can interact with the bubble, purifying the air within. Casting purify again within 5 seconds on a cleansed bubble will send out a Breath of Fresh Air to revive one downed ally. Allies are revived with a % health based on the % of health contained within the bubble. Casting Breath of Fresh Air consumes all of the air within the bubble and the air inside a bubble cannot be purified again for 60s (fixed).Note: Wind must travel to be effective. 4- Pollute/Toxic Winds: Aether pollutes the air around him, casting out waves of gas to damage enemies. Deals 100/150/200/250 Gas damage every second. Upon activation 20% of the gas inside the coalesced bubble is polluted, with an additional 8% being polluted every second. 15/17/20/25m range(effected by power range). Costs 25 energy to activate; drains 15/12/9/7 energy per second. When pollute ends, the polluted air within the coalesced bubble is released in a wave of Toxic Wind dealing 2.5% (effected by power strength) of the polluted health as damage. This wave starts 5 meters from Aether and propagates out at a speed of 2.5 meters per second. Lasts for 2/3/4/6s (effected by power duration). Link to comment Share on other sites More sharing options...
Prime Posted December 12, 2014 Share Posted December 12, 2014 Very nice concept! It will need some Stat tweaks though, I think, especially the DMG of his Ulti could be higher OwO +1 Link to comment Share on other sites More sharing options...
Llyssa Posted December 12, 2014 Share Posted December 12, 2014 Well, it's different. I'll give you that. Link to comment Share on other sites More sharing options...
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