Hemelytra Posted December 15, 2014 Share Posted December 15, 2014 (edited) Whenever mag shifts her body in an animation, the shield will move the same way in one certain direction. Rotating the camera or warframe has no affect on what direction the shield will shift. Example images: Facing the same direction as the sheild when slide attacking in the air - https://i.imgur.com/aZ80p23.png - body stays mostly in bounds Facing the other direction - http://i.imgur.com/Phtvavg.png - body will move almost completely out of the shield at a few points Standing - http://i.imgur.com/lUHUUY5.jpg Using ability in line with shield direction - http://i.imgur.com/n26huxU.jpg Using ability while facing in a different direction - http://i.imgur.com/BgGVMPN.jpg - http://i.imgur.com/xCEbOsf.jpg - http://i.imgur.com/GJewms6.jpg Reviving and melee stances may also be affected by this bug. This bug takes away a large part of the utility of this augment, as doing anything other then walking and using a gun may result in a large portion of Mag's hitbox sticking out. Edited December 15, 2014 by alphaslime Link to comment Share on other sites More sharing options...
Whytee Posted December 16, 2014 Share Posted December 16, 2014 I really feel like the shield mechanics need improving, or the size of the shield needs to be larger. Heck, even standing still, Mag's feet are exposed as the shield is so small. Link to comment Share on other sites More sharing options...
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