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[Grineer Unit] - Mobile Suppression Platform (Wip)


DAttila
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- This concept is still in an early stage, I will include a changelog as changes are made. -

 

Change Log:

  • Jan. 9. - Initial thread posted.

     

     

 

 

 The concept, in its essence, is a relatively simple one: Grant the Grineer a heavily-armed, dedicated mobile suppression platform.

 

 Due to repeated boarding incursions and disruption of Grineer operations, these units may be encountered on the following tilesets:

 - Grineer Galleon

 - Grineer Shipyards

 - Grineer Asteroid Base

 

 They are limited to Exterminate, Capture, Rescue and Interception missions. No more than two can spawn at any given time. Depending on mission level and type, they only appear after the mission difficulty and enemy alertness escalates, and always exclusively if the alarm has been pulled and not shut off for more than five minutes.

 

 Designed to fit through circular Grineer doors, it can retract its telescopic mounts and crouch, using its treads to progress. During this stage, it is only able to fire its hull-mounted weaponry. It is able to lock doors it passes through in this way, forcing enemies to hack them.

 

 It is a hydraulically driven, electrically operated bipedal walking platform designed to still fit through circular Grineer doors when crouching. For easier transport on level terrain, it is equipped with treads.

 On its main platform sits a 360-degree swivel turret, containing the cockpit of its pilot and several mounts for weapons and their munitions chutes that are fed from receivers on the rear. It is typically accompanied by mobile pit crews that it relies on for regular munitions resupply.

 

Its full armament includes:

 - 4 x Hind 5-round burst-fire rifles, stacked in a column of two, mounted on either side of the main turret.

 - 2 x Gorgons mounted on one of two armored telescopic weapon platforms of main turret.

 - 1 x Pyrotechnic Ogris with under-slung Ignis on one of two armored telescopic weapon platforms of main turret.

 - 2 x Full-auto time-delayed fragmentation canister launchers on retractable telescopic sponsons above main turret.

 

 While its weapons do need to be reloaded, they can reload separately from one another, allowing the pilot to continue their overwatch of the area. The pilot uses a periscope array mounted on the exterior of the craft to see their surroundings, these are then digitally enhanced before they appear on their internal displays in the cockpit.

 The periscope array, the telescopic mounts, and the joints of the platform's legs are destructible to varying effects. (damage to leg joints causes partial to complete loss of mobility, restricting the platform to turret rotation; damage to the periscope array causes severe loss of visibility; damage to telescopic mounts effectively disarms the platform)

 

 Due to the confining nature of the small cockpit necessary for the platform, a pilot must undergo complete limb amputation and fitting with a special harness that attaches into slots within the cockpit, allowing control through interfacing via augments. Severe electrical feedback can cause lethal doses of electricity bleed through the platform's systems, entering the pilot's body.

 Additionally, overwhelming force from large, single hits (Ogris, Penta, Opticor, etc) can momentarily shake and stagger the platform.

 

 

 Thank you for your time and consideration, I look forward to seeing input to improve on the concept. :)

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