DE_Adam Posted January 16, 2015 Share Posted January 16, 2015 Changes: Increased Affinity received for killing Nullifier Crewman to 150, and increased Affinity gained for killing Corrupted Nullifiers to 500. Reduced enemy spawn rates in Infested Hive Missions to be more in-line with other non-endless mission types. Adjusted Panthera audio when hitting flesh or metal. Firing your weapon on stone will now make the appropriate metal grinding noise! Fixes: Fixed instances where players became unable to move after picking up Syndicate Medallions or other interactable objects. Fixed an issue where a new host would not be immediately created from the current host disbanding a squad, leading to a session timeout for all players. Fixed players not being able to build Corrupted Dragon Keys in Foundry. If your post in a Hotfix/Update thread includes 'Still no fix for...." 1) Include a link to a relevant bug report/screenshot that has details on reproducibility and the nature of the issue. Without these details it is increasingly difficult to troubleshoot the specifics involved in resolving a bug. Link to comment Share on other sites More sharing options...
Buldozers Posted January 16, 2015 Share Posted January 16, 2015 (edited) Delicious Red pill... Edited January 16, 2015 by Buldozers Link to comment Share on other sites More sharing options...
Absens Posted January 16, 2015 Share Posted January 16, 2015 I still wonder when will 30 arrowed bow bug be solved. Link to comment Share on other sites More sharing options...
MikeVodka Posted January 16, 2015 Share Posted January 16, 2015 Nice. Link to comment Share on other sites More sharing options...
Crab_Taste Posted January 16, 2015 Share Posted January 16, 2015 ty Link to comment Share on other sites More sharing options...
Austerity Posted January 16, 2015 Share Posted January 16, 2015 ty Link to comment Share on other sites More sharing options...
Issun135 Posted January 16, 2015 Share Posted January 16, 2015 (edited) There is a bug with the Pantharia consuming ammo an secondary fire when client Edited January 16, 2015 by Issun135 Link to comment Share on other sites More sharing options...
StickyBaseline Posted January 16, 2015 Share Posted January 16, 2015 So when is the real buff for Panthera coming? You are gonna make it better than a Lato right?.....Right? ;-; Link to comment Share on other sites More sharing options...
Paroxysmal Posted January 16, 2015 Share Posted January 16, 2015 (edited) AW, but i really liked how overwhelming it could be at times Reduced enemy spawn rates in Infested Hive Missions to be more in-line with other non-endless mission types. Edited January 16, 2015 by Paroxysmal Link to comment Share on other sites More sharing options...
wo1verin3 Posted January 16, 2015 Share Posted January 16, 2015 Thanks for the hotfix..Now i can do vault runs again yay~! Link to comment Share on other sites More sharing options...
Wildcat8787 Posted January 16, 2015 Share Posted January 16, 2015 (edited) My Redtext contribution: Edited January 16, 2015 by Wildcat8787 Link to comment Share on other sites More sharing options...
SteavewithanA Posted January 16, 2015 Share Posted January 16, 2015 Syndicate Void Key Pack is still not the key pack offered in the poll? Link to comment Share on other sites More sharing options...
Cydro_ Posted January 16, 2015 Share Posted January 16, 2015 thanks :) Link to comment Share on other sites More sharing options...
DevistatorZ Posted January 16, 2015 Share Posted January 16, 2015 Sweet, thanks guys for all the Hotfixes, Its been delayed too long, :P Link to comment Share on other sites More sharing options...
Samoth95 Posted January 16, 2015 Share Posted January 16, 2015 Fixed instances where players became unable to move after picking up Syndicate Medallions or other interactable objects. Link to comment Share on other sites More sharing options...
AxeMan_46 Posted January 16, 2015 Share Posted January 16, 2015 Changes: Increased Affinity received for killing Nullifier Crewman to 150, and increased Affinity gained for killing Corrupted Nullifiers to 500. Well, now they're not a common meat. Link to comment Share on other sites More sharing options...
xkillo32 Posted January 16, 2015 Share Posted January 16, 2015 I still wonder when will 30 arrowed bow bug be solved. don't use a angstrum or castanas Link to comment Share on other sites More sharing options...
NOSCOPE_xGET_GUDx_BLAZER Posted January 16, 2015 Share Posted January 16, 2015 very good patch. got us kicked from the void mission during patch deployment time and not only we didnt get any collected stuff during the mission but even all gained weapon levels was reset. bretty good Link to comment Share on other sites More sharing options...
Vasyok_sosok Posted January 16, 2015 Share Posted January 16, 2015 When the correct constant start ? Link to comment Share on other sites More sharing options...
xkillo32 Posted January 16, 2015 Share Posted January 16, 2015 As funny as I think it is, you may want to look into the whole infinite range when firing through Volt's shield thing. Infinite range secondary fire on Panthera. that's not a bug tho Link to comment Share on other sites More sharing options...
MartinVole Posted January 16, 2015 Share Posted January 16, 2015 As funny as I think it is, you may want to look into the whole infinite range when firing through Volt's shield thing. Infinite range secondary fire on Panthera. Maybe uhh... scientifically it makes some sense... Link to comment Share on other sites More sharing options...
skRose Posted January 16, 2015 Share Posted January 16, 2015 Volt's shock trooper augment still does not display any visual indicators on whether or not it is a working buffIt has been like this since release. Link to comment Share on other sites More sharing options...
Bouldershoulder Posted January 16, 2015 Share Posted January 16, 2015 (edited) Fixed instances where players became unable to move after picking up Syndicate Medallions or other interactable objects. Is it true? Where was the problem? Did you test it after fixing? *,* Edited January 16, 2015 by Bouldershoulder Link to comment Share on other sites More sharing options...
H3dsh0t Posted January 16, 2015 Share Posted January 16, 2015 Still no fix for Vay Hek pigments not dropping in anything other than solo. My clans currently STUCK on this since farming keys for this is really making my brain hurt! https://forums.warframe.com/index.php?/topic/381646-vay-hek-terra-frame-pigments-not-dropping/?view=findpost&p=4211190 or the Corpus Crewman shooting nothing but the sentinal for the rest of the map after casting Silence? https://forums.warframe.com/index.php?/topic/369396-banshee-silence-breaks-corpus-crewmen/?view=findpost&p=4087673 I don't usually do a "still no fix for" post, but these being ignored is making me sad =( Link to comment Share on other sites More sharing options...
Quiet_Time1 Posted January 16, 2015 Share Posted January 16, 2015 Still not going to buff mags augment mod shield transfere? Pff...figures Link to comment Share on other sites More sharing options...
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