Kaotyke Posted January 29, 2015 Share Posted January 29, 2015 (edited) I will put according to the Syndicate, so everyone that havent bought them yet can "preview" them. Post your pictures here, I will put them in the OP. Put all colors you want from whichever Syndicate you are in, let's see how they clash. Steel Meridian New Loka Perryn Sequence It seems Perryn got a good deal here. Arbiters of Hexis Cephalon Suda Red Veil Havent seen much of the effects, but I'm with Rep to spare since I got everything I need from SM. Also: it's SMALLER than the one we see in the in-game "preview". Edited January 30, 2015 by Kao-Snake Link to comment Share on other sites More sharing options...
AM-Bunny Posted January 29, 2015 Share Posted January 29, 2015 (edited) Welp, guess I have to change my Trinity's energy colour from yellow It's hard to tell without animation, but it spurts like a fountain. EDIT: Really loving the Perrin Sequence though, I'm happy since that's my main syndicate. Edited January 29, 2015 by AM-Bunny Link to comment Share on other sites More sharing options...
(NSW)LilVanu Posted January 29, 2015 Share Posted January 29, 2015 I will put according to the Syndicate, so everyone that havent bought them yet can "preview" them. Post your pictures here, I will put them in the OP. Put all colors you want from whichever Syndicate you are in, let's see how they clash. Steel Meridian Havent seen much of the effects, but I'm with Rep to spare since I got everything I need from SM. Also: it's SMALLER than the one we see in the in-game "preview". Exactly why I'm really disappointed with it. I'd like to see what the others look like... I'm hoping it was an accident that they made them smaller but I also doubt it. :| What a waste. Link to comment Share on other sites More sharing options...
Ishki88 Posted January 29, 2015 Share Posted January 29, 2015 (edited) Rakta Syandana I rate it a 6.5/10 It's ability is based on Stealth kills. And I don't think I even need to go in to detail why that idea doesn't work currently. Should be based off of CRIT kills when utilizing Melee. Why because it would be cool and it would also make players who hate melee...possibly start melee...ing Edit: Look-wise..it's awesome...goes well with all the frames...except Nova Prime due to how much stuff she has on her back XD 9/10 for looks. Edited January 30, 2015 by Ishki88 Link to comment Share on other sites More sharing options...
AnonymousArmadillo Posted January 29, 2015 Share Posted January 29, 2015 Suda But it does light up for a few seconds when you have taken a scan in mission Link to comment Share on other sites More sharing options...
GSDAkatsuki Posted January 29, 2015 Share Posted January 29, 2015 (edited) Telos, tiny. Kill things, glows only for like 2 seconds. Synoid Gammacor Transformed into a Syandana, represent beginner sigil on it. Overall I think Perrin wins in the sigil department Edited January 29, 2015 by GSDAkatsuki Link to comment Share on other sites More sharing options...
sekushiiandee Posted January 29, 2015 Share Posted January 29, 2015 dat perrin......makes me wanna switch syndicates Link to comment Share on other sites More sharing options...
SquirmyBurrito Posted January 29, 2015 Share Posted January 29, 2015 Suda But it does light up for a few seconds when you have taken a scan in mission Well... that's depressing. Link to comment Share on other sites More sharing options...
Zeptimus Posted January 29, 2015 Share Posted January 29, 2015 Perrin4Life Link to comment Share on other sites More sharing options...
GSDAkatsuki Posted January 29, 2015 Share Posted January 29, 2015 I think the glow effect of syandanas should just be tied to augment mod or syndicate weapon AOE effect instead. For a lot of these syandanas you will rarely ever see the effect unless you are Hexis. Link to comment Share on other sites More sharing options...
Mr_bunny Posted January 29, 2015 Share Posted January 29, 2015 So correct me if im wrong but the Suda scarf cant glow at all if you have been using hellios sentinel and have every enemy scanned. Is that the way it works? Link to comment Share on other sites More sharing options...
hanyizzle Posted January 30, 2015 Share Posted January 30, 2015 Perrin4Life Hell yeah. Link to comment Share on other sites More sharing options...
GSDAkatsuki Posted January 30, 2015 Share Posted January 30, 2015 (edited) So correct me if im wrong but the Suda scarf cant glow at all if you have been using hellios sentinel and have every enemy scanned. Is that the way it works? Pretty much. I think for the Suda Syandana the energy needs to be a tad darker, as it is, it's too light. Telos needs to be much larger than what it is now. Edited January 30, 2015 by GSDAkatsuki Link to comment Share on other sites More sharing options...
Tali Posted January 30, 2015 Share Posted January 30, 2015 I dont find it worth the 100k rep and Misa Prime is still way superior imo Link to comment Share on other sites More sharing options...
Dualstar Posted January 30, 2015 Share Posted January 30, 2015 I think the Synoid one looks nice, but it needs a mechanic rethink. Sure, scanning things is sort of Sudas thing, but im not going to stop in the middle of a mission to do that. And Arbiters got the shaft for once. The Telos is tiny, and is completely static. Link to comment Share on other sites More sharing options...
soundtea Posted January 30, 2015 Share Posted January 30, 2015 I think the Synoid one looks nice, but it needs a mechanic rethink. Sure, scanning things is sort of Sudas thing, but im not going to stop in the middle of a mission to do that. And Arbiters got the shaft for once. The Telos is tiny, and is completely static. Agreed on Suda. Maybe change it so it lights up every time you use a power? Because we rarely scan anything at all. Link to comment Share on other sites More sharing options...
Ishki88 Posted January 30, 2015 Share Posted January 30, 2015 I dont find it worth the 100k rep and Misa Prime is still way superior imo You know you're comparing a 50 dollar plus Syandana to a standing price....nevermind Link to comment Share on other sites More sharing options...
MaverickZero Posted January 30, 2015 Share Posted January 30, 2015 I think the Synoid one looks nice, but it needs a mechanic rethink. Sure, scanning things is sort of Sudas thing, but im not going to stop in the middle of a mission to do that. And Arbiters got the shaft for once. The Telos is tiny, and is completely static. The synoid is almost invisible and the scans are only in-mission - meaning if you have a full or near full codex then you are screwed. And the Telos is too small and too short (dagger length not even a short sword) and has no animations at all. The other 4 aren't significantly better but still this needs tweaking - all 6 of them and their effects. Link to comment Share on other sites More sharing options...
Dualstar Posted January 30, 2015 Share Posted January 30, 2015 Agreed on Suda. Maybe change it so it lights up every time you use a power? Because we rarely scan anything at all. Wasnt that Loka's thing though? Link to comment Share on other sites More sharing options...
Ishki88 Posted January 30, 2015 Share Posted January 30, 2015 Mod's if you are going to merge the threads. PLEASE MERGE THEM INTO THIS ONE. ALSO PLEASE DONT DITCH THREAD THE LONE PITS OF ART & ANIMATION. Link to comment Share on other sites More sharing options...
VoidNomade Posted January 30, 2015 Share Posted January 30, 2015 effects should be waaaaaaaaay more bursting, glowing light after a certain threshold Link to comment Share on other sites More sharing options...
GSDAkatsuki Posted January 30, 2015 Share Posted January 30, 2015 (edited) Art design people, please take note of changing the mechanics of the syandanas and updating their looks. Edited January 30, 2015 by GSDAkatsuki Link to comment Share on other sites More sharing options...
Cynaris Posted January 30, 2015 Share Posted January 30, 2015 (edited) I personally love the heck out of it. It's a fairly minimal, not intrusive syandana, quite fabulous. Not to mention the reflective bits could easily pass for a Prime Syandana. Edited January 30, 2015 by Cynaris Link to comment Share on other sites More sharing options...
ReizoRyuu Posted January 30, 2015 Share Posted January 30, 2015 Seems loka got the best deal seeing how it's based of abilities; Loka for life. Link to comment Share on other sites More sharing options...
Ishki88 Posted January 30, 2015 Share Posted January 30, 2015 (edited) Note: My only issue is with the Rakta Syandana is the fact the energy is technically not energy. It's a solid object with transparency. Meaning energy doesn't literally spew out of it, the object just glows giving the illusion of the later. I think energy should shoot out with the same coding and effects that is used by the Physx. Edit 2: Actually all energy Syandanas that technicalyl don't follow a energy "design" should use Physx. Example: Pyra = Should not use Physx because it has a shape for it's energy per say. Rakta Syandana and the Phased Syandana could utilize Physx since they are particle based..kinda sorta Does this make sense? Maybe I should just draw what I'm visualizing. Edited January 30, 2015 by Ishki88 Link to comment Share on other sites More sharing options...
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