ViolaRecluse Posted February 6, 2015 Share Posted February 6, 2015 (edited) Missing Golden Balls Orbs of Anitmatter Since 15.13.1 UPDATE: 15.13.2 Edited February 6, 2015 by P1NK13P13 Link to comment Share on other sites More sharing options...
UmamiSalami Posted February 6, 2015 Share Posted February 6, 2015 Not my balls D: Link to comment Share on other sites More sharing options...
Gray.Lion Posted February 6, 2015 Share Posted February 6, 2015 why, why? D: they killed the Nova Prime. the counter of null stars was also removed what next? all primes without gold? Link to comment Share on other sites More sharing options...
Rec7A Posted February 6, 2015 Share Posted February 6, 2015 Same here! To make it simple, the visual of this ability is dead, broken. Two different problems here: 1/ No more antimatter orbs on null star ability?, only little ridiculous clouds!!! 2/ Color of this cloud doesn't match with the energy color of the warframe... So I hope it's just a bug!!! Can you fix it quickly DE? PLIZ !!! Ps: Bored to see working things broken by a fix content update !!!... Link to comment Share on other sites More sharing options...
Rec7A Posted February 7, 2015 Share Posted February 7, 2015 (edited) Still no fix for Nova Prime missing TRAILS on Gold Orbs... When you fix something, try to do it right at the first time ! Its looks like you don't know your warframe graphic specificity to forget something like that.... BTW, THX for the first step of your null star fix ! Edited February 9, 2015 by Rec7Armrud Link to comment Share on other sites More sharing options...
Braini Posted February 10, 2015 Share Posted February 10, 2015 (edited) I actually liked the bugged orbs (1st screenshot). It gives the impression that pure energy is orbiting you. Besides, I don't think the unnecessary trailing animation makes it better looking, it becomes annoying after a while... but that's just my opinion. Off-topic: What they should fix first is crits working on AMD, making it move the same speed regardless of who is host, Buzlok targeting it properly, punch through registering properly etc. There are more but these are the ones I remember off the top of my head. Edited February 10, 2015 by Braini Link to comment Share on other sites More sharing options...
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