nickelshark Posted February 18, 2015 Share Posted February 18, 2015 (edited) As the title states enemies still shoot their weapons while being rag-dolled and will only stop until their "getting up" animation starts. Now I wouldn't mind that if they still were accurate with their weapons while rag-dolling. Here are examples Mag's Pull As you could see the heavy gunner did not stop shooting until it started getting up from being rag-dolled by Mag's Pull. I assume that this is due to their animations not being canceled by rag-doll. Valkyr's Ripline Same thing. The heavy gunner does not stop shooting until it starts a new animation. Zephyr's Tornado Vauban's Vortex and Hydroid's Tentacle Swarm (Thanks a bunch to Judgement8 for the video) Here is a more clear example of enemy accuracy during rag-doll shooting. I used a Fusion Moa since it much easier to tell rather than a heavy gunner. You can see that it's beam was on me the entire time it was rolling around on the floor. My two proposals: Either make it so the bullets go in which ever direction the gun is facing or have rag-dolls cancel out the shooting animation. List of Abilities affected by this (Please tell me if there is one that should be added.) Thank you to: counterflux, Naith, The_Vile_Blade, and Cat_Jam Pull (Mag) Ripline (Valkyr) Vortex (Vauban) Tornado (Zephyr) DiveBomb-with Divebomb Vortex augment (Zephyr) Tentacle Swarm (Hydroid) Iron Skin-With Iron Shrapnel augment (Rhino) Also, this affects weapons that cause rag doll. (Thank you to PR60E4 for bringing up weapons.) I will also try to get some examples for sparring weapons. Here is a simple example with the Jat Kittag: Edited February 28, 2015 by nickelshark Link to comment Share on other sites More sharing options...
Chroia Posted February 18, 2015 Share Posted February 18, 2015 Crossposting for same/related(?) issue. Link to comment Share on other sites More sharing options...
counterflux Posted February 18, 2015 Share Posted February 18, 2015 booban has the same problems. I used to kill waves of enemies in a vortex with a single melee finisher but now I learned to keep my distance because they still fire when being ragdolled... Link to comment Share on other sites More sharing options...
Chiwwy1 Posted February 19, 2015 Share Posted February 19, 2015 (edited) Yeah noticed that even infested units still attack while ragdolled. Played an ODD where all the enemies were in a vortex and were still damaging the pod. Edited February 19, 2015 by Chiwwy1 Link to comment Share on other sites More sharing options...
Valiant Posted February 19, 2015 Share Posted February 19, 2015 (edited) Think this happens with Zephyr's ragdolling too with standard Tornado and also Divebomb when you have the augment equipped. Edited February 19, 2015 by Naith Link to comment Share on other sites More sharing options...
ensignvidiot Posted February 20, 2015 Share Posted February 20, 2015 I can confirm the above abilities do not stop things from trying to kill me. Vortex has this problem as well. Link to comment Share on other sites More sharing options...
TsundereHvyCruiser Posted February 20, 2015 Share Posted February 20, 2015 Add Banshee's sonic boom to the list. Link to comment Share on other sites More sharing options...
AkerTheSpjot Posted February 20, 2015 Share Posted February 20, 2015 Same thing happens when I use Tentacles Swarm Link to comment Share on other sites More sharing options...
Arboriformis Posted February 23, 2015 Share Posted February 23, 2015 Happens a lot with sparring weapons too. Link to comment Share on other sites More sharing options...
Icebreccer Posted February 26, 2015 Share Posted February 26, 2015 Bump, still not fixed. This needs to be fixed ASAP as it renders some of these moves almost useless. Link to comment Share on other sites More sharing options...
Ajreil Posted February 26, 2015 Share Posted February 26, 2015 Someone should test Nyx's absorb and the shockwave that happens when you revive. Link to comment Share on other sites More sharing options...
Cat_Jam Posted February 26, 2015 Share Posted February 26, 2015 Add Rhino's Iron Skin Augment to the list. Link to comment Share on other sites More sharing options...
Icebreccer Posted February 26, 2015 Share Posted February 26, 2015 I have some videos of Vortex and Tentacle Swarm if needed. Link to comment Share on other sites More sharing options...
nickelshark Posted February 27, 2015 Author Share Posted February 27, 2015 (edited) I have some videos of Vortex and Tentacle Swarm if needed. link em and i'll add them to the OP. (and credit you of course.) Edited February 27, 2015 by nickelshark Link to comment Share on other sites More sharing options...
Icebreccer Posted February 27, 2015 Share Posted February 27, 2015 Here is a vid with some footage of Vortex and Tentacle Swarm: Link to comment Share on other sites More sharing options...
-FV-Wsocks Posted February 27, 2015 Share Posted February 27, 2015 Very large problem. Please fix. Link to comment Share on other sites More sharing options...
nickelshark Posted March 2, 2015 Author Share Posted March 2, 2015 Not letting this thread sink. This issue is affecting some frames heavily and this needs attention. Link to comment Share on other sites More sharing options...
Icebreccer Posted March 2, 2015 Share Posted March 2, 2015 Not letting this thread sink. This issue is affecting some frames heavily and this needs attention. Indeed. A fix is needed and fast. Link to comment Share on other sites More sharing options...
Valiant Posted March 2, 2015 Share Posted March 2, 2015 Yeah it's not good when you've got a ragdolling Napalm still shooting at you. Link to comment Share on other sites More sharing options...
DarkShadow6 Posted March 5, 2015 Share Posted March 5, 2015 Needs attention. Link to comment Share on other sites More sharing options...
nickelshark Posted March 6, 2015 Author Share Posted March 6, 2015 I would highly appreciate it if we could get some kind of response from a dev on this issue. Since we are not going to get any fixes or updates till U16 rolls in I am hoping to see this in the change notes for U16. Link to comment Share on other sites More sharing options...
Icebreccer Posted March 6, 2015 Share Posted March 6, 2015 I would highly appreciate it if we could get some kind of response from a dev on this issue. Since we are not going to get any fixes or updates till U16 rolls in I am hoping to see this in the change notes for U16. Yeah, it's ridiculous how long this issue has been allowed to stay in the game. Link to comment Share on other sites More sharing options...
Valiant Posted March 7, 2015 Share Posted March 7, 2015 I would highly appreciate it if we could get some kind of response from a dev on this issue. Since we are not going to get any fixes or updates till U16 rolls in I am hoping to see this in the change notes for U16. It's standard :/ I too am hoping it'll appear in U16 either in the notes or not. Link to comment Share on other sites More sharing options...
[DE]Rebecca Posted March 11, 2015 Share Posted March 11, 2015 https://forums.warframe.com/index.php?/topic/406503-enemies-fire-while-ragdolled/?p=4597183Will be fixed next Update! Link to comment Share on other sites More sharing options...
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