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Melee Stance System Rework: Melee 2.5


Xplain9
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I like the way warframes ability system works, you get a starting ability that gets more powerfull as you level up and also unlock new abilities, I think the same thing should be done in the stance system, get to choose a starting stance, unlock new combos as you level up your melee weapon, and unlock new stances when you have mastered the current stance. This will make so you don't have to farm endlessly for a stance, you would get all stances(except ones that you get from killing a very specific enemy like stalker or completing an event), and stances that you already have are unlocked at the same level they were before.

 

¿Opinions?

 

Sorry I know my english is atrocious.

Edited by Xplain9
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I like the way warframes ability system works, you get a starting ability that gets more powerfull as you level up and also unlock new abilities, I think the same thing should be done in the stance system, get to choose a starting stance, unlock new combos as you level up, and unlock new stances when you have mastered the current stance.

¿Opinions?

 

Sorry I know my english is atrocious.

this is exactly how it works at the moment.......

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You already unlock new combos as you level up the stance mod.

Yes I know but what im trying to say is that the stance system needs to get the same treament that warframe abilities got. Have a starting ability, level up to unlock new ones, and make already unlocked ones more powerfull.

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