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Berserker 75%


Minelegend
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If this is a UI glitch then it should be fixed and this topic should be moved to the proper forum, but if it's the truth then it should either be fixed or the mod should tell you.

So many people expect Berserker to go up to  a 90% increase, that's what it calculates to on the mod, but the UI in mission says the buff maxes at 75%.

I understand for balance if it does cap at 75%, but at least tell the users of the mod that it's capped, and is it also capped with fury and berserker so that you just waste a mods slot putting it on?

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If this is a UI glitch then it should be fixed and this topic should be moved to the proper forum, but if it's the truth then it should either be fixed or the mod should tell you.

So many people expect Berserker to go up to  a 90% increase, that's what it calculates to on the mod, but the UI in mission says the buff maxes at 75%.

I understand for balance if it does cap at 75%, but at least tell the users of the mod that it's capped, and is it also capped with fury and berserker so that you just waste a mods slot putting it on?

Also noted it. +1.

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-Sigh-

Every time you crit, you get an additional 30% attack speed.

30 + 30% is 50.

50 + 30% is 75.

Do you even math?

Do you even math?

 

@OP: Agreed, more transparency on stuff like that would be nice.

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The (second) math example would work, but what you see is:

 

First crit 30%

Second crit 60%

Third crit 75%

 

It could be that speed is limited to a max increase of 105% (30% Fury + 75% Berserker). Any time I've looked at this I also have Fury on. Can anyone who's not a lazy as me confirm?

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The (second) math example would work, but what you see is:

 

First crit 30%

Second crit 60%

Third crit 75%

 

It could be that speed is limited to a max increase of 105% (30% Fury + 75% Berserker). Any time I've looked at this I also have Fury on. Can anyone who's not a lazy as me confirm?

My fear is that the caped increase is 75% and the Fury mod only helps starting out.

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I've used both configurations with Scindo Prime, being fury + berserker and berserker alone.

What I found was that while berserker may cap out at 75% for some reason Fury does in fact stay effective the whole time. Meaning that when berserker has reached its cap and you have fury on, your attack speeds are insanely fast, but with berserker alone your attack speeds are just fast.

Now with the math thing... I suspect it would work like this...

Base attack speed is 1

So when Ber triggers you should have 1.3 AS. When it triggers again it should give you another +30% of the base speed, which should give you 1.6, and then 1.9.

But yes, they should tell us why it's getting limited. Also they should fix it so it gives +25% each crit if it's not a bug, otherwise it should be fixed to give us the full +90% at max.

Again, Fury will push you past the 75% and the attack when full amped up are awesome!

Enjoy! :p

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The (second) math example would work, but what you see is:

 

First crit 30%

Second crit 60%

Third crit 75%

 

It could be that speed is limited to a max increase of 105% (30% Fury + 75% Berserker). Any time I've looked at this I also have Fury on. Can anyone who's not a lazy as me confirm?

 

My fear is that the caped increase is 75% and the Fury mod only helps starting out.

I know 75% is not the overall attack speed cap, because of perceived speed bonus applied with Speed/WarCry on top of already stacked Berserker.

UI on PS4 shows first Berserker proc boost to 29%; second to 59%, and third to 75%.

Each Berserker proc seems to refresh the 30 sec boost, but not the stacked boost.

(If first berserker proc had 4 seconds remaining, but you stack 2 additional procs ; 75% buff will last for 4 seconds and then drop to 59%.)

Obex w/Berserker

Obex w/Berserker + Fury

Obex w/Berserker + Fury + Quickening

I think the UI is more than a little deceiving.

Also, it does not help that attack speed listed on Arsenal UI is not per second based on stance combos. It does not really give an idea on ones attack rate in game.

(1.0 on a Dagger or Sparring weapon feels faster than 1.0 attack speed on Scindo Prime or Jat Kittag/Fragor)

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Also, it does not help that attack speed listed on Arsenal UI is not per second based on stance combos. It does not really give an idea on ones attack rate in game.

(1.0 on a Dagger or Sparring weapon feels faster than 1.0 attack speed on Scindo Prime or Jat Kittag/Fragor)

The attack speed is a multiplier applied to the animation speed of the attack animations, so heavy weapons just have a generally slower attack animation.

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