Shuuro Posted March 27, 2015 Share Posted March 27, 2015 (edited) While using Ash's Rising Storm Augment mod, when meleeing a few enemies afterwards, the game somehow treats it as if the augment never existed, and the combo counter would drop after the normal 3 seconds. This makes the augment feel like a used up and useless mod slot when not used as host, as it doesn't work as intended. When playing as host, I can easily make the combo counter last for roughly 10~11 seconds. Hoping for a possible fix. Note: Before posting on how Rising Storm isn't working as client or host for you, make sure you don't have negative duration mods. Negative duration does effect how long it lasts. Image of my build: Video of Rising Storm working properly as host: Video of Rising Storm bugged, as client: Edited March 27, 2015 by Shuuro Link to comment Share on other sites More sharing options...
Shuuro Posted March 27, 2015 Author Share Posted March 27, 2015 Updated with videos and build used. Link to comment Share on other sites More sharing options...
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