Zeyphir Posted April 1, 2015 Share Posted April 1, 2015 (edited) The video explains it all. Seems to only work when the elevator is moving. The ceiling is solid when it's stationary. EDIT: As the video depicts, this happens on at least two different tiles using a similar elevator. I did not post a screenshot, because the ceiling is not actually visibly missing, it just doesn't detect a collision when the elevator is moving. https://youtu.be/oHSIvIw1DwE Edited April 1, 2015 by Zeyphir Link to comment Share on other sites More sharing options...
tyny89 Posted April 1, 2015 Share Posted April 1, 2015 (edited) you can actualy do this on almost every elevator in the game, even in the void i know that because i have done it so many times Edited April 1, 2015 by tyny89 Link to comment Share on other sites More sharing options...
Dwolfknight Posted April 1, 2015 Share Posted April 1, 2015 its not that the ceilling is missing is just that if you'r moving to fast you will glitch through the terrain Link to comment Share on other sites More sharing options...
Zeyphir Posted April 1, 2015 Author Share Posted April 1, 2015 Seems it's the first time i've done that. Still, that's a bug in my books. Link to comment Share on other sites More sharing options...
Badchaff Posted April 1, 2015 Share Posted April 1, 2015 Hey there,Just adding to this thread. I've had this happen on multiple tilsets, with the most recent one on a Grinner tileset on Uranus. It's a pretty annoying bug especially while playing solo since when you get hit by something while on the elevator and flung up, you will get stuck in the ceiling without even the sweet release of death to comfort you. :( Link to comment Share on other sites More sharing options...
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