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Blind Justice And Melee Auto Targeting


iSmallfry
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Blind Justice's Heeding Call combo features 2 ragdolls, at the end of the combo.

The second-last attack kicks the enemy away from you while the last attack is a big leap that slams enemies down.

Not only are 2 ragdolls in a row quite redundant, melee auto targeting can't always keep up.

When that happens,it seems that it's not registered that the enemy got kicked away from you and thus melee auto targeting roots you in place and prevents you from leaping, altogether.

This is especially apparent with high attack speed (when you proc berserker e.g.).

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Well, there's no way to adjust the distance you travel nor is there a way to adjust how high you leap into the air,in combos (except for melee auto targeting).Also, the collision of enemies is pretty random,at times.

From my experiences,chances are high that you're either going to dash/leap past,

through or - if they're lying on the ground/crouching - over your target.

There's no reliable way to stick to a target you may want to focus.

Edited by iSmallfry
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