Pacheon Posted April 24, 2015 Share Posted April 24, 2015 I don't actually know, if the other Quanta versions do have the same "bug", but it might cause heavy frustration afterall. People are able to disrupt the secondary fire by just shooting at it with everything but Quanta weapons itself. Meaning that, if e.g. even my Sentinel shoots the alternative cube, it will just puffer away, without any damage cause, explosion, etc. Same goes for that, that other players with all weapons, except Quanta, are able to puffer that cube. On the other type, friendly Quanta weapons are able to trigger the explosion of other's Quanta Cubes, which shouldn't be possible. Got someone who just keept destroying the Quanta Cubes from another player and ... that isn't really funny, since he wasn't able to cause any significant damage nor being able to kill any enemy. Would you consider checking your mechanics, before re-releasing an existing weapon, where people prolly reported this kind of frustration/"bug". Thanks. Link to comment Share on other sites More sharing options...
SolaireTheSunWalker Posted April 25, 2015 Share Posted April 25, 2015 I don't think it's a bug and it doesn't bother me at all never ever had a problem with it Link to comment Share on other sites More sharing options...
Elfalpha Posted April 25, 2015 Share Posted April 25, 2015 I don't think it's a bug and it doesn't bother me at all never ever had a problem with it Agreed. I am fine with other players being able to detonate the cubes. If that doesn't deal any damage though, it's annoying. Link to comment Share on other sites More sharing options...
Pacheon Posted April 25, 2015 Author Share Posted April 25, 2015 I don't think it's a bug and it doesn't bother me at all never ever had a problem with it Never had a problem with it, but it seems like you just ranked it up and that's it afterall. There are multiple issues with weapons, if getting deep into it. People are able to detonate it, sure, but if no one wants that? Like the example given at my first post? It is like being annoyed by a Loki, Valkyr, Vauban - being switch teleported, pulled, kicked off a platform into death, while killing lv 60+ infested or whatever. Isn't funny at all, has no purpose either. Link to comment Share on other sites More sharing options...
HandsomeSorcerer Posted April 25, 2015 Share Posted April 25, 2015 THe new grineer launcher can cause others to jump. Perfect trolling weapon. Link to comment Share on other sites More sharing options...
087SE-Miykhail Posted April 25, 2015 Share Posted April 25, 2015 I don't think it's a bug and it doesn't bother me at all never ever had a problem with it I perfectly agree. Want to do some strategy plays? Dont play pugs. Call some friends and teach them how your weapom works and what they cant do. Same happens on trinity triyng to use her energy restores on a mob and half second after, someone kills the mob. Or ash using blade storm and people always aim on the red targets making it less affective. Or nyx mind controled mobs now can store damage, and after the end of duration, the mob dies ( even if he dont need to, maybe she controled a shield osprey to help or a healing ancient, but NAH lets just shoot at it so it dies righ after. Teamplay can be achieved, but it was never a perfect thing, on any games. Link to comment Share on other sites More sharing options...
Pacheon Posted April 25, 2015 Author Share Posted April 25, 2015 I perfectly agree. Want to do some strategy plays? Dont play pugs. Call some friends and teach them how your weapom works and what they cant do. Same happens on trinity triyng to use her energy restores on a mob and half second after, someone kills the mob. Or ash using blade storm and people always aim on the red targets making it less affective. Or nyx mind controled mobs now can store damage, and after the end of duration, the mob dies ( even if he dont need to, maybe she controled a shield osprey to help or a healing ancient, but NAH lets just shoot at it so it dies righ after. Teamplay can be achieved, but it was never a perfect thing, on any games. It is not about perfect teamplay. It is the point of getting a decent game experience with unknown people - who are up for the same aim: a good result, lots of items, exp/affinity. But they are even that kind of anti-team, that they will and do whatever they can to f*** up your gameplay in any time. E.g.: Just take a look about the new grenade launcher Tonkor. See the issue here? It is "hidden" 3 times in this clip. Right at the beginning and 2 another kinds of "team play". Link to comment Share on other sites More sharing options...
Suthurn Posted April 26, 2015 Share Posted April 26, 2015 a more real problem with the cubes is having them bounce off enemies instead of detonating. it happens quite often against infested ancients. get harpooned and spam alt-fire. about half the time the cubes just bounce off the ancient and go flying off in some random direction. Link to comment Share on other sites More sharing options...
087SE-Miykhail Posted April 26, 2015 Share Posted April 26, 2015 (edited) It is not about perfect teamplay. It is the point of getting a decent game experience with unknown people - who are up for the same aim: a good result, lots of items, exp/affinity. But they are even that kind of anti-team, that they will and do whatever they can to f*** up your gameplay in any time. E.g.: Just take a look about the new grenade launcher Tonkor. See the issue here? It is "hidden" 3 times in this clip. Right at the beginning and 2 another kinds of "team play". What i see here is an lazy guy siting his ! over a corner, finishing an "easy" defense to farm credits and resources. Thats the problem of people nowdays, they never read the dam manual of things they buy. "Explosive bouncing ammunition, use it whit caution" and "Unstable cubes explode on contact, use whit caution" Edited April 26, 2015 by 087SE-Miykhail Link to comment Share on other sites More sharing options...
Pacheon Posted April 26, 2015 Author Share Posted April 26, 2015 What i see here is an lazy guy siting his ! over a corner, finishing an "easy" defense to farm credits and resources. Thats the problem of people nowdays, they never read the dam manual of things they buy. "Explosive bouncing ammunition, use it whit caution" and "Unstable cubes explode on contact, use whit caution" Dafuq I've just read there? Explosive with the Tonkor isn't damaging the player, like a Penta or Ogris. Secondly, cubes ain't inflicting any damage. Are you meaning this serious, if so, you seem to failed upon the context reading. Link to comment Share on other sites More sharing options...
fatpig84 Posted April 26, 2015 Share Posted April 26, 2015 Seems fine for me. The cubes never travels far enough anyway. Just use them point blank. Link to comment Share on other sites More sharing options...
087SE-Miykhail Posted April 26, 2015 Share Posted April 26, 2015 Dafuq I've just read there? Explosive with the Tonkor isn't damaging the player, like a Penta or Ogris. Secondly, cubes ain't inflicting any damage. Are you meaning this serious, if so, you seem to failed upon the context reading. Im happy on Quanta Vandal, is works pretty good, it never failed to me, i have fun. If you cant deal whit it, just use other weapom. Dont make DE change weapom mechanics just because you think its bad. The cubes are already dam strong, they need some downsides. Your context fails to work here if you didint saw it after more them 8 replys saying quanta cubes are fine. They are suposed to work like that. Well, hope you get it this time... Link to comment Share on other sites More sharing options...
Pacheon Posted April 26, 2015 Author Share Posted April 26, 2015 Im happy on Quanta Vandal, is works pretty good, it never failed to me, i have fun. If you cant deal whit it, just use other weapom. Dont make DE change weapom mechanics just because you think its bad. The cubes are already dam strong, they need some downsides. Your context fails to work here if you didint saw it after more them 8 replys saying quanta cubes are fine. They are suposed to work like that. Well, hope you get it this time... Are you really that blind? Read the main post. It is not about "IT IS NOT WORKING QQ BECAUSE IT IS BUGGED QQ", it is about the mechanics and the... why do I even explain it to you? Read it or leave this thread. Because something has "downsides", which were not intended to, as it seems like - Sentinels are destroying the cubes, instead of detonating them, same for player based weapons, and you are really talking logically on this one? Did you ever played with the Quantas in a squad session? Ever used a sentinel, which destroyed your cubes? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now