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Melee Combo's Animation Lock Fixes


HavocWolf
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While doing melee, i often find myself getting caught in a melee animation and getting killed for it, whether it be in pvp (very often), or in pve (less often but it still happens). There are 2 ways to fix this, preferably both be added to the game. If both were added, it would lead to a smoother more enjoyable melee experience.

 

1. Being able to roll mid animation. as i said, i often get caught in a melee animations and this gets me killed and i have killed tons of players mid animation. Being able to roll mid animation would allow a player to be able to move again quicker, rather than waiting for the animation to finish. a good example would be the gram in pvp as its animations are extremely slow.

 

2. Turn off preloading the next melee attack. If you notice while meleeing, if you hit the melee button (e) before you even finish the animation, it will preload the next attack to launch even if you don't want it to. This is an issue for many reasons. for starters in can mess up the pause combos due to preloading the next attack. next, relating to the issue above, it renders you stuck in another animation when you dont need to be, leaving you vulnerable for being killed whether it be by another player in pvp or a heavy gunner in a survival mission. How to fix this is simple. Have the game wait until the animation is comepletely finished, then if you are still hitting the melee button, launch another melee attack.

 

If both of these fixes were added into the game, it would lead to a smoother experience when meleeing. These issues have gotten countless players killed.

Edited by HavocWolf
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Or don't equip a stance and don't use full melee in PvP, for all we know, PvP is horribly constructed still, players gang up and grind for massive amounts of reputation, people bully newbies and keep the cephalon point while not allowing them a chance.

I think i give up on PvP in warframe, it was enough as it was before, now its just exploits everywhere.

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Or don't equip a stance and don't use full melee in PvP, for all we know, PvP is horribly constructed still, players gang up and grind for massive amounts of reputation, people bully newbies and keep the cephalon point while not allowing them a chance.

I think i give up on PvP in warframe, it was enough as it was before, now its just exploits everywhere.

Pvp is still in its infancy stage. it has massive amounts of potential if it is treated correctly with good fixes and mechanics.

 

In regards of not equipping a stance, thats not a fix, thats a work around, which wouldn't even work. Besides, the whole point of stances is to make melee weapons useful and straight not using melee is a horrible idea considering its literally a 1/3rd of the games mechanics (Guns, melee, parkour). Not to mention stances are not the issue, its the animations with the melee weapons themselves. 

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