OvAeons Posted May 15, 2015 Share Posted May 15, 2015 was using tonkor earlier, not sure if bug but i did not see anything in patch notes, AoE explosions no longer harm nullifiers from outside their field?? cannot try with penta or ogris since i sold them long long ago :P, but that should not change anything Link to comment Share on other sites More sharing options...
Prof_Blocks_007 Posted May 15, 2015 Share Posted May 15, 2015 I was using my Ogris against them, and they did seem to be more resistant. I'll go and check in the Simulacrum. Link to comment Share on other sites More sharing options...
direcyphre Posted May 15, 2015 Share Posted May 15, 2015 Explosion radius could make a difference. Link to comment Share on other sites More sharing options...
Prof_Blocks_007 Posted May 15, 2015 Share Posted May 15, 2015 Using the same build as before 16.5 (Firestorm fitted), they are immune to the blast (can still be proc'd) until the shield has taken a certain amount of damage, Then they can be hit by the blast. The shield will only take damage from direct hits (the rocket bounces off). No mention in the patch notes, so I'd assume it's a bug. Link to comment Share on other sites More sharing options...
TrinityPrime Posted May 15, 2015 Share Posted May 15, 2015 Damage gets zeroed out when transferred from bubble to nullifier. No idea if this is intentional or not. Procs still transfer as well. Link to comment Share on other sites More sharing options...
OvAeons Posted May 15, 2015 Author Share Posted May 15, 2015 Explosion radius could make a difference. i use firestorm on my tonkor build for that nice ~40-45m diameter Link to comment Share on other sites More sharing options...
OvAeons Posted May 15, 2015 Author Share Posted May 15, 2015 i really hope it is a bug cause Tonkor was super handy and a nice challenge to use to take care of nullies Damage gets zeroed out when transferred from bubble to nullifier. No idea if this is intentional or not. Procs still transfer as well. yeah i noticed that but i though it was caused by someone ground slamming down into bubble, but animation timing was off Link to comment Share on other sites More sharing options...
SomeCrackHead Posted May 15, 2015 Share Posted May 15, 2015 yes its bugged, its not working the way it used to. we really need this hotfixed as this is affecting all our void defense missions Link to comment Share on other sites More sharing options...
TylerFreeman Posted May 15, 2015 Share Posted May 15, 2015 I want my trusty AOE to kill those pesky nullifiers Link to comment Share on other sites More sharing options...
oinkah Posted May 15, 2015 Share Posted May 15, 2015 (edited) Once again Corpus engineering is triumphant over blunt force of the Tenno! Edited May 15, 2015 by oinkah Link to comment Share on other sites More sharing options...
GeneralArmchair Posted May 16, 2015 Share Posted May 16, 2015 I'm not really surprised that an enemy that was rushed through development in response to Vivergate is so horribly buggy. Link to comment Share on other sites More sharing options...
SomeCrackHead Posted May 16, 2015 Share Posted May 16, 2015 DE this was not written in patch notes, so are we getting hotfix or was this intended? are we no longer gonna be able to blast nullifiers ? =( Link to comment Share on other sites More sharing options...
RexRgisIocus Posted May 16, 2015 Share Posted May 16, 2015 Was explosions working against Nullers in patch notes in the first place? I don't remember seeing it. If it was then this needs to be fixed. If it wasn't then it was a bug and its now fixed. Link to comment Share on other sites More sharing options...
tris1 Posted May 16, 2015 Share Posted May 16, 2015 I hoped this is a bug otherwise I want my snowglobe fixed like this aswell Link to comment Share on other sites More sharing options...
Krak_Nihilus Posted May 16, 2015 Share Posted May 16, 2015 Was explosions working against Nullers in patch notes in the first place? I don't remember seeing it. If it was then this needs to be fixed. If it wasn't then it was a bug and its now fixed. It was in patch notes, I remember cheering on the thought that nullies are no longer immune to castanas when I was reading patch notes. Link to comment Share on other sites More sharing options...
SomeCrackHead Posted May 16, 2015 Share Posted May 16, 2015 I hoped this is a bug otherwise I want my snowglobe fixed like this aswell +1. let snowglobe suck the way it does when its tiny and give our blast back! Link to comment Share on other sites More sharing options...
TrinityPrime Posted May 16, 2015 Share Posted May 16, 2015 (edited) Well after chatting with some peeps, they pointed out that you can still kill nullifiers through their bubbles using power throw throwing melee weapon if you hit the ground just under him as the thrown melees go through the bubble. Edited May 16, 2015 by KnotOfMetal Link to comment Share on other sites More sharing options...
Prof_Blocks_007 Posted May 23, 2015 Share Posted May 23, 2015 Whatever the bug was, it's been fixed! Testing here in the Simulacrum. Link to comment Share on other sites More sharing options...
(PSN)buddy72757 Posted May 24, 2015 Share Posted May 24, 2015 Torid Recks Nullifiers Link to comment Share on other sites More sharing options...
TrinityPrime Posted May 24, 2015 Share Posted May 24, 2015 Torid Recks Nullifiers Any explosives work, you could nullifiers with the thunderbolt mod. Link to comment Share on other sites More sharing options...
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