Hixlysss Posted May 23, 2015 Share Posted May 23, 2015 This is one thing that HAS to be in Parkour 2.0. The whole "Suddenly stop sprinting cause I dropped from a high place" or what ever this bug is. Randomly I stop sprinting. Not because I've run out of stamina, but because I did some other move animation, and it caused my sprint to stop. I'm still holding down the shift button, but it doesn't recognize that, its all "HURRDURR,SPRINT STOPPED CAUSE ANIMATION" and now I have to tap shift again to resume sprinting. It does this pretty much randomly. Sometimes I can do the sprint, jump, melee swing, hit the ground running. Other times I can't. It's been getting me killed in the conclave matches now as well. Link to comment Share on other sites More sharing options...
Archistopheles Posted May 23, 2015 Share Posted May 23, 2015 I've always just slid to avoid this, but you make a point. Link to comment Share on other sites More sharing options...
Lightsmith Posted May 23, 2015 Share Posted May 23, 2015 A lot of these things are based on the animation. For good and for bad the animation dictate the speed of your character at some times. hopefully DE does clear this up, while leaving the good things, like sliding. Link to comment Share on other sites More sharing options...
Hixlysss Posted May 24, 2015 Author Share Posted May 24, 2015 I've always just slid to avoid this, but you make a point. Except i've had times where i've come out of sliding, and now I'm walking again. I have half a bar of stamina, and I'm not able to sprint? Is it too much to ask that if a player is holding down the sprint button, if they have enough stamina, they should be sprinting. Link to comment Share on other sites More sharing options...
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