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Thrown Melees...


Pampkin_Christ
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Who here just LOVES thrown melee weapons?!?!        *Raises Hand*

 

If you do I'm 100% sure you've encountered this bug that's been around for too damn long.... It's where you throw your weapon and it either takes a minute or two to return or it's given unto the void as an artifact of a now copter-less Tenno...

 

Not to mention the poor Halikar and it's weird yet cool mechanics that just make it a pain to use. I personally love the features but I'd love them more if they worked properly. I mean does the security camera really need to be auto-targeted every throw rather than the Crewman standing in front of me. The learn-and-curve of this weapon is ridiculous for the outcome...

 

I'm not here to complain 100% though, I personally love these types of weapons and would love to see some more come into the game, maybe a syndicate one...(Plz DE) These weapons are really enjoyable to play with and take an acceptable amount of time to master making them desired by new players and used to hell by veterans. There's the Kestrel with it's nice knockdown and syndicate mod which allows for a nice magnetic AoE proc, while you have the Glaive and Glaive Prime which combine high damage with amazingly elegant designs. Not to mention the two different yet amazing combos for these weapon types that have both amazing animations and combos. I'd love to see some more unique designs and mechanics for this category, as well as some bug fixes seeing as they actually make it so you CAN'T use the weapon...

 

I wanna read some cool ideas for mechanics!!

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