[DE]Rebecca Posted June 26, 2015 Share Posted June 26, 2015 Thank you for tuning in! We'll have a summary up early next week! This is the video I discussed but didn't show regarding WIP Parkour 2.0 in other tilesets. Link to comment Share on other sites More sharing options...
Lactamid Posted June 26, 2015 Share Posted June 26, 2015 Can Obex and Kogake get extra damage on the "flykick"? Link to comment Share on other sites More sharing options...
aSmileyLemon Posted June 26, 2015 Share Posted June 26, 2015 Sheldon how dare you mess up my question?! D:Thanks guys. Link to comment Share on other sites More sharing options...
Valiant Posted June 26, 2015 Share Posted June 26, 2015 Looking forward to Frost rework. Link to comment Share on other sites More sharing options...
Sitchrea Posted June 26, 2015 Share Posted June 26, 2015 Dat starchart, doh Link to comment Share on other sites More sharing options...
Deidaku Posted June 26, 2015 Share Posted June 26, 2015 I want to build frost now The rework looks promising :) . Oh and about the J3 golem battle you might want to add this music ingame Link to comment Share on other sites More sharing options...
Error989 Posted June 26, 2015 Share Posted June 26, 2015 (edited) dat new syandana thingy is awesome!I just hope that frost's going to get his skirt cloherized...yes, that's a new word... Edited June 26, 2015 by Error989 Link to comment Share on other sites More sharing options...
Thalahssalyst Posted June 26, 2015 Share Posted June 26, 2015 Amazing parkour.Im glad you take out the coptering, it ruins everything on the game.Cant wait for park! Link to comment Share on other sites More sharing options...
Melos-mevim Posted June 26, 2015 Share Posted June 26, 2015 can we please get an eta on that new cape I want it soon Link to comment Share on other sites More sharing options...
Fabpsi Posted June 26, 2015 Share Posted June 26, 2015 (edited) Awesome -and I mean really awesome- Devstream! Sheldon.exe stopped working, we saw Starchart (got information about the Gotl Program ..yayy^^), J3-Trial (with amazing sound-design. Tell him he did a great job...okay, he probably knows that we all appreciate the sound-design in Warframe <3) and a lot of other live gameplay (frost rework and parcour 2.0 looked really nice imo) german summary:https://forums.warframe.com/index.php?/topic/481098-livestream-55-fabpsis-zusammenfassung/ edit finally found "secret parcour 2.0"-footage: Edited June 27, 2015 by Fabpsi Link to comment Share on other sites More sharing options...
Eldnacpeek Posted June 26, 2015 Share Posted June 26, 2015 (edited) May I say that that Starmap is absolutely beautiful? I'm getting Dream Trigger vibes from it, and that's one of my favorite games. Really enjoyed the stream, looking forward to the next. Edited June 26, 2015 by LazerSkink Link to comment Share on other sites More sharing options...
Zareek Posted June 26, 2015 Share Posted June 26, 2015 Wall stick better freaking stay Link to comment Share on other sites More sharing options...
AM-Bunny Posted June 26, 2015 Share Posted June 26, 2015 I wrote an Overview in case anyone missed it https://forums.warframe.com/index.php?/topic/481104-devstream-55-overview/ Link to comment Share on other sites More sharing options...
(PSN)D-onlinekilla-4D Posted June 26, 2015 Share Posted June 26, 2015 I wrote an Overview in case anyone missed it https://forums.warframe.com/index.php?/topic/481104-devstream-55-overview/ Thank you :) Link to comment Share on other sites More sharing options...
Tyreuzs Posted June 26, 2015 Share Posted June 26, 2015 (edited) I wrote my personal feedback on the parkour system at its current state based on the new content the devs showed us this stream if anyone is interested. https://forums.warframe.com/index.php?/topic/481107-parkour-20-flappy-bird-parkour-feedback-on-its-current-state/#entry5365295 Edited June 26, 2015 by Tyreuzs Link to comment Share on other sites More sharing options...
unknow99 Posted June 26, 2015 Share Posted June 26, 2015 I wrote an Overview in case anyone missed it https://forums.warframe.com/index.php?/topic/481104-devstream-55-overview/ Thanks again, doc. Can't wait to try the new Parkour,Frost & the capes! However, still nothing about Stealth... :( Oh well, U17 is coming soon ... Link to comment Share on other sites More sharing options...
Raniu Posted June 26, 2015 Share Posted June 26, 2015 Thanks for yet another awesome devstream. Can't wait to try the... trial. And gimme dem kubrow horse armors AS™AP x) Link to comment Share on other sites More sharing options...
Lady_Khaos Posted June 26, 2015 Share Posted June 26, 2015 (edited) 1) TURRET PROGRESS! YASSS 2) while the changes to parkour give increased control and open up new options, the wallrunning looked so much smoother than the weird hopping. 3) that cape and the Frost changes look great. 4) I like the idea behind the star chart, though I'm not sure it really fits Warframe's aesthetics. I guess we just have to wait and see the final version. Edited June 26, 2015 by Khaos_Zand3r Link to comment Share on other sites More sharing options...
Lukap99 Posted June 26, 2015 Share Posted June 26, 2015 (edited) Clem recipe tablespoon of sugar x1 Alloy plate x1000 Salvage x3000 Neural sensor x1 Grakata x2 Legs x4 Edited June 26, 2015 by Lukap99 Link to comment Share on other sites More sharing options...
(PSN)Quo_Tee Posted June 26, 2015 Share Posted June 26, 2015 Frost rework is awesome about time he got updated Link to comment Share on other sites More sharing options...
chewbaccachris2 Posted June 26, 2015 Share Posted June 26, 2015 you are missing the extra legs! Link to comment Share on other sites More sharing options...
FelisImpurrator Posted June 26, 2015 Share Posted June 26, 2015 The starmap is beautiful. I actually love it as it is - but hope there will be a dark theme freely available in the Liset, because it burns my eyes with the contrast. Primed Gambit still seems... bad, but at least it's better than what it was. Was still hoping they'd find a different solution besides damage falloff - and no word on the Glorious Kohmfetti Cannon's return, even after all these optimizations? I'm hoping the change to Greedy Pull is better than purely making it Mag-only, though... being able to carry ammo for the team and help gather loot (credits and mods) really is a great way to use it as a support augment, but the energy orbs were broken. The raid having a prelude, though? Glorious, GLORIOUS victory. Link to comment Share on other sites More sharing options...
[DE]Rebecca Posted June 26, 2015 Author Share Posted June 26, 2015 This is the video I discussed but didn't show regarding WIP Parkour 2.0 in other tilesets. Just added! Link to comment Share on other sites More sharing options...
weezedog Posted June 26, 2015 Share Posted June 26, 2015 (edited) I've been saying that Greedy Pull has been one of the worst thing to happen to the game for a long time. I do support its use for Mag only, but currently loot is synced and shared between all clients and is in the same location for everyone. This would require a drastic change in how loot is handled in Warframe, and maybe require a shift to individual client-only loot drop system. (That would be a drastic performance increase though) RIP "GMag", your days of filling recruiting chat are about over. It's for the betterment of the game, but part of me will miss you when I need energy though :( Edited June 26, 2015 by weezedog Link to comment Share on other sites More sharing options...
Pacheon Posted June 26, 2015 Share Posted June 26, 2015 I've been saying that Greedy Pull has been one of the worst thing to happen to the game for a long time. I do support its use for Mag only, but currently loot is synced and shared between all clients and is in the same location for everyone. This would require a drastic change in how loot is handled in Warframe, and maybe require a shift to individual client-only loot drop system. (That would be a drastic performance increase though) RIP "GMag", your days of filling recruiting chat are about over. It's for the betterment of the game, but part of me will miss you when I need energy though :( That is called "function" inside a "class". Isn't that much of a hard work as you try to display here for others. And for the GMag stuff - who cares? I actually don't. Wanted her ability "GREEDY" pulling being just for her, so people stop raging and causing havoc all over the place and mocking on a mag "Y U NO PULL?!". Freaking annoying nonsense conversations all over the squad chats. Rather "let them get close to the core - THAN FREGGING KILL EM" instead of that havoc bs. Link to comment Share on other sites More sharing options...
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