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New Weapons (U17 Megathread Topic)


[DE]Danielle
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60 Mag in the Grattler, its good now. But it stills has punch-through, take it off it makes no sense with this weapon, make the projectiles explode when it hist the enemy so it can do splash damage to others near.

 

 

I think it would be awesome with "airburst" projectiles.   Its done through adding a larger projectile hitbox that is unsusceptible to terrain collision, and only "register" contact with enemies.

 

That way even missed shots will explode near enemies and damage them.

 

Also, If animations stay same, Grattler should fire 4 projectiles per shot with slower fire rate.

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Harpak would have been a good as a crit/burst weapon, but there is a number or issues to it that makes it pointless:

 

1. The huge vertical recoil - it's burst because it wants to preserve accuracy over fire rate right? Then how can I achieve those critical headshots with the full burst if only one of the 3 shots hits the head at any time?

2. Low travel time - again, hitting headshots with all the projectiles beyond 20m range is more of a pipe dream for non-static targets.

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  • 4 weeks later...

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