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Hotfix 17.0.2


[DE]Rebecca
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Hotfix 17.0.2

 

Missed U17 Addition: Remote Observer

 

The Remote Observer deploys a short-lived remote camera that overrides your Warframe optics.  This contraption allows Tenno to see from the Remote Observer’s position, making it easy to detect threats around corners...or view rooms from angles otherwise impossible.  

 

The Remote Observer can be purchased from the Market for 10 credits, and is equipped in the Gear menu.

 

Missed U17 Change: Lex Prime Buff

 

Damage increased from 85 to 150

Status chance increased from 20% to 25%

Critical chance increased from 20% to 25%

 

Changes:

 

  • Increased the volume of warning audio for players approaching too close to Grineer underwater mines.
  • Improved the triggers and pathing on shark attacks.
  • Adjusted the volume on two of Teshin’s Transmissions.
  • Optimized memory usage in the Warframe Launcher to help reduce strain when downloading updates.
  • Removed the center zipline from the Corpus Outpost Defense tileset.
  • Added a maximum distance to where the Remote Observer can be placed.
  • Updated reload audio effects on the Twin Grakatas.
  • Added additional sounds for underwater Loot Crates.
  • Made some adjustments to audio FX on the Gammacor.
  • Removed the ‘Hold Jump to Wall Run’ setting that is no longer relevant.
  • Removed the doppler ‘sound’ that plays underwater on the Grineer Ocean tileset.

 

Fixes:

 

  • Fixed Clients experiencing a screen shake when a Host uses certain Parkour 2.0 mechanics.
  • Fixed Grineer spawning inside the wall during the the Defense mission in the Natah Quest.
  • Fixed the Eviscerator backpack floating in mid-air after death.
  • Fixed Frost’s Snow Globe not properly being affected by power range Mods.
  • Fixed the Strun not being able to be reloaded until all shells are fired when using reload speed Mods.
  • Fixed clients being unable to amin when using Ramparts.
  • Fixed an issue with Power Efficiency not working as intended on Energy Drain abilities.
  • Fixed some areas that would cause issues during the Tyl Regor boss fight.
  • Fixed some missing boundaries on rocks in the Grineer Underwater Lab tileset.
  • Fixed double jump FX not always showing for other players in the squad.
  • Fixed inappropriate scale of Sigil icons in Market.
  • Fixed geysers in the Underwater Tileset not properly triggering for Clients and Hosts.
  • Fixed issue causing Kubrow Eggs not to appear in the UI after installing the Incubator upgrade.
  • Fixed the Tethra’s Doom Quantum Emblem not sitting properly on Ash Prime.
  • Fixed some chat settings adjusting themselves regardless of the Player settings.
  • Fixed Invasion and Outbreak Defense Missions spawning extra friendly AI every wave.
  • Fixed a bad pose that would occur in underwater Archwing’s Dual Wielding idle animations.
  • Fixed a far-too-advanced computer terminal that could not be hacked as per: https://forums.warframe.com/index.php?/topic/498860-spy-20-computer-cannot-be-hacked/
  • Fixed the Carrier pulling items towards players while on a Rampart.
  • Fixed an ‘Ability in Use’ error message that would appear when two Chromas with different element types use Elemental Ward near each other.
  • Fixed Nova’s Wormhole Ability still persisting when the player enters Archwing mode.
  • Fixed crouch/sliding interrupting sprint.
  • Fixed players becoming stuck behind underwater Rescue Pods in the Grineer Underwater Lab tileset.
  • Fixed 8 Lisets flying in the Missions intro cinematic.
  • Fixed fully auto akimbo secondary weapons not having proper recoil.
  • Fixed Helios being able to scan Oddities.
  • Fixed various ziplines that were too close to the ceiling to walk on.
  • Fixed two Codex entries showing for the Manic Bombard.
  • Fixed an issue causing some Capture targets to fall into the water on the Grineer Underwater Lab tileset, becoming uncapturable.
  • Fixed Karak Wraith clips giving you a surface to parkour off of.
Edited by theclinton
changed remove to remote
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Hey DE, thanks for the lovely hotfix, as usual with your new updates!

 

Really glad to enjoy all of the new changes and strategy's, makes the game like new again!

 

I am wondering one thing though, is there any chance at knowing when the Pre Corpus Valkyr skin is arriving? I've been looking forward to it so much since I first saw it, and I was pretty sad when I heard it wasn't coming out with Update 17. 

 

Anyway, thank's for keeping this game alive, can't wait to see what's next!

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