Tarror Posted August 4, 2015 Share Posted August 4, 2015 Talking about Equinox's Pacify. Using Max Efficiency or negative efficiency (Blind Rage) has no affect on pacify's energy drain under the same conditions, so you have to use Pacify sparingly. Is this the start of a new trend to reduce "press X to win." Or is this, I hope, just a bug? Link to comment Share on other sites More sharing options...
MegpoidBeetle Posted August 4, 2015 Share Posted August 4, 2015 There seems to be an issue with power efficiency. I have maxed fleeting on but my energy is being chewed away at the original speed when Effigy's active Link to comment Share on other sites More sharing options...
Terumitsu Posted August 4, 2015 Share Posted August 4, 2015 (edited) There have been some reports lately of power efficiency being bugged for certain abilities so perhaps this is related? I don't recall if this was fixed in the most recent patch or not, however, and I am being ssssuuuuper lazy and not looking before I hit 'post.' Unlazy edit: Apparently it was fixed for those abilities in the last patch so... I can't say if this is intended or not? Edited August 4, 2015 by Terumitsu Link to comment Share on other sites More sharing options...
XxCurtennoxX Posted August 4, 2015 Share Posted August 4, 2015 Well, when too many enemies get in the radius it gets really out of hand. The drain when there's more than even 5 enemies is ridiculous. It really needs to be toned down because it's unusable in its current state Link to comment Share on other sites More sharing options...
Tarror Posted August 4, 2015 Author Share Posted August 4, 2015 Well, when too many enemies get in the radius it gets really out of hand. The drain when there's more than even 5 enemies is ridiculous. It really needs to be toned down because it's unusable in its current state I agree. It seems the only time I bother using it is when I have to revive with the risk of being killed myself. In that case, I lose a chunk of energy. Link to comment Share on other sites More sharing options...
Sci_Ant Posted August 11, 2015 Share Posted August 11, 2015 Hi Tarror, I made a thread about the bugs/problems with Pacify here > https://forums.warframe.com/index.php?/topic/508917-equinox-pacify-ability-has-diminishing-returns-falloff-with-range-and-broken-efficiency-data-and-videos/ I have quoted your findings from another thread which I found after I tested it on my own in order to corroborate my findings. XD Hope you don't mind. I have also linked to this thread as regarding the efficiency mod problem. Link to comment Share on other sites More sharing options...
Sci_Ant Posted August 11, 2015 Share Posted August 11, 2015 (edited) Double post sorry Edited August 11, 2015 by Sci_Ant Link to comment Share on other sites More sharing options...
Tesseract7777 Posted August 11, 2015 Share Posted August 11, 2015 (edited) It is probably a bug. There have been reports of channeling abilities draining energy at improper amounts since U17 was released. We'll probably see more fixes soon. Not that Pacify wouldn't still suck as an ability anyway, but that's kind of OT. Edited August 11, 2015 by Tesseract7777 Link to comment Share on other sites More sharing options...
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