MurderHoboDinosaur Posted August 13, 2015 Share Posted August 13, 2015 (edited) So a few minutes ago, I was on Draco, wanting to see how tidal impunity could be used in high risk proc happy missions, notably against slash. I get the best chance, someone has a Loka death squad after them, and here comes poison procs. I could not get pictures in Draco, but I did some tesing against level 90 Acienct Healer extimus's. And for reference, here is the wiki page for TI, and a page for what a status effect and proc is. http://warframe.wikia.com/wiki/Tidal_Impunity Note this "Tidal Impunity is a Hydroid Warframe Augment Mod for Tidal Surge that allows Hydroid and all allies contacted by the ability to temporarily gain immunity to Status Effects, as well as removing already active ones." http://warframe.wikia.com/wiki/Status_Effect And this Elemental Heat: Fire DoT, panic Cold: Slowdown Electricity: Chain electric damage, stun Toxin: Poison DoT And heres the pics from my testing. I do have Fleeting on, however I spammed it enough to show that it was not working. I'll post later with more duration, but this is what I have so far. The first 2 photos have the same effect on, both are within the first casting. The proc is STILL not removed. http://steamcommunity.com/id/spacemarinenightlord/screenshot/1460643277955560787 http://steamcommunity.com/id/spacemarinenightlord/screenshot/1460643277955567523 http://steamcommunity.com/id/spacemarinenightlord/screenshot/1460643277955564031 http://steamcommunity.com/id/spacemarinenightlord/screenshot/1460643277955561259 http://steamcommunity.com/id/spacemarinenightlord/screenshot/1460643277955560787 Edited August 13, 2015 by MurderHoboDinosaur Link to comment Share on other sites More sharing options...
Azure.M Posted August 14, 2015 Share Posted August 14, 2015 And heres the pics from my testing. I do have Fleeting on, however I spammed it enough to show that it was not working. I'll post later with more duration, but this is what I have so far. The first 2 photos have the same effect on, both are within the first casting. The proc is STILL not removed. http://steamcommunity.com/id/spacemarinenightlord/screenshot/1460643277955560787 http://steamcommunity.com/id/spacemarinenightlord/screenshot/1460643277955567523 It's not removed? In the first pic you have 8 secs of poison dot left, in the next pic it's gone. Link to comment Share on other sites More sharing options...
MurderHoboDinosaur Posted August 14, 2015 Author Share Posted August 14, 2015 It's not removed? In the first pic you have 8 secs of poison dot left, in the next pic it's gone. Thats more because I didn't catch it in time, I used fleeting expertise because I was constantly going off the map. Here is a much better 2nd phase. My duration build http://steamcommunity.com/sharedfiles/filedetails/?id=499482806 http://steamcommunity.com/sharedfiles/filedetails/?id=499482824 http://steamcommunity.com/sharedfiles/filedetails/?id=499482835 http://steamcommunity.com/sharedfiles/filedetails/?id=499482845 http://steamcommunity.com/sharedfiles/filedetails/?id=499482860 http://steamcommunity.com/sharedfiles/filedetails/?id=499482865 http://steamcommunity.com/sharedfiles/filedetails/?id=499482884 http://steamcommunity.com/sharedfiles/filedetails/?id=499482893 http://steamcommunity.com/sharedfiles/filedetails/?id=499482905 http://steamcommunity.com/sharedfiles/filedetails/?id=499482915 http://steamcommunity.com/sharedfiles/filedetails/?id=499482922 http://steamcommunity.com/sharedfiles/filedetails/?id=499482935 http://steamcommunity.com/sharedfiles/filedetails/?id=499482946 http://steamcommunity.com/sharedfiles/filedetails/?id=499482952 http://steamcommunity.com/sharedfiles/filedetails/?id=499482963 http://steamcommunity.com/sharedfiles/filedetails/?id=499482971 http://steamcommunity.com/sharedfiles/filedetails/?id=499482983 http://steamcommunity.com/sharedfiles/filedetails/?id=499482992 http://steamcommunity.com/sharedfiles/filedetails/?id=499483001 http://steamcommunity.com/sharedfiles/filedetails/?id=499483010 http://steamcommunity.com/sharedfiles/filedetails/?id=499483016 Link to comment Share on other sites More sharing options...
MurderHoboDinosaur Posted August 14, 2015 Author Share Posted August 14, 2015 At times the red symbol for poison DoT was missing, but I was still losing health, and other times the red symbol for posion DoT was there. Either way I was not immune to the procs. Link to comment Share on other sites More sharing options...
IronRoby Posted August 14, 2015 Share Posted August 14, 2015 If this is as it seems, then it should definitely get looked at and fixed. I have never used that syndicate mod, but I do like and use Hydroid and want to keep the option open. Link to comment Share on other sites More sharing options...
MurderHoboDinosaur Posted August 14, 2015 Author Share Posted August 14, 2015 If this is as it seems, then it should definitely get looked at and fixed. I have never used that syndicate mod, but I do like and use Hydroid and want to keep the option open. Did you see the pictures I took? Link to comment Share on other sites More sharing options...
IronRoby Posted August 14, 2015 Share Posted August 14, 2015 Did you see the pictures I took? Yes? Link to comment Share on other sites More sharing options...
MurderHoboDinosaur Posted August 15, 2015 Author Share Posted August 15, 2015 Yes? You can clearly see then the blue water around hyroid not protecting me from the poison proc. Link to comment Share on other sites More sharing options...
IronRoby Posted August 15, 2015 Share Posted August 15, 2015 (edited) You can clearly see then the blue water around hyroid not protecting me from the poison proc. I can see the poison aura still surrounding you, so either it still being there without the poison symbol is a visual bug or the poison sign not being there when the aura along with the actual poison is, as you said. I can't tell for certain just from the pictures exactly what source you took damage from, poison proc or the enemies also in the picture, but I'm willing to take your word for it. By wondering about it, I meant whether if this is a reproducible bug for others too. Edited August 15, 2015 by IronRoby Link to comment Share on other sites More sharing options...
MurderHoboDinosaur Posted August 15, 2015 Author Share Posted August 15, 2015 I can see the poison aura still surrounding you, so either it still being there without the poison symbol is a visual bug or the poison sign not being there when the aura along with the actual poison is, as you said. I can't tell for certain just from the pictures exactly what source you took damage from, poison proc or the enemies also in the picture, but I'm willing to take your word for it. By wondering about it, I meant whether if this is a reproducible bug for others too. I did further testing. If you have Hyroid I can give you one freebie mod so you can test it yourself. Tidal Impunity's description is wrong, and you can test this yourself. Poison procs go through. https://forums.warframe.com/index.php?/topic/510503-tidal-impunity-is-not-working-at-all-is-broken/ On further testing, heat procs can be resisted and dispelled. Poison is still nigh ultimate. http://steamcommunity.com/id/spacemarinenightlord/screenshot/1460643277958065596 http://steamcommunity.com/id/spacemarinenightlord/screenshot/1460643277958065867 http://steamcommunity.com/id/spacemarinenightlord/screenshot/1460643277958066005 http://steamcommunity.com/id/spacemarinenightlord/screenshot/1460643277958066140 http://steamcommunity.com/id/spacemarinenightlord/screenshot/1460643277958066281 http://steamcommunity.com/id/spacemarinenightlord/screenshot/1460643277958066557 http://steamcommunity.com/id/spacemarinenightlord/screenshot/1460643277958066689 http://steamcommunity.com/id/spacemarinenightlord/screenshot/1460643277958066829 Heat is resisted and dispelled. http://steamcommunity.com/id/spacemarinenightlord/screenshot/1460643277958067326 Link to comment Share on other sites More sharing options...
IronRoby Posted August 15, 2015 Share Posted August 15, 2015 Well, at this point, all I can say is ask if you have made a proper bug report ticket too in addition to this thread? Doesn't seem like there's anything more to do than to wait for the next hotfix/patch and hope DE pays attention to Tidal Impunity in it too. Link to comment Share on other sites More sharing options...
EinheriarJudith Posted August 15, 2015 Share Posted August 15, 2015 (edited) i have no issues with this mod and its effects are working. went to simulacarum loaded 5 eximus toxin ancients when the aura was applied and proced toxin i removed it with tidal surge and aura was unable to apply toxin again until the effect wore off. https://youtu.be/zn5NCROEOEE Edited August 15, 2015 by EinheriarJudith Link to comment Share on other sites More sharing options...
MurderHoboDinosaur Posted August 16, 2015 Author Share Posted August 16, 2015 i have no issues with this mod and its effects are working. went to simulacarum loaded 5 eximus toxin ancients when the aura was applied and proced toxin i removed it with tidal surge and aura was unable to apply toxin again until the effect wore off. https://youtu.be/zn5NCROEOEE I used Ancient Healer Eximus as the New Loka death squad is made up of them. I also used toxic crawlers. For reference, I used a level 7 Narrow, maxed stock Continuity, and Constitution. So I had nearly maxed duration. For some reason, maybe a UI glitch even after I used Tidal the red proc indicator was still on 8 Poison. Even in your own video, at 1:55 to 1:59 you lost health despite having the Tidal's immunity for several seconds. I used different level Ancient Healers and Toxic crawlers, from level 20 to 90. I'll recheck, but for the most part even when I killed toxic crawlers their poison in the air went through my immunity. Have you had a chance at looking at all of my pictures? Link to comment Share on other sites More sharing options...
MurderHoboDinosaur Posted August 16, 2015 Author Share Posted August 16, 2015 On further inspection, Toxic Ancient's poison can be dispelled and resisted. However, when I killed a Toxic crawler and it released its poison it went right through the immunity. Ancient healer venomous extimus with their poison procs continually take my health even when they cannot hit me, it goes through the immunity. Link to comment Share on other sites More sharing options...
EinheriarJudith Posted August 16, 2015 Share Posted August 16, 2015 (edited) On further inspection, Toxic Ancient's poison can be dispelled and resisted. However, when I killed a Toxic crawler and it released its poison it went right through the immunity. Ancient healer venomous extimus with their poison procs continually take my health even when they cannot hit me, it goes through the immunity. There is a difference between standing in a cloud taking area damage and having a proc on you. The mod removes and prevents procs for a short duration it doesn't save you from taking area damage. in my video at no time did i incur a proc while tidal impunity was active any damage i took while it was active was from direct or area damage. Edited August 16, 2015 by EinheriarJudith Link to comment Share on other sites More sharing options...
IronRoby Posted August 16, 2015 Share Posted August 16, 2015 OK, bought Tidal Impunity and tested. Slotted in Narrow Minded, so I would have plenty of time to observe the effect. Encountered Electricity proc and it got dispelled totally fine. You specifically mentioned Toxic, so went out to look for a Toxic Ancient. I found one in a solo mission. I'm the host, obviously, if that has any relation to this bug: I have already used Tidal Surge and the 8 seconds of Toxic proc symbol has been removed. However, as you can see, the Toxic aura remains. Have 5.0 seconds of Tidal Impunity left and 673 hp. Here in to 2.7 seconds of Tidal Impunity left. The Toxic aura still remains, but I still have 673 hp. I'm not taking any damage. 1.4 sec Tidal Impunity left. The Toxic aura is now gone and I'm still at 673 hp. I have not taken any damage since activating Tidal Surge. To conclude, unless the aura is meant to remain, then there does seem to be some sort of bug. However, I only managed to trigger the visual effect of the bug and even that will remove itself when you have a long enough duration for Tidal Impunity. Link to comment Share on other sites More sharing options...
EinheriarJudith Posted August 17, 2015 Share Posted August 17, 2015 (edited) -snip- the aura is area damage it is not a proc it is supposed to remain but as you have tested the mod is working perfectly fine. in conclusion Tidal impunity removes PROCS(impact, puncture, slash, toxin, fire, freeze, electrified, Blast) Not aura, not area damage, and not direct damage. Edited August 17, 2015 by EinheriarJudith Link to comment Share on other sites More sharing options...
MurderHoboDinosaur Posted August 17, 2015 Author Share Posted August 17, 2015 (edited) Thanks for the help guys. Its been bugging me ever since New Loka death squad was making a mockery of TI. If you guys can, would you be able to test Ancient Healer Extimus's? Notably, venomous? Edited August 17, 2015 by MurderHoboDinosaur Link to comment Share on other sites More sharing options...
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