Aedwynn Posted August 26, 2015 Share Posted August 26, 2015 In specific corpus void ship area tile player shattering glass starts lockdown as normal, although it seems air does not wish to leave room and vacuum effect occurs only right next shattered glass leaving rest of room unaffected. It is a small sized square room with glass window across one broad side, broad door on opposite and small corridors on both sides of windowed broad side. It usually have two cameras on short sides and tiny room with door on one short side. Link to comment Share on other sites More sharing options...
PCwarrior_99 Posted August 27, 2015 Share Posted August 27, 2015 It's not a bug, it's always been like this to make the game more playable, think if every single time you shatter a window you get sucked away being unable to reach the console to seal the window and remove th lockdown, the thing would be broken and (even you don't die) you will be stuck in a costant loop. 894. I say, though it would be more realistic, the thing will be make the map umplayable because of this. Link to comment Share on other sites More sharing options...
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