DE_Adam Posted September 22, 2015 Share Posted September 22, 2015 Each Devstream dives headfirst into the heart of Warframe's development, and this week is certainly no exception! In a two-for-one deal Rebecca and Sheldon showed off Atlas and our work-in-progress Warframe based on the legendary Monkey King -- alongside a host of other exciting details on the progress of 17.5, upcoming Archwing changes, the Rhino Temple Guard skin and more! Click here to get a breakdown of Devstream 60's revelations and let us know what you think! -DE_Adam Link to comment Share on other sites More sharing options...
NightmareT12 Posted September 22, 2015 Share Posted September 22, 2015 I gotta say it's a letdown there's not many art on this one, was dying to see the Wukong renders Changyou got and some Atlas stuff. Oh welp, still nice to have this since I always manage to not catch some info off the devstream. Link to comment Share on other sites More sharing options...
ranks21 Posted September 22, 2015 Share Posted September 22, 2015 give it a bit of time to be polished and ready for mainstream. been waiting for an earth based frame since I started playing 2 yrs ago now its close and I cant wait and keeping my fingers crossed that it will be near perfect with minimal adjustments needed. Link to comment Share on other sites More sharing options...
unknow99 Posted September 22, 2015 Share Posted September 22, 2015 Where is the usual art? Where is it?!! (nice overview though) Link to comment Share on other sites More sharing options...
--MZez-- Posted September 22, 2015 Share Posted September 22, 2015 Thanks adam Link to comment Share on other sites More sharing options...
Drasiel Posted September 22, 2015 Share Posted September 22, 2015 Here's hoping the upcoming arcane system changes lets us move around the old helmet ones (restricted to the other helmets of the specific warframe). It would be really nice to be able to wear my excalibur prime helmet or the new mordred one :< Pretty please? Link to comment Share on other sites More sharing options...
Felix_Argyle Posted September 22, 2015 Share Posted September 22, 2015 (edited) Wukong is giving me flashbacks to my League of Legends days... I kind of hope the new boar is separate from the old boar though. I'll feel bad for all the people who slaved to get enough plat for the wrecking rhino pack. It probably won't be though. Edited September 22, 2015 by Fawruxu Link to comment Share on other sites More sharing options...
(PSN)Onder6099 Posted September 22, 2015 Share Posted September 22, 2015 Is Wukong first, second respectivly, of the new Umbra frame line? Link to comment Share on other sites More sharing options...
Ninjamander Posted September 22, 2015 Share Posted September 22, 2015 nerf multishot and it will be replaced by another damage mod and the same problem will happen. Keep in mind people level up to be more powerful, thing do not always need a downside you know. Nerfing multishot without doing a rework on enemy scaling and weapon would be a bad move. A move that will force people to use a specific set of weapon. Crit build, status build and high-rate of fire will be outclass by the slow rate of fire/high damage weapon. This will destroy our weapon diversity and narrow it =/ Link to comment Share on other sites More sharing options...
Urlan Posted September 22, 2015 Share Posted September 22, 2015 I agree Ninjamander, nerfing required damage mods must come after or at worst with a rebalancing of enemy scaling. The current balance of the game relies on those damage mods for players to even contribute on missions. I am hopeful, though not expectant honestly, that the devteam will look at improving the game experience with our observations in mind even if the path is a step backward. Link to comment Share on other sites More sharing options...
NobleParadox96 Posted September 23, 2015 Share Posted September 23, 2015 Is Wukong first, second respectivly, of the new Umbra frame line? It's not really an umbra frame Link to comment Share on other sites More sharing options...
FelisImpurrator Posted September 23, 2015 Share Posted September 23, 2015 Guys, please have the cat ears on the hammer. Somehow. (And make it usable for the entire hammer class!) Link to comment Share on other sites More sharing options...
Sandtiger1987 Posted September 23, 2015 Share Posted September 23, 2015 I saw that the health bars were floating above the head of players and enemies. was that always there? dont see any one discussing Link to comment Share on other sites More sharing options...
Xaero Posted September 23, 2015 Share Posted September 23, 2015 (edited) nerf multishot and it will be replaced by another damage mod and the same problem will happen. Keep in mind people level up to be more powerful, thing do not always need a downside you know. Nerfing multishot without doing a rework on enemy scaling and weapon would be a bad move. A move that will force people to use a specific set of weapon. Crit build, status build and high-rate of fire will be outclass by the slow rate of fire/high damage weapon. This will destroy our weapon diversity and narrow it =/ And why would you post that after it was confirmed that multishot change will be followed by global changes including enemy scaling. :\ Edited September 23, 2015 by -Ksaero- Link to comment Share on other sites More sharing options...
Sonicboom24 Posted September 23, 2015 Share Posted September 23, 2015 I wanna know about the PC to PS4 migration plz, are the builds gonna even out anytime soon? Link to comment Share on other sites More sharing options...
AM-Bunny Posted September 23, 2015 Share Posted September 23, 2015 I wanna know about the PC to PS4 migration plz, are the builds gonna even out anytime soon? Probably not going to happen anytime soon. Link to comment Share on other sites More sharing options...
Love2Camp Posted September 23, 2015 Share Posted September 23, 2015 We’re currently working on adjusting Mesa’s Peacemaker to be narrowed down to a cone of view instead of a full 360 auto-hit. As players adjust the cone they’ll auto-hit enemies within its range, dealing more damage over time as the cone decreases in size. This rework will provide Mesa with a blend of precision-based high damage that should feel far more rewarding to use. This sounds like a nerf. Nerfs are not rewarding. Link to comment Share on other sites More sharing options...
RadiatedPlatypus Posted September 23, 2015 Share Posted September 23, 2015 I was expecting the Earth frame to be called Terra or something more ground-related. Awell, at least Wukong is perfection in his content's finest form. Link to comment Share on other sites More sharing options...
Greulich Posted September 23, 2015 Share Posted September 23, 2015 I was expecting the Earth frame to be called Terra or something more ground-related. Awell, at least Wukong is perfection in his content's finest form. actually its more fitting than you think, since Atlay carrys the EARTH on his schoulders Link to comment Share on other sites More sharing options...
SubjectL Posted September 23, 2015 Share Posted September 23, 2015 (edited) Small mistake near the bottom "The Boar has received a lot of love, and almost read for its re-release. This includes quite a bit of polish to the classic weapon." As You should see... "Almost read for its".. OCD mode activated *boop* Edited September 23, 2015 by SubjectL Link to comment Share on other sites More sharing options...
Shifted Posted September 23, 2015 Share Posted September 23, 2015 So replying in the overview thread or PMing Adam wasn't enough, had to make a thread? No hate, just wondering. Link to comment Share on other sites More sharing options...
RayPerth Posted September 23, 2015 Share Posted September 23, 2015 OCD can be treated. Link to comment Share on other sites More sharing options...
(PSN)NachoZissou Posted September 23, 2015 Share Posted September 23, 2015 Not sure that correcting spelling mistakes has anything to do with OCD. Link to comment Share on other sites More sharing options...
aoguro Posted September 23, 2015 Share Posted September 23, 2015 (edited) ok, great informations as well as there is no word about excal umbra which was announced too allready earlier ... whats up with ? =) Rhino Temple Guard The Rhino Temple Guard skins are coming along nicely! Check out this upcoming weapon skin here: there is no link for =) Edited September 23, 2015 by SbruL Link to comment Share on other sites More sharing options...
zuljin3 Posted September 23, 2015 Share Posted September 23, 2015 (edited) I think you shouldn't nerf Mesa's peacemaker, your idea look bad, just think about it... Mesa can die easily when she is using the actual peacemaker that work in 360 degrees if she runs out of energy... In your sugested version Mesa will die a lot of times because she can't protect every angle. I think that's not rewarding, it's frustrating, seriously. You should instead repair chroma or vauban's alerts, maybe the void drops, those are better and more needed that a nerf for Mesa Edited September 23, 2015 by zuljin3 Link to comment Share on other sites More sharing options...
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