Kacc Posted October 3, 2015 Share Posted October 3, 2015 Salacia Neptune today 14 wave 300+lvl mobs. Yesterday 20 waves lvl was `30 (i think) Reward on 20th wave. And HOW? 3 parts of guns. Link to comment Share on other sites More sharing options...
LordBeeBrain Posted October 3, 2015 Share Posted October 3, 2015 This. Plus the fact that they can destroy the objectives in like 2 seconds after like wave 15 or so makes getting to wave 20 really hard. The enemy scaling is waaaaaay out of whack, plus the objective health and shield should probably also scale with the planet's level, like they do in normal defense missions. Link to comment Share on other sites More sharing options...
--Noizer-- Posted October 3, 2015 Share Posted October 3, 2015 Salacia Neptune today 14 wave 300+lvl mobs. Yesterday 20 waves lvl was `30 (i think) Reward on 20th wave. And HOW? 3 parts of guns. There is a bug with host migration, does have the mobs as when you start, maybe it happened yesterday In any case, the scaling of the enemy is wrong. the defense after 20 waves is only punitive for the player. Link to comment Share on other sites More sharing options...
SpiralSilver Posted October 3, 2015 Share Posted October 3, 2015 This needs more visibilty. 85% of the times levels just go crazy, sometimes they increase by 10-15 in a single wave and get to 70 by wave 10. Maybe it's possibile with expert players, but with random average archwing players it's hard even getting halfway through. Link to comment Share on other sites More sharing options...
EvilChaosKnight Posted October 3, 2015 Share Posted October 3, 2015 (edited) Yea, talking about getting stupid pretty darn fast. Friend had to go afk for a bit, he comes back, we continue and the next wave is... EDIT: Approx AFK time: 10-15min Edited October 3, 2015 by EvilChaosKnight Link to comment Share on other sites More sharing options...
Soldier1312 Posted October 3, 2015 Share Posted October 3, 2015 It's not that high level, but imagine my surprise when on wave 6 i had lv64 enemies and on wave 7 i had them on lv 94. :DWell, there was also a jump like that between 17 and 18. From 77 to 118 instantly. Link to comment Share on other sites More sharing options...
Protanos Posted October 3, 2015 Share Posted October 3, 2015 On 13 wave mobs 95 lvl and on 14 they 118 lvl, for most player this death mission. P.S.So maybe in this way Devs want make some money on sale new Arch gun? Link to comment Share on other sites More sharing options...
Soldier1312 Posted October 3, 2015 Share Posted October 3, 2015 On 13 wave mobs 95 lvl and on 14 they 118 lvl, for most player this death mission. P.S.So maybe in this way Devs want make some money on sale new Arch gun? Thought the same, but it seems quite irrational for some AW mission, on Neptune at that give the hardest mission in game. :P Link to comment Share on other sites More sharing options...
AutumnBramble Posted October 3, 2015 Share Posted October 3, 2015 I am staring at like, level 70 enemies on wave 4. I thought wave 4 would be rotation C and then I realized, no, I'm 4/5ths of the way through to rotation A. What even is going on. Link to comment Share on other sites More sharing options...
Soldier1312 Posted October 4, 2015 Share Posted October 4, 2015 Still, no need to worry. DE is aware of that and Rebecca has written post stating it should be fixed in the next week's hotfix. Link to comment Share on other sites More sharing options...
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