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Update Cleaving Whirlwind's Broken Bull Combo (Possible Because Parkour 2.0)


BrazilianJoe
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Before Parkour 2.0 we had coptering as a movement mechanic. 

Afrer Parkour 2.0 we have coptering as a simple spin attack. 

 

This makes it possible to make the spin attack as the trigger for Broken Bull. 

And is also the optimal trigger for it. Both movements just mesh well together. 

 

Instead of having 2 swings + pause (E,E, pause) the trigger should be 2 consecutive spin attacks. 

 

The second consecutive spin attack would be the first Broken Bull spin, and subsequent spins would be possible by just pressing E. 

 

In short:

 

BROKEN BULL

 

spin, spin, E,E,E,E,E,E,E (second spin is first Broken Bull Spin)

 

pausing would break the combo.

Edited by -TP-BrazilianJoe
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I think this is what you're trying to say:

Perform slide attack twice, then all the E's after the two slides is the broken bull combo where all the 400%*2 money is at.

 

The issue:

We spin clockwise, and the broken bull spins counterclockwise, there would have to be some animation changes.

 

Personal issue:

I don't want any mechanic of cleaving whirlwind to be altered. It's great where it stands.

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