Krion112 Posted October 13, 2015 Share Posted October 13, 2015 Quite simply, regardless if they are active or not, they do not attack. When activated, they can be destroyed, but they will not fight back and will not track the player. I'm assuming this is unintentional. Link to comment Share on other sites More sharing options...
Azazel_The_Fallen Posted October 13, 2015 Share Posted October 13, 2015 This has been the case for months. I can't remember the last time an Orokin Turret attacked me. Link to comment Share on other sites More sharing options...
cittran Posted October 13, 2015 Share Posted October 13, 2015 I know they worked back when I started the game in March. Been a while since they attacked me though. Link to comment Share on other sites More sharing options...
Krion112 Posted October 13, 2015 Author Share Posted October 13, 2015 This has been the case for months. I can't remember the last time an Orokin Turret attacked me. I've noticed for quite awhile, but never brought it up because: -I thought someone else would probably do it, or that DE would find out themselves, as it is pretty obvious. -I kept forgetting to bring it up myself, once I realized that apparently nobody else was going to bring it to attention. Finally remembered today, so I brought it up. Hopefully this will get fixed, even though the turrets pose just about no threat anyway. Link to comment Share on other sites More sharing options...
ZoMbi656 Posted October 14, 2015 Share Posted October 14, 2015 (edited) Still broken, yes, they can't rotate and therefore aim... still waiting for fix. Edited October 14, 2015 by ZoMbi656 Link to comment Share on other sites More sharing options...
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