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Weapons That Need Buffs. [List]


Petersheikah
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I've been looking for a thread that talked about underpowered weapons in general, but I didn't find any.
There are lots of weapons in the game that feel useless when compared to endgame weapons, even though some of them require a lot of work/materials to be built.

Primaries:


-Attica
Not really bad at all, considering you can use Thunderbolt on it. However, that AOE damage isn't that reliable at high levels. It's a good weapon, but I can see it receiving a small buff. It costs a Forma after all.

@God_is_a_Cat_Girl

Attica is a nice weapon for crit builds, except that it has a 1.5 crit multiplier.

Higher Crit Multiplier would be nice, a slightly higher crit chance would probably make the weapon hit a really nice spot.

 

-Boar Prime
Status nerf was unecessary. Should have better accuracy, tighter spread or less recoil. A small crit/status buff could be nice too, it's a Prime after all.

The fire rate nerf took a lot of fun out of it, since there was nothing quite like watching a fountain of numbers and status proc symbols flooding your reticle. The fire rate should be restored, with further increased critical chance(because Blunderbuss sucks so badly) and an expanded ammunition reserve to go with its increased mag size. Keep the accuracy, spread and recoil, which would hold back a high fire rate and magazine size fine.


-Buzlok
Needs faster projectile speed to be viable. Also a damage or status buff would help this weapon quite a bit.

Instead of dmg i would love to see hitscan for secondary fire, -50% recoil while aiming and 20% status chance becouse it part of "-lok" family. It doesn't need more dmg just fix for mechanics we don't need impac Boltor prime.

Better projectile speed and I'm thinking an Augment as well, perhaps very small explosive radius on shots to have people be more creative with which enemies in a group they tag... though I suppose something as uncreative as more damage is sufficient.


-Convertix
It should be buffed in some way. Not sure how, but it costs a lot of materials, and there are better beam weapons (like the Quanta)

-Dera
This thing costs a Forma and two Fieldrons! It's very outdated, and it needs a buff desperately!

-Flux Rifle
Just like the Convertix, but even worse. This weapon used to be one of the strongest, but now it really makes you waste 5 Fieldrons and a Forma. Give it more damage, higher slash and status chance! Make it a laser Tigris!

-Glaxion
Good for CC and utility, horrible for anything else. Make it a viable status weapon, please.

-Gorgon

Buff it up, return it to the store, let players acutally buy it again.

As for Gorgon buffs, just increase accuracy and mag size.

Acc up to 13/15/17

Ammo up to 120/720
120/720
150/900.

Voila, Gorgons are decent.


-Gorgon Wraith & Prisma
Some love it. Others hate it. The Gorgon is fine as it is, being a low-tier weapon. But the wraith is an event weapon. It should be better than it is now. Same for the Prisma Gorgon.

Id say lower the recoil a little, increase the accuracy spread, give them more bullets per mag and they would be so much better. Besides, we need something that might actually make us want to use something besides a Soma Prime. The Soma literally has no equal in that department of easy to use LMGs.

They could use more ammunition, with the Wraith in particular(since the Prisma does have extra ammo already but not much). It's absurd compared to the Soma Prime, but then again the Soma Prime as a weapon makes little sense with its 200 round magazine so it wouldn't really do to compare them.


-Grakata Prisma
Y U NO DAKKA DAKKA? These sounds...

-Grinlok
How is it worse than its pistol counterpart? Give it more crit chance, multiplier and damage. It should be almost at Vaykor Marelok's level. It costs a Forma and 5 Detonite Injectors.

Definitely a higher base critical chance. People seem to forget that using Point Strike and its augment mod Deadly Sequence take up TWO mod slots, yet still have the critical chance sitting at only 67.5%.


-Harpak
Needs faster projectiles, alt fire should have more range. A damage or crit buff would be nice too.

-Hind
It costs 6 neurodes. This weapon needs a damage buff. Its bursts should be faster too.

Hind could use an Augment mod for those who like the theme of a Grineer supporting Tenno. Burston Prime has an Augment too anyway.


-Lanka
Faster travel speed would reallly help.

-Miter
This thing is a joke.

The Miter needs to shoot spinning blades that rip through crowds of people lining up to die, not particularly sharp BULLETS filled with STDs and poison.


-Mutalist Quanta
 

A couple of small tweaks to Mutalist Quanta would be nice:
Reduce Bubble cost to 10 ammo, Bubble is not movable by melee (just floats where it was placed), let it only shoot 1 Bubble regardless of Multi-shot (Harpoons don't shoot 2 Harpoons Paracyst/Harpak), possibly shorten reload time

Or

Allow Crit-damage mods to stick with Orb (This would allow additive Crit damage multipliers - seems fair given the setup time and mechanic vs Reward & leave everything else as-is

(Orbs does not boost Continuous beam weapons - they treat Orb as a wall, requiring Punchthrough; Harpoon Alt fires and Panthera Saw also do not get boosted by Orbs)


-Panthera
It costs a Miter and Hikou. This thing is bad AND expansive.

-Paracyst
Just like the harpak, it should have faster projectiles and better hook range. It needs more damage and status chance too.

-Phage
Should be buffed just like the other shotguns. I

-Prisma Tetra
Not too bad, not too good.

-Snipetron Vandal
More damage, more crit chance, more... EVERYTHING. There's no reason to use it right now. The punch through is good though.

-Supra
 

Add the Gorgons back, buff the Supra up again, increase its acc to like 17, decrease its recoil, triple the velocity on the shots from 40 to 120, before terminal velocity is added.


That Supra, pulled it out again just cuz.

Really, if DE went and reduced's recoil by alot and increased it's base RoF, it would be so much more tolerable...


The Supra is not only a relatively high level AND clan AND expensive weapon, but also has an augment to bring to the table, it really ought to be among the most powerful by either tier or price logic. It isn't.


-Strun Wraith
Please, it needs a faster reload speed.
 

Aye. Reloading shell by shell is great, but the problem is when you spend MORE time reloading than actually shooting. That may be how it is in real-life, but 'realism' shouldn't be getting in the way of fun in a video game and its definitely NOT fun running around in circles cramming shells into your shotty for three-quarters of a Survival's duration.


-Synapse
It costs lots of materials, but the Amprex is better in any way. Some increase in stats would be nice on it.

-Synoid Simulor
Can't use Terminal Velocity. Can't use Firestorm. DE plis.
Other than that I love this gun.



Secondaries:


-Acrid
Was the best secondary. Now it's very underpowered. Give it some love, DE!

-Akjagara
They are good, but not enough. They cost A LOT, they should be worth it. Either make them less expansive or stronger.
 

Needs to be unique, especially with all the dual-wielded secondaries we have already. Here's an idea that involves actually making those aesthetic blades not just for show or fancy reloading.
https://forums.warframe.com/index.php?/topic/549905-those-akjagara-blades/


-Akstiletto
Give it a higher crit chance and damage. We have Primed Target Cracker and Primed Pistol Gambit now, they could be pretty good.

-Mara Detron
It needs status chance. LOTS OF IT. It would be insanely useful with that element.
 

Mara Detron is excellent for mindlessly running through the star chart with because it reloads so quickly, has a respectable magazine size, fair ammo economy and its a gun you don't have to aim very carefully with. Giving it a boost in status chance will make it, as you said, excellent for content beyond that. And I'm onboard with that, for a gun bought with Ducats.


-Dex Furis
Make us use that Furis augment on this weapon. I'm begging you.

-Embolist
MR 8, 5 Mutagen and 1 Forma. It should be AT LEAST mid tier.
 

Atrocious ammo economy with subpar damage. This thing needs help desperately, and I'm speaking as a user of a 5-Forma specimen. No, it synergizing with Vortex doesn't magically make it 'OK'.


-Lato Prime
It's an exclusive item. It could be better. Not OP, that'd only make people angry. Just better.

-Sicarus Prime
It's a PRIME. It should be the Burston Prime counterpart. Give it a lot of status chance.

-Twin Gremlins
Buff its damage. It was a very good weapon, but now it's quite outdated. It has a lot of potential
 

These rivet guns could use more damage, for a start.


-Twin Wraith Vipers
Give it better crits or damage.

-Tysis
Basically same as the Acrid. It has such amazing sound effects it saddens me how its only purpose it's the status.


Melee:


-Anku
Just like all the other schytes, Stalking Fan is slow and Reaping Spiral has weird hitboxes. Maybe give it more range and speed?

-Fang Prime
Make them fast as lightning.

-Hate
Same as Anku.

-Jaw Sword

Change and update its model to be like that of the mios - a blade and whip

Maybe a minor buff to damage and attack speed too possibly


-Machete Wraith
The stance is great, the weapons is bad. Why DE? ;__;

-Mire
Adding this Melee since it's been mentioned a couple of times.

People bring up stuff like the Mire as a tier 0 weapon, for example, and that's fine. But the Mire is a weapon with an augment mod attached to it. Shouldn't augment mod weapons, since a person must have progressed to obtain the augment for themselves, now be on par with the power level a person would expect to have at the level needed to obtain all the items to get to the augment in the syndicate tree? Being a syndicate augmented weapon, isn't it reasonable to expect it to perform on par with the cleavers, for example?


-Prova Vandal
Same as Machete Wraith.

-Reaper Prime
This thing is embarassing. How is it even a Prime?

-Serro
Give it higher status chance and make it faster. It has so much potential, it should not be wasted.

-Sheev
Event weapon = worked hard to get it = should be decent.

-Silva & Aegis
This thing is a joke.

-Twin Basolk
They are expansive, but the stats are nothing special. They should be faster.

-Venka
More crits? Please?



If you guys could help with your posts it would be really appreciated. Constructive feedback and personal opinion REALLY help. Note that I'm not hating any weapon, I just feel like some of them have been forgotten by the Devs. Also please be respectful. I spent a lot of time making this post.
Thanks for the attention.

Edited by Petersheikah
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- Boar prime
Just give us back 40% status please.

- Buzlok
Instead of dmg i would love to see hitscan for secondary fire, -50% recoil while aiming and 20% status chance becouse it part of "-lok" family. It doesn't need more dmg just fix for mechanics we don't need impac Boltor prime.

-Acride
Doesn't need any changes it powerfull as it was you need just right build and Synd. mod i have no problems dealing with 100 lvl Cbombards with it.

- Paracyst
If there will be a choice to pick soma prime or paracyst against 50-70 lvl grineers( or other armored units) I without thoughts will pick paracyst. Like with acride you need some formas and right build to use it...Paracyst takes down 100lvl Cbombards without problems ( use corrosive+ fire build).

 

-Sheev
is decent for a dagger.

 

-all sythes should get buff( exept anku)

 

Not all weapon must be mid-hifg tier or godlike...many of weapons in your list are good as it is.....just mod them right.

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+1

 

but ...

 

 

 

It costs 6 neurodes. Even though they are not too rare, this -....

What are you smoking?

 

Instead of dmg i would love to see hitscan for secondary fire

+1, Made it not too long ago for Mastery fodder and was actually interested in the mechanic. The fact that the alt fire needs to actually hit the target and had travel time, was a turn off.

Edited by TGKazein
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At this point it could be better to wait for the overall weapon/damage/armor/enemies rebalance that DE is doing right now, maybe with U18 but I think it'll be later, for now just bare with it because things are gonna change(sooner or later), and if aren't then we'll make us be listen by the devs as we did everytime.

Edited by Redskull94
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Isn't this list kind of pointless, since we know a weapons rebalance is in the making? We have no clew how the weapons will be after it

"We know a weapons rebalance is in the making" since forever. How long is it going to take to change some stats? We had to wait ONE YEAR for a Shotgun buff, which left untouched one shotgun a nerfed two decent weapons. 

 

I don't think it's pointless at all. I don't want another unnecessary nerf.

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A good number of those weapons are actually decent and even balanced...

Synoid Simulor over normal Simulor, basically already has Terminal Velocity and Firestorm : Orbs travel farther and Explosive radius is larger. It basically got everything that was wrong with the Simulor and made it better.

Attica, Mutalist Quanta, Miter, Serro, Sheev, Prisma Gorgon....(Paracyst is a beast Status weapon)

Some of these weapons comparatively:

https://forums.warframe.com/index.php?/topic/496367-comparing-some-unliked-weapons-timeammo-to-kill-high-armored-targets/?hl=comparing

Took some time to test weapons against a single level 95 Corrupted Heavy Gunner Eximus to test TTK from weapons:*Disclaimer: I suck at shooting and miss ....also I do not claim to have the best loadout build for each of these weapons...if needed I can provide the builds I did use for these tests**Brother brought to my attention some of the Eximus are Leech which skews.the comparison as Leech have more health than Artic/Arson Eximus**Updated Shotguns and Supra***Warning Builds Used Spoilers contains Images**Bows v2 (innate x2 RoF mod update):

Paris Prime w/ Speed Trigger vs lvl 95 Corrupted HG Arson EximusDaikyu w/Vile Acceleration vs lvl 95 Corrupted H Arson EximusDread w/Base RoF vs lvl 95 Corrupted HG Arson EximusAttica w/Shred vs lvl 95 Corrupted HG Arson EximusBuilds:
11886168_10205283732232849_795851525781411882675_10205283823875140_567571945687811894519_10205283795754437_564614311778311872084_10205283838955517_4471784083443

Bows:

Paris Prime vs Arson v1Paris prime -Arson v2Paris Prime - Arson v3Paris Prime- Arson v4Paris Prime - Arson v5Daikyu vs LeechDaikyu vs ArsonDread vs ArsonBuilds used:

11222613_10205161644980744_511980381298711802525_10205161508137323_127432030568211807192_10205161512057421_4770376198535

Rifles:OpticorPrisma GorgonParacystBraton PrimeDera VandalGrinlokLankaGlaxionGlaxion GU17 v Arson EximusAttica New Attica in bow Test*Latron WraithPantheraMiterMutalist Quanta Heavy GunnerMutalist Quanta BombardSupra without AugmentSupra with AugmentSupra w/Augment GU17 vs Arson EximusAmprexSoma vs leechSoma Prime vs ArsonBoltor Prime vs ArsonLatron Prime vs ArsonVectis Prime Status vs ArsonBuilds used:

11728789_10205161648380829_674682535508611057281_10205161640060621_737357842385711794326_10205161630300377_905956824832611754490_10205161500857141_783163959599411053505_10205161505297252_907267426485311754449_10205161654820990_882509214942311794080_10205161652060921_427431327545011059949_10205161513857466_773451414883411953566_10205395550668240_411142478603211794344_10205161498657086_504544566794911163108_10205161650540883_363538189892311708053_10205161636940543_857655974850211782332_10205161762143673_407313243463811794424_10205161656861041_426310148998311792031_10205161378734088_130452211524711779888_10205161381894167_493612328478111953338_10205395690431734_131775617300711741094_10205161496937043_494904536724411227875_10205163225340252_752494618897711794620_10205163975399003_212078949718311731765_10205163193139447_759175520092311411910_10205163243740712_226160227857611402925_10205178786889281_3608827826921

Shotguns:DrakgoonTigrisKohm vs HG EximusKohm vs BombardBuilds used:

11807437_10205161510017370_441844905075811227413_10205161626420280_752640101858011754465_10205161624260226_5084149541630

Shotguns v2 (GU17):Drakgoon vs Arson EximusTigris vs Arson EximusKohm vs Arson EximusHek vs Arson EximusSobek vs Arson EximusBuilds:11895205_10205395660590988_698231781423411950312_10205395621750017_499157433281911951563_10205395636390383_4679773996974886005_10205395600029474_46919578732344911951524_10205396758978447_8214315458000

Pistol Secondary:Rakta BallisticaVaykor MarelokSpectraSeerBrakk Corrosive+BlastBrakk Corrosive+HeatBrakk Crit build vs leech EximusBrakk crit Target-Cracker vs ArsonBronco Prime vs ArticSynoid Gammacor vs ArticleHikou Prime vs ArsonAkbronco Prime Lethal Torrent vs leechAkbronco Prime lethal Torrent vs ArticlAkbronco Prime Ice Storm vs ArticTelos Akbolto status vs ArsonTelos Akbolot Deep Freeze vs ArsonAkjagara vs ArsonAksomati vs ArsonBuilds used:

11258900_10205161486256776_357085076207511754856_10205161494936993_788983559063211722382_10205161490576884_534372225138011412071_10205161489256851_913717261588411807610_10205161482736688_353782085733311807667_10205161481536658_470150459359811059794_10205165135508005_137240084356411779955_10205163196059520_196428200849711782305_10205163385064245_576461606527711782468_10205163372703936_133423689461111807407_10205163293421954_673722020694711807257_10205163291541907_5359171086181https://scontent.fphx1-1.fna.fbcdn.net/hphotos-xpf1/t31.0-8/11741174_10205178738288066_2531280193241398841_o.jpg?efg=eyJpIjoidCJ9https://scontent.fphx1-1.fna.fbcdn.net/hphotos-xfp1/t31.0-8/11741202_10205178738608074_8434147933977255953_o.jpg?efg=eyJpIjoidCJ9https://scontent.fphx1-1.fna.fbcdn.net/hphotos-xtp1/t31.0-8/11807797_10205178739848105_3089504848638980842_o.jpg?efg=eyJpIjoidCJ9https://scontent.fphx1-1.fna.fbcdn.net/hphotos-xpt1/t31.0-8/11875174_10205291034695406_7106536657349203748_o.jpg?efg=eyJpIjoidCJ9

Paracyst Alt-fire - is extremely lack luster, but Burst Fire Corrosive strips Armor efficiently.

Mutalist Quanta unorthodox Crit Weapon

Sheev with Viral + Slash ...let the Status do the work

Serro CC + Status.....Tonbo trades CC for damage with Slash (Polearms shine with Quick-melee attack : Full Sprint +Prime Reach)

"We know a weapons rebalance is in the making" since forever. How long is it going to take to change some stats? We had to wait ONE YEAR for a Shotgun buff, which left untouched one shotgun a nerfed two decent weapons. 

 

I don't think it's pointless at all. I don't want another unnecessary nerf.

Phage was not 'untouched' recently: the continuous Weapon Status change applied to it and the new Convectrix.

-Multi-shot does not affect UI status chance

-Fire-rate influences Status per/sec chance

Edited by (PS4)MrNishi
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Weapons shouldn't be better or worse based on how trouble it is to obtain them.  Many player seem to think "if I put in effort, I should be able to become OP," which is a terrible design direction that is unsustainable in the long run (as long as we care about keeping the game interesting and about choice.)

 

As MrNishi points out, many of these weapons are not bad at all.  This list stinks of privilege to me.  

Edited by RealPandemonium
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Weapons shouldn't be better or worse based on how trouble it is to obtain them. Many player seem to think "if I put in effort, I should be able to become OP," which is a terrible design direction that is unsustainable in the long run (as long as we care about keeping the game interesting and about choice.)

As MrNishi points out, many of these weapons are not bad at all. This list stinks of privilege to me.

There should be a limit to how much power a weapon has vs. how much work it takes to build, but it should at least be related. A weapon that takes significantly more resources to get shouldn't be completely inferior to a cheaper weapon. Ideally, weapon costs should help provide some sense of progression with there being a limit to total power.

I will agree that some of these weapons definitely don't need to be here though. Others like ankyros prime and spectra deserve a second look imo.

Edited by (XB1)JAMEEL32
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I think using Thunderbolt as an argument to buff the Attica isn't quite right. With 125 base damage and being a (slow) automatic and using rifle ammo, it's an extremely hard-hitting and ammo efficient weapon. My single-forma'd Attica (an entire mod slot is empty) can kill a level 100 heavy gunner (simulcrum test) with a tad under two mags of roughly aimed headshots.

 

Now, that doesn't mean I'm completely opposed to buffing it - a slight status buff (from 10% to 15-20%) would be a nice touch, maybe even utility like fire rate/mag size/reload, but I feel like anything beyond that would be overkill.

 

 

Since you have Lato Prime in the list, might as well throw in Lato Vandal.

 

Everything else I agree with.

Edited by CaveCricket48
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Gorgon as well.  Its a terrible weapon that is like never available anyway, unless we get lucky. 

 

Buff it up, return it to the store, let players acutally buy it again. 

 

As for Gorgon buffs, just increase accuracy and mag size.

 

Acc up to 13/15/17

 

Ammo up to 120/720

120/720

150/900. 

 

Voila, Gorgons are decent.

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Gorgon as well. Its a terrible weapon that is like never available anyway, unless we get lucky.

Buff it up, return it to the store, let players acutally buy it again.

As for Gorgon buffs, just increase accuracy and mag size.

Acc up to 13/15/17

Ammo up to 120/720

120/720

150/900.

Voila, Gorgons are decent.

I considered adding it, but we have the Prisma Gorgon and Gorgon Wraith which are not that bad right now.
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I considered adding it, but we have the Prisma Gorgon and Gorgon Wraith which are not that bad right now.

Neither are that bad, but all of them are, its safe to say, unavailable. 

 

OE should return Wraith and Prisma weapons as a pack or something in the store.  Buff em all up a little bit. 

 

Return the regular Gorgon to the store, or rather make it a quest reward for low lvl players.  Some lengthy mission helping some Grineer weapon smith steal supplies from a Corpus ship or something. 

 

As for the weapons themselves.  Ive got a Wraith 5x formad and using all my max lvl mods, I wont say its bad, its just a bit derpy to use at times.  Put a pipper right on the target, burst fire it and watch as the recoil kicks my shots off target and the spread throws them around.  Hitting a friggin Corpus drone is sometimes a real chore, especially at distance.

 

Id say lower the recoil a little, increase the accuracy spread, give them more bullets per mag and they would be so much better.  Besides, we need something that might actually make us want to use something besides a Soma Prime.  The Soma literally has no equal in that department of easy to use LMGs.  Add the Gorgons back, buff the Supra up again, increase its acc to like 17, decrease its recoil, triple the velocity on the shots from 40 to 120, before terminal velocity is added.

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So, yesterday, i finally found that I had 3 forma'ed my Quanta Vandal, I took it, and I forgot how much that weapon is fun ( i'm using a Blast + Elec build for CC ), but i think this weapon is just lacking one thing : Fire rate.

 

If only the fire rate was at 2 or 2.5 instead of 1, I would use that weapon soooo freaking much.

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So, yesterday, i finally found that I had 3 forma'ed my Quanta Vandal, I took it, and I forgot how much that weapon is fun ( i'm using a Blast + Elec build for CC ), but i think this weapon is just lacking one thing : Fire rate.

 

If only the fire rate was at 2 or 2.5 instead of 1, I would use that weapon soooo freaking much.

You want it to use more ammo?  The low fire rate is its best attribute since it makes the ammo consumption super low.  

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-Akjagara

They are good, but not enough. They cost A LOT, they should be worth it. Either make them less expansive or stronger.

Needs to be unique, especially with all the dual-wielded secondaries we have already. Here's an idea that involves actually making those aesthetic blades not just for show or fancy reloading.

https://forums.warframe.com/index.php?/topic/549905-those-akjagara-blades/

 

 

-Miter

This thing is a joke.

The Miter needs to shoot spinning blades that rip through crowds of people lining up to die, not particularly sharp BULLETS filled with STDs and poison.

 

 

-Embolist

MR 8, 5 Mutagen and 1 Forma. It should be AT LEAST mid tier.

Atrocious ammo economy with subpar damage. This thing needs help desperately, and I'm speaking as a user of a 5-Forma specimen. No, it synergizing with Vortex doesn't magically make it 'OK'.

 

 

-Hind

It costs 6 neurodes. Even though they are not too rare, this weapon needs a damage buff. Its bursts should be faster too.

Hind could use an Augment mod for those who like the theme of a Grineer supporting Tenno. Burston Prime has an Augment too anyway.

 

 

-Gorgon Wraith & Prisma

Some love it. Others hate it. The Gorgon is fine as it is, being a low-tier weapon. But the wraith is an event weapon. It should be better than it is now. Same for the Prisma Gorgon.

They could use more ammunition, with the Wraith in particular(since the Prisma does have extra ammo already but not much). It's absurd compared to the Soma Prime, but then again the Soma Prime as a weapon makes little sense with its 200 round magazine so it wouldn't really do to compare them.

 

 

-Sicarus Prime

It's a PRIME. It should be the Burston Prime counterpart. Give it a lot of status chance.

Agreed.

 

 

-Buzlok

Needs faster projectile speed to be viable. Also a damage or status buff would help this weapon quite a bit.

Better projectile speed and I'm thinking an Augment as well, perhaps very small explosive radius on shots to have people be more creative with which enemies in a group they tag... though I suppose something as uncreative as more damage is sufficient.

 

 

-Strun Wraith

Please, it needs a faster reload speed.

Aye. Reloading shell by shell is great, but the problem is when you spend MORE time reloading than actually shooting. That may be how it is in real-life, but 'realism' shouldn't be getting in the way of fun in a video game and its definitely NOT fun running around in circles cramming shells into your shotty for three-quarters of a Survival's duration.

 

 

-Grinlok

How is it worse than its pistol counterpart? Give it more crit chance, multiplier and damage. It should be almost at Vaykor Marelok's level. It costs a Forma and 5 Detonite Injectors.

Definitely a higher base critical chance. People seem to forget that using Point Strike and its augment mod Deadly Sequence take up TWO mod slots, yet still have the critical chance sitting at only 67.5%. 

 

 

-Twin Gremlins

Buff its damage. It was a very good weapon, but now it's quite outdated. It has a lot of potential

These rivet guns could use more damage, for a start. 

 

-Mara Detron

It needs status chance. LOTS OF IT. It would be insanely useful with that element.

Mara Detron is excellent for mindlessly running through the star chart with because it reloads so quickly, has a respectable magazine size, fair ammo economy and its a gun you don't have to aim very carefully with. Giving it a boost in status chance will make it, as you said, excellent for content beyond that. And I'm onboard with that, for a gun bought with Ducats.

 

-Boar Prime

Status nerf was unecessary. Should have better accuracy, tighter spread or less recoil. A small crit/status buff could be nice too, it's a Prime after all.

The fire rate nerf took a lot of fun out of it, since there was nothing quite like watching a fountain of numbers and status proc symbols flooding your reticle. The fire rate should be restored, with further increased critical chance(because Blunderbuss sucks so badly) and an expanded ammunition reserve to go with its increased mag size. Keep the accuracy, spread and recoil, which would hold back a high fire rate and magazine size fine.

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That Supra, pulled it out again just cuz.

 

Really, if DE went and reduced's recoil by alot and increased it's base RoF, it would be so much more tolerable...

The spoolup and recoil are what characterize Supra as a gun.  Enough of these "buff every weapon so that everything is OP and the same as everything else" threads.  

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The spoolup and recoil are what characterize Supra as a gun.  Enough of these "buff every weapon so that everything is OP and the same as everything else" threads.  

 

Its recoil and spoolup are what characterize it as annoying as hell to use.  Its a machinegun that has to be fired like a semi auto rifle due to high recoil, and odd spoolup time. 

 

Its a strange gun to use for sure. 

 

Buff every weapon so its OP?  Naw, just buff it so its doesnt feel like a chore to use.  I fight it just as much as the enemy most the time. 

 

Supra spool up starts off like a Bolt action rifle, few rounds later its a semi auto rifle, then suddenly its firing 3,000 RpM and due to recoil it just throws the gun all over the screen, at which point I stop firing it.  Or, just semi auto fire it like a Latron, defeating the point of it being a LMG.....

 

But the truly odd &#! thing about this gun, is how I typically get really high accuracy ratings with it at the end of the match....

Edited by KnightCole
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Its recoil and spoolup are what characterize it as annoying as hell to use.  Its a machinegun that has to be fired like a semi auto rifle due to high recoil, and odd spoolup time. 

And that's what some people love about it.  If that's not your thing, then there are literally dozens of other options to choose from.

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