Lt.Nagae Posted December 9, 2015 Share Posted December 9, 2015 (edited) SHORT DESCRIPTION: Who MirageWhat Eclipse ability and Total Eclipse Augment not giving apropriate buffsWhere AnywhereCAN YOU REPRODUCE THE BUG? YREPRODUCTION STEPS: How did you come upon this bug, what are the steps to recreate it?1.Equip Mirage2.Equip Total Eclipse3.Activate EclipseAs Shown in image Below, i'm running a Mirage with: Which results on this abilities stats: Test ConditionsUsing as target for tests a Crawler level 65.Lanka as Weapon, with no mods and full charged. Critical hits will be rejected.Series of 10 Shots without Eclipse and 10 Shots with EclipseAs crawler doesn't have Resistance or Weakness to Eletricity and no armor, should display just the raw damagePlace of tests : SimulacrumBut is resulting in This:Eclipsed Deactivated All Shots Resulted in 524 damage, which is the damage of a Full charge, as shown on Simulacrum:Eclipsed ActivatedReference: Eclipse without any kind of mod With 246% Strength Eclipse damage modifier goes by this equation:(1 + 2 * (Power Strength/100) )* Damage = Total damageusing results in(1 + 2 * 2.46) * 524 = 3102.08All Shots resulted in 1063 damage, which by the Equation:(1 + 2 * 0.515) * 524 = 1063So, the game is considering as was running with 51% Power strengthSame thing happens with Darkness version, which should have 95% damage reduction, is actually giving 21%This behavior is replicated on allies when using Total Eclipse, but with a aditional problem, the effect is being aplied on a 5 meter diameter, not radius.Posting the Short Description and Link to this Report on the Megathread. Edited December 10, 2015 by Lt.Nagae Link to comment Share on other sites More sharing options...
Lt.Nagae Posted December 10, 2015 Author Share Posted December 10, 2015 As a sugestion to improve the simulacrum system: 1. The possibility of disabling the AI Or 2. A dummy target, without AI and no resistance or weakness, just raw health Thanks for the attention Link to comment Share on other sites More sharing options...
KAZANATOR Posted December 10, 2015 Share Posted December 10, 2015 (edited) Just read my topic and you will understand what this puzzle is. https://forums.warframe.com/index.php?/topic/575086-difference-between-toughnes-and-damage-deal-of-host-chroma-and-client-chroma/ just get your frien as a host and test it, im sure you will get right numbers. Edited December 10, 2015 by KAZANATOR Link to comment Share on other sites More sharing options...
Lt.Nagae Posted December 10, 2015 Author Share Posted December 10, 2015 (edited) Update on Issue(Thanks to KAZANATOR for aditional information) Seems like the main issue is on the netcode system, as when as host, the Eclipse and its Augment, Total Eclipse is working as intented, but when as client, the problem happens. So, probably the bug is related with the information about Power strength not being transmited in a apropriate way, potetially creating a gamebreaking bug with frames which have abilities which give buffs of some kind to yourself or other team members, as example, Mirage or Chroma, which is the KAZANATOR case Edited December 10, 2015 by Lt.Nagae Link to comment Share on other sites More sharing options...
KAZANATOR Posted December 10, 2015 Share Posted December 10, 2015 (edited) Update on Issue(Thanks to KAZANATOR for aditional information) Seems like the main issue is on the netcode system, as when as host, the Eclipse and its Augment, Total Eclipse is working as intented, but when as client, the problem happens. So, probably the bug is related with the information about Power strength not being transmited in a apropriate way, potetially creating a gamebreaking bug ill post some vids in my topic after i came back from work. Edited December 10, 2015 by KAZANATOR Link to comment Share on other sites More sharing options...
Foxxies Posted December 10, 2015 Share Posted December 10, 2015 Thanks for posting this info. My TE Mirage usually gives a 440% light/95% shadow buff to allies and the effects appear to have been cut down to 25% of their normal potency giving only 110%/23%. I was confused and thinking this was some recent nerf to make her pretty much useless on defense/mobile defense missions. Glad to know it is just a bug that will probably be fixed soon :D Link to comment Share on other sites More sharing options...
KAZANATOR Posted December 11, 2015 Share Posted December 11, 2015 So still DE's not reply. Link to comment Share on other sites More sharing options...
Lt.Nagae Posted December 13, 2015 Author Share Posted December 13, 2015 Thanks for posting this info. My TE Mirage usually gives a 440% light/95% shadow buff to allies and the effects appear to have been cut down to 25% of their normal potency giving only 110%/23%. I was confused and thinking this was some recent nerf to make her pretty much useless on defense/mobile defense missions. Glad to know it is just a bug that will probably be fixed soon :D I hope this gets fixed as soon as possible, because this can be bigger than it looks. But until now, no signs of life or any kind of response in this issue. already thought about submitting a support ticket. Link to comment Share on other sites More sharing options...
Lt.Nagae Posted December 17, 2015 Author Share Posted December 17, 2015 (edited) WELP **** **, its fixed wish i didn't wasted 40 plat rushing a tysis to use on tests Edited December 17, 2015 by Lt.Nagae Link to comment Share on other sites More sharing options...
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