KAZANATOR Posted December 10, 2015 Share Posted December 10, 2015 (edited) test #1 I have equiped 2 arcanes (grace and guardian) my friend host. https://youtu.be/GK5VvRhj2-4 Arcane is proc only once test #2 same build iam host https://youtu.be/777QMJTNkcw Arcane is proc EVRY TIME?? btw look at the health loss difference. And more about AI, for some reason mobs are shoting host ALOT more precisely then clients guys, when you client mobs just shot the floor under you and only couple bullets will hit you. I just wonder why still nobody is asking DE about it. Oh and i forgot, the manics if you are clien and you kill him he still remains alive for host for some reason and i just got killed by invisible manic which is alive for host. Returning to chroma and vex armor damage buff on host and client, yesterday i was playing survival on ceres-nuovo (solo) and when mobs increased their level up to 110lvl i just dont have enough damage to kill a regular napalm unit, i actually need make 10 headshots with sancti tigris to kill him (tigris is formad 6 times and deals 55k damage per shot) BUT everything changes when you become f client and able to ONESHOT same enemies LVL200+ with same build, same damage buff and same weapon and mods in it. WTH DE!!!!! WHY CLIENT AND HOST VERSIONS OF THE GAME ARE SO DIFFERENT mods and formulas that work normal on client is a piece of **** on host side??????? UPD: Here the damege comparison with 3-d ability im using same builds in both missions, and just recomendation look vids from start to end.mission ceres-nuovo wep build http://steamcommunity.com/sharedfiles/filedetails/?id=572965718 warframe build http://steamcommunity.com/sharedfiles/filedetails/?id=572965687 test #1 im a client https://youtu.be/7OVLttd0GsI test #2 host, here i decided dont bother my frien and just go solo https://youtu.be/31z0ufVQABI So as you can see in firs vid i just rip the ferite out of them 1-2 shots instakill evrything but in the second part at the end of vid i just play like with 0 lvl shotgun, somthings is definitely broken. Thik that some mods are doesnt applying or thers broken formulas somewhere cuz in first vid ive got feeling that my shotgun is ignoring their armour but whut is goin on on a hos side is just a pure mistery for me. And one more thig, when im playing with my friend as a host like in first vid he just cant damage enyone enough to kill and then i came up and just wipe out evrything. So please coment and rate this topic for DE to see and do something or explain it. Edited December 12, 2015 by KAZANATOR Link to comment Share on other sites More sharing options...
Darthmufin Posted December 10, 2015 Share Posted December 10, 2015 (edited) There has always been a difference between host and clients, if you are the host enemies mostly spawn around you and target you more aggressively since the game's enemies are being based on your game. Enemies will still attack clients and prioritize them but only if newly spawning enemies spawn closer to them. as host, you are more likely to be hit by enemy fire due to this. Edited December 10, 2015 by Darthmufin Link to comment Share on other sites More sharing options...
Lt.Nagae Posted December 10, 2015 Share Posted December 10, 2015 (edited) as said above, the fact of warframe being a p2p game at its core, can have connection issues about the arcane procs, as shown on the second video, are happening a lot of times and fast, so probably when you recorded the first one, as client, the connection between you and your friend maybe was creating this issue, resulting in the fact the arcane proc information wasn't reaching the Host which resulted in the arcane not procing. mods and formulas that work normal on client is a piece of **** on host side??????? its actually the other way around NVM, just saw the line about damage Edited December 10, 2015 by Lt.Nagae Link to comment Share on other sites More sharing options...
KAZANATOR Posted December 11, 2015 Author Share Posted December 11, 2015 (edited) just added vids Edited December 11, 2015 by KAZANATOR Link to comment Share on other sites More sharing options...
Urlan Posted December 17, 2015 Share Posted December 17, 2015 Nice information put together! While its true that their always seem to be differences between the client and host, hopefully your data can be used to narrow that gap alittle more. Link to comment Share on other sites More sharing options...
Lt.Nagae Posted December 17, 2015 Share Posted December 17, 2015 (edited) Well Urlan, i hope this gets fixed on 18.1.2, because isn't chroma the only affected by this: https://forums.warframe.com/index.php?/topic/574300-mirage-eclipsetotal-eclipse-damage-buffresistance-bug/ i hope i don't need to put "5th patch without response" seems the mirage its just a UI minor bug, just need to check the chroma WELP....almost on F*** IT level of frustration. somehow when on a party, as client, the system works just fine, but on simulacrum, it goes completely bonkers Well, i hope the chroma got fixed, because at least with mirage, seems fixed, but the self buff stills feels #*($%%@ up Edited December 17, 2015 by Lt.Nagae Link to comment Share on other sites More sharing options...
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